Fixes mysterious failures in glean glsl1 test.tags/mesa_20090313
@@ -83,7 +83,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) | |||
struct gl_framebuffer *fb = ctx->DrawBuffer; | |||
int i; | |||
GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE; | |||
GLboolean saved_shader_program = 0; | |||
GLuint saved_shader_program = 0; | |||
unsigned int saved_active_texture; | |||
assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH | |