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@@ -161,6 +161,7 @@ struct pipe_constant_buffer |
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struct pipe_shader_state |
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{ |
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const struct tgsi_token *tokens; |
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/* XXX these are going away */ |
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ubyte num_inputs; |
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ubyte num_outputs; |
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ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */ |
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@@ -276,8 +277,7 @@ struct pipe_surface |
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/** |
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* Texture. Represents one or several texture images on one or several mipmap |
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* levels. |
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* Texture object. |
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*/ |
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struct pipe_texture |
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{ |
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@@ -298,11 +298,7 @@ struct pipe_texture |
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*/ |
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unsigned refcount; |
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/**< pipe that created the texture |
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* XXX this'll change to a pipe_winsys (or pipe_screen)... |
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*/ |
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struct pipe_context *pipe; |
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struct pipe_screen *screen; |
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struct pipe_screen *screen; /**< screen that this texture belongs to */ |
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}; |
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