|
|
@@ -0,0 +1,146 @@ |
|
|
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
|
|
|
<html lang="en"> |
|
|
|
<head> |
|
|
|
<meta http-equiv="content-type" content="text/html; charset=utf-8"> |
|
|
|
<title>Mesa Release Notes</title> |
|
|
|
<link rel="stylesheet" type="text/css" href="../mesa.css"> |
|
|
|
</head> |
|
|
|
<body> |
|
|
|
|
|
|
|
<div class="header"> |
|
|
|
<h1>The Mesa 3D Graphics Library</h1> |
|
|
|
</div> |
|
|
|
|
|
|
|
<iframe src="../contents.html"></iframe> |
|
|
|
<div class="content"> |
|
|
|
|
|
|
|
<h1>Mesa 17.3.8 Release Notes / April 03, 2018</h1> |
|
|
|
|
|
|
|
<p> |
|
|
|
Mesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7 release. |
|
|
|
</p> |
|
|
|
<p> |
|
|
|
Mesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by |
|
|
|
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
|
|
|
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
|
|
|
Some drivers don't support all the features required in OpenGL 4.5. OpenGL |
|
|
|
4.5 is <strong>only</strong> available if requested at context creation |
|
|
|
because compatibility contexts are not supported. |
|
|
|
</p> |
|
|
|
|
|
|
|
|
|
|
|
<h2>SHA256 checksums</h2> |
|
|
|
<pre> |
|
|
|
TBD |
|
|
|
</pre> |
|
|
|
|
|
|
|
|
|
|
|
<h2>New features</h2> |
|
|
|
<p>None</p> |
|
|
|
|
|
|
|
|
|
|
|
<h2>Bug fixes</h2> |
|
|
|
|
|
|
|
<ul> |
|
|
|
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102542">Bug 102542</a> - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad assignment ?</li> |
|
|
|
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103746">Bug 103746</a> - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions</li> |
|
|
|
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104636">Bug 104636</a> - [BSW/HD400] Aztec Ruins GL version GPU hangs</li> |
|
|
|
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105290">Bug 105290</a> - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache</li> |
|
|
|
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105464">Bug 105464</a> - Reading per-patch outputs in Tessellation Control Shader returns undefined values</li> |
|
|
|
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105670">Bug 105670</a> - [regression][hang] Trine1EE hangs GPU after loading screen on Mesa3D-17.3 and later</li> |
|
|
|
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105704">Bug 105704</a> - compiler assertion hit</li> |
|
|
|
|
|
|
|
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105717">Bug 105717</a> - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined</li> |
|
|
|
|
|
|
|
</ul> |
|
|
|
|
|
|
|
|
|
|
|
<h2>Changes</h2> |
|
|
|
|
|
|
|
<p>Axel Davy (3):</p> |
|
|
|
<ul> |
|
|
|
<li>st/nine: Fix bad tracking of vs textures for NINESBT_ALL</li> |
|
|
|
<li>st/nine: Fixes warning about implicit conversion</li> |
|
|
|
<li>st/nine: Fix non inversible matrix check</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Caio Marcelo de Oliveira Filho (1):</p> |
|
|
|
<ul> |
|
|
|
<li>anv/pipeline: fail if TCS/TES compile fail</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Dave Airlie (1):</p> |
|
|
|
<ul> |
|
|
|
<li>radv: get correct offset into LDS for indexed vars.</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Derek Foreman (1):</p> |
|
|
|
<ul> |
|
|
|
<li>egl/wayland: Make swrast display_sync the correct queue</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Eric Engestrom (1):</p> |
|
|
|
<ul> |
|
|
|
<li>meson/configure: detect endian.h instead of trying to guess when it's available</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Ian Romanick (2):</p> |
|
|
|
<ul> |
|
|
|
<li>mesa: Don't write to user buffer in glGetTexParameterIuiv on error</li> |
|
|
|
<li>i965/vec4: Fix null destination register in 3-source instructions</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Jason Ekstrand (1):</p> |
|
|
|
<ul> |
|
|
|
<li>i965: Emit texture cache invalidates around blorp_copy</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Jordan Justen (2):</p> |
|
|
|
<ul> |
|
|
|
<li>i965: Calculate thread_count in brw_alloc_stage_scratch</li> |
|
|
|
<li>i965: Hard code CS scratch_ids_per_subslice for Cherryview</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Juan A. Suarez Romero (6):</p> |
|
|
|
<ul> |
|
|
|
<li>docs: add sha256 checksums for 17.3.7</li> |
|
|
|
<li>cherry-ignore: ac/nir: pass the nir variable through tcs loading.</li> |
|
|
|
<li>cherry-ignore: radv: handle exporting view index to fragment shader. (v1.1)</li> |
|
|
|
<li>cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}</li> |
|
|
|
<li>cherry-ignore: docs: fix 18.0 release note version</li> |
|
|
|
<li>Update version to 17.3.8</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Leo Liu (1):</p> |
|
|
|
<ul> |
|
|
|
<li>radeon/vce: move feedback command inside of destroy function</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Marek Olšák (1):</p> |
|
|
|
<ul> |
|
|
|
<li>st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Rob Clark (1):</p> |
|
|
|
<ul> |
|
|
|
<li>nir: fix per_vertex_output intrinsic</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
<p>Timothy Arceri (2):</p> |
|
|
|
<ul> |
|
|
|
<li>glsl: fix infinite loop caused by bug in loop unrolling pass</li> |
|
|
|
<li>nir: fix crash in loop unroll corner case</li> |
|
|
|
</ul> |
|
|
|
|
|
|
|
|
|
|
|
</div> |
|
|
|
</body> |
|
|
|
</html> |
|
|
|
|