According to spec, S3TC_DXT1_EXT RGB formats are supposed to be opaque. Correspoding svga formats are not handling it so explicitly setting it to 1.0. This fixes piglit test spec@ext_texture_compression_s3tc@s3tc-targeted Note: This test is testcase for freedesktop bug 100925 Tested with mtt-piglit and mtt-glretrace on 8,9,10,11 and 15 Reviewed-by: Brian Paul <brianp@vmware.com>tags/18.1-branchpoint
| @@ -234,6 +234,10 @@ svga_init_shader_key_common(const struct svga_context *svga, | |||
| svga_texture_device_format_has_alpha(view->texture)) ? | |||
| set_alpha : copy_alpha; | |||
| if (view->texture->format == PIPE_FORMAT_DXT1_RGB || | |||
| view->texture->format == PIPE_FORMAT_DXT1_SRGB) | |||
| swizzle_tab = set_alpha; | |||
| key->tex[i].swizzle_r = swizzle_tab[view->swizzle_r]; | |||
| key->tex[i].swizzle_g = swizzle_tab[view->swizzle_g]; | |||
| key->tex[i].swizzle_b = swizzle_tab[view->swizzle_b]; | |||