Selaa lähdekoodia

st/nine: Remove duplicated checks

There is no need to check on csmt_active before
calling nine_csmt_process, because the function
checks already.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
tags/17.0-branchpoint
Axel Davy 8 vuotta sitten
vanhempi
commit
d43bc05e8b

+ 1
- 2
src/gallium/state_trackers/nine/device9.c Näytä tiedosto

@@ -522,8 +522,7 @@ NineDevice9_ctor( struct NineDevice9 *This,
nine_state_init_sw(This);

ID3DPresentGroup_Release(This->present);
if (This->csmt_active)
nine_csmt_process(This);
nine_csmt_process(This);

return D3D_OK;
}

+ 6
- 8
src/gallium/state_trackers/nine/nine_state.c Näytä tiedosto

@@ -280,8 +280,7 @@ nine_csmt_resume( struct NineDevice9 *device )
struct pipe_context *
nine_context_get_pipe( struct NineDevice9 *device )
{
if (device->csmt_active)
nine_csmt_process(device);
nine_csmt_process(device);
return device->context.pipe;
}

@@ -1908,8 +1907,8 @@ nine_context_light_enable_stateblock(struct NineDevice9 *device,
{
struct nine_context *context = &device->context;

if (device->csmt_active) /* TODO: fix */
nine_csmt_process(device);
/* TODO: Use CSMT_* to avoid calling nine_csmt_process */
nine_csmt_process(device);
memcpy(context->ff.active_light, active_light, NINE_MAX_LIGHTS_ACTIVE * sizeof(context->ff.active_light[0]));
context->ff.num_lights_active = num_lights_active;
context->changed.group |= NINE_STATE_FF_LIGHTING;
@@ -2821,10 +2820,9 @@ nine_context_get_query_result(struct NineDevice9 *device, struct pipe_query *que
struct pipe_context *pipe;
boolean ret;

if (wait) {
if (device->csmt_active)
nine_csmt_process(device);
} else if (p_atomic_read(counter) > 0) {
if (wait)
nine_csmt_process(device);
else if (p_atomic_read(counter) > 0) {
if (flush && device->csmt_active)
nine_queue_flush(device->csmt_ctx->pool);
DBG("Pending begin/end. Returning\n");

Loading…
Peruuta
Tallenna