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tags/mesa_6_5_2
Brian Paul 19 년 전
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2개의 변경된 파일33개의 추가작업 그리고 26개의 파일을 삭제
  1. 15
    0
      src/mesa/shader/slang/slang_assemble_constructor.c
  2. 18
    26
      src/mesa/shader/slang/slang_assemble_constructor.h

+ 15
- 0
src/mesa/shader/slang/slang_assemble_constructor.c 파일 보기

@@ -34,6 +34,12 @@



/**
* Checks if a field selector is a general swizzle (an r-value swizzle
* with replicated components or an l-value swizzle mask) for a
* vector. Returns GL_TRUE if this is the case, <swz> is filled with
* swizzle information. Returns GL_FALSE otherwise.
*/
GLboolean
_slang_is_swizzle(const char *field, GLuint rows, slang_swizzle * swz)
{
@@ -108,6 +114,11 @@ _slang_is_swizzle(const char *field, GLuint rows, slang_swizzle * swz)



/**
* Checks if a general swizzle is an l-value swizzle - these swizzles
* do not have duplicated fields. Returns GL_TRUE if this is a
* swizzle mask. Returns GL_FALSE otherwise
*/
GLboolean
_slang_is_swizzle_mask(const slang_swizzle * swz, GLuint rows)
{
@@ -129,6 +140,10 @@ _slang_is_swizzle_mask(const slang_swizzle * swz, GLuint rows)



/**
* Combines (multiplies) two swizzles to form single swizzle.
* Example: "vec.wzyx.yx" --> "vec.zw".
*/
GLvoid
_slang_multiply_swizzles(slang_swizzle * dst, const slang_swizzle * left,
const slang_swizzle * right)

+ 18
- 26
src/mesa/shader/slang/slang_assemble_constructor.h 파일 보기

@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
* Version: 6.5
* Version: 6.5.2
*
* Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
*
@@ -22,43 +22,35 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/

#if !defined SLANG_ASSEMBLE_CONSTRUCTOR_H
#ifndef SLANG_ASSEMBLE_CONSTRUCTOR_H
#define SLANG_ASSEMBLE_CONSTRUCTOR_H

#if defined __cplusplus
extern "C" {
#endif

/*
* Checks if a field selector is a general swizzle (an r-value swizzle with replicated
* components or an l-value swizzle mask) for a vector.
* Returns GL_TRUE if this is the case, <swz> is filled with swizzle information.
* Returns GL_FALSE otherwise.
*/
GLboolean _slang_is_swizzle (const char *field, GLuint rows, slang_swizzle *swz);

/*
* Checks if a general swizzle is an l-value swizzle - these swizzles do not have
* duplicated fields.
* Returns GL_TRUE if this is a swizzle mask.
* Returns GL_FALSE otherwise
*/
GLboolean _slang_is_swizzle_mask (const slang_swizzle *swz, GLuint rows);
extern GLboolean
_slang_is_swizzle(const char *field, GLuint rows, slang_swizzle *swz);

/*
* Combines (multiplies) two swizzles to form single swizzle.
* Example: "vec.wzyx.yx" --> "vec.zw".
*/
GLvoid _slang_multiply_swizzles (slang_swizzle *, const slang_swizzle *, const slang_swizzle *);
extern GLboolean
_slang_is_swizzle_mask(const slang_swizzle *swz, GLuint rows);

extern GLvoid
_slang_multiply_swizzles(slang_swizzle *, const slang_swizzle *,
const slang_swizzle *);

GLboolean _slang_assemble_constructor (slang_assemble_ctx *, struct slang_operation_ *);
extern GLboolean
_slang_assemble_constructor(slang_assemble_ctx *, struct slang_operation_ *);

GLboolean _slang_assemble_constructor_from_swizzle (slang_assemble_ctx *, const slang_swizzle *,
slang_type_specifier *, slang_type_specifier *);
extern GLboolean
_slang_assemble_constructor_from_swizzle(slang_assemble_ctx *,
const slang_swizzle *,
slang_type_specifier *,
slang_type_specifier *);

#ifdef __cplusplus
}
#endif

#endif

#endif /* SLANG_ASSEMBLE_CONSTRUCTOR_H */

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