| @@ -1,10 +1,10 @@ | |||
| /* $Id: enable.c,v 1.76 2003/03/15 17:33:25 brianp Exp $ */ | |||
| /* $Id: enable.c,v 1.77 2003/03/21 13:18:33 brianp Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| * Version: 5.1 | |||
| * | |||
| * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. | |||
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a | |||
| * copy of this software and associated documentation files (the "Software"), | |||
| @@ -236,9 +236,9 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) | |||
| if (ctx->Light.ColorMaterialEnabled == state) | |||
| return; | |||
| FLUSH_VERTICES(ctx, _NEW_LIGHT); | |||
| FLUSH_CURRENT(ctx, 0); | |||
| ctx->Light.ColorMaterialEnabled = state; | |||
| if (state) { | |||
| FLUSH_CURRENT(ctx, 0); | |||
| _mesa_update_color_material( ctx, | |||
| ctx->Current.Attrib[VERT_ATTRIB_COLOR0] ); | |||
| } | |||