Nothing reimplements it. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>tags/11.1-branchpoint
@@ -178,7 +178,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) | |||
_mesa_init_texture_barrier_functions(driver); | |||
/* APPLE_vertex_array_object */ | |||
driver->DeleteArrayObject = _mesa_delete_vao; | |||
driver->BindArrayObject = NULL; | |||
_mesa_init_shader_object_functions(driver); |
@@ -202,10 +202,8 @@ _mesa_reference_vao_(struct gl_context *ctx, | |||
deleteFlag = (oldObj->RefCount == 0); | |||
mtx_unlock(&oldObj->Mutex); | |||
if (deleteFlag) { | |||
assert(ctx->Driver.DeleteArrayObject); | |||
ctx->Driver.DeleteArrayObject(ctx, oldObj); | |||
} | |||
if (deleteFlag) | |||
_mesa_delete_vao(ctx, oldObj); | |||
*ptr = NULL; | |||
} |
@@ -752,7 +752,6 @@ struct dd_function_table { | |||
* \name Vertex Array objects | |||
*/ | |||
/*@{*/ | |||
void (*DeleteArrayObject)(struct gl_context *ctx, struct gl_vertex_array_object *); | |||
void (*BindArrayObject)(struct gl_context *ctx, struct gl_vertex_array_object *); | |||
/*@}*/ | |||
@@ -527,7 +527,4 @@ st_init_bufferobject_functions(struct dd_function_table *functions) | |||
functions->UnmapBuffer = st_bufferobj_unmap; | |||
functions->CopyBufferSubData = st_copy_buffer_subdata; | |||
functions->ClearBufferSubData = st_clear_buffer_subdata; | |||
/* For GL_APPLE_vertex_array_object */ | |||
functions->DeleteArrayObject = _mesa_delete_vao; | |||
} |