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vbuf updates/fixes (KeithW)

Plus, update i915 and Cell drivers for latest vbuf->draw() params.
tags/mesa_20090313
Brian 17 years ago
parent
commit
d11fd189ff

+ 25
- 9
src/mesa/pipe/cell/ppu/cell_vbuf.c View File

@@ -46,6 +46,8 @@ struct cell_vbuf_render
struct vbuf_render base;
struct cell_context *cell;
uint prim;
uint vertex_size;
void *vertex_buffer;
};


@@ -70,8 +72,12 @@ static void *
cell_vbuf_allocate_vertices(struct vbuf_render *vbr,
ushort vertex_size, ushort nr_vertices)
{
struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
/*printf("Alloc verts %u * %u\n", vertex_size, nr_vertices);*/
return align_malloc(vertex_size * nr_vertices, 16);
assert(!cvbr->vertex_buffer);
cvbr->vertex_buffer = align_malloc(vertex_size * nr_vertices, 16);
cvbr->vertex_size = vertex_size;
return cvbr->vertex_buffer;
}


@@ -86,17 +92,22 @@ cell_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)

static void
cell_vbuf_draw(struct vbuf_render *vbr,
uint prim,
const ushort *indices,
uint nr_indices,
const void *vertices,
uint nr_vertices,
uint vertex_size)
uint nr_indices)
{
struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);
struct cell_context *cell = cvbr->cell;
float xmin, ymin, xmax, ymax;
uint i;
uint nr_vertices = 0;
const void *vertices = cvbr->vertex_buffer;
const uint vertex_size = cvbr->vertex_size;

for (i = 0; i < nr_indices; i++) {
if (indices[i] > nr_vertices)
nr_vertices = indices[i];
}
nr_vertices++;

#if 0
printf("cell_vbuf_draw() nr_indices = %u nr_verts = %u\n",
@@ -127,14 +138,14 @@ cell_vbuf_draw(struct vbuf_render *vbr,
ymax = v[1];
}

if (prim != PIPE_PRIM_TRIANGLES)
if (cvbr->prim != PIPE_PRIM_TRIANGLES)
return; /* only render tris for now */

#if 0
for (i = 0; i < cell->num_spus; i++) {
struct cell_command_render *render = &cell_global.command[i].render;
render->opcode = CELL_CMD_RENDER;
render->prim_type = prim;
render->prim_type = cvbr->prim;
render->num_verts = nr_vertices;
render->num_attribs = CELL_MAX_ATTRIBS; /* XXX fix */
render->vertex_data = vertices;
@@ -155,7 +166,7 @@ cell_vbuf_draw(struct vbuf_render *vbr,
= (struct cell_command_render *)
cell_batch_alloc(cell, sizeof(*render));
render->opcode = CELL_CMD_RENDER;
render->prim_type = prim;
render->prim_type = cvbr->prim;
render->num_verts = nr_vertices;
render->num_attribs = CELL_MAX_ATTRIBS; /* XXX fix */
render->vertex_data = vertices;
@@ -182,8 +193,13 @@ static void
cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
unsigned vertex_size, unsigned vertices_used)
{
struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr);

/*printf("Free verts %u * %u\n", vertex_size, vertices_used);*/
align_free(vertices);

assert(vertices == cvbr->vertex_buffer);
cvbr->vertex_buffer = NULL;
}



+ 36
- 27
src/mesa/pipe/draw/draw_vbuf.c View File

@@ -83,7 +83,8 @@ vbuf_stage( struct draw_stage *stage )


static void vbuf_flush_indices( struct draw_stage *stage );
static void vbuf_flush_vertices( struct draw_stage *stage,
static void vbuf_flush_vertices( struct draw_stage *stage );
static void vbuf_alloc_vertices( struct draw_stage *stage,
unsigned new_vertex_size );


@@ -98,8 +99,10 @@ overflow( void *map, void *ptr, unsigned bytes, unsigned bufsz )
static INLINE void
check_space( struct vbuf_stage *vbuf, unsigned nr )
{
if (vbuf->nr_vertices + nr > vbuf->max_vertices )
vbuf_flush_vertices(&vbuf->stage, vbuf->vertex_size );
if (vbuf->nr_vertices + nr > vbuf->max_vertices ) {
vbuf_flush_vertices(&vbuf->stage);
vbuf_alloc_vertices(&vbuf->stage, vbuf->vertex_size);
}

if (vbuf->nr_indices + nr > vbuf->max_indices )
vbuf_flush_indices(&vbuf->stage);
@@ -232,10 +235,12 @@ vbuf_first_tri( struct draw_stage *stage,
struct vbuf_stage *vbuf = vbuf_stage( stage );

vbuf_flush_indices( stage );

stage->tri = vbuf_tri;
stage->tri( stage, prim );
vbuf->prim = PIPE_PRIM_TRIANGLES;
vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_TRIANGLES);

stage->tri( stage, prim );
}


@@ -247,9 +252,10 @@ vbuf_first_line( struct draw_stage *stage,

vbuf_flush_indices( stage );
stage->line = vbuf_line;
stage->line( stage, prim );
vbuf->prim = PIPE_PRIM_LINES;
vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_LINES);

stage->line( stage, prim );
}


@@ -260,10 +266,12 @@ vbuf_first_point( struct draw_stage *stage,
struct vbuf_stage *vbuf = vbuf_stage( stage );

vbuf_flush_indices( stage );

stage->point = vbuf_point;
stage->point( stage, prim );
vbuf->prim = PIPE_PRIM_POINTS;
vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_POINTS);

stage->point( stage, prim );
}


@@ -291,15 +299,13 @@ vbuf_flush_indices( struct draw_stage *stage )
assert(0);
}
vbuf->render->draw( vbuf->render,
vbuf->prim,
vbuf->indices,
vbuf->nr_indices,
vbuf->vertices,
vbuf->nr_vertices,
vbuf->vertex_size );

vbuf->render->draw(vbuf->render, vbuf->indices, vbuf->nr_indices);
vbuf->nr_indices = 0;

stage->point = vbuf_first_point;
stage->line = vbuf_first_line;
stage->tri = vbuf_first_tri;
}


@@ -311,8 +317,7 @@ vbuf_flush_indices( struct draw_stage *stage )
* we flush.
*/
static void
vbuf_flush_vertices( struct draw_stage *stage,
unsigned new_vertex_size )
vbuf_flush_vertices( struct draw_stage *stage )
{
struct vbuf_stage *vbuf = vbuf_stage( stage );

@@ -332,15 +337,24 @@ vbuf_flush_vertices( struct draw_stage *stage,
vbuf->vertex_ptr = vbuf->vertices = NULL;
}
}

static void
vbuf_alloc_vertices( struct draw_stage *stage,
unsigned new_vertex_size )
{
struct vbuf_stage *vbuf = vbuf_stage( stage );

assert(!vbuf->nr_indices);
assert(!vbuf->vertices);
/* Allocate a new vertex buffer */
vbuf->vertex_size = new_vertex_size;
vbuf->max_vertices = vbuf->render->max_vertex_buffer_bytes / vbuf->vertex_size;
vbuf->vertices = vbuf->render->allocate_vertices(vbuf->render,
vbuf->vertex_size,
vbuf->max_vertices) ;
(ushort) vbuf->vertex_size,
(ushort) vbuf->max_vertices);
vbuf->vertex_ptr = vbuf->vertices;
}

@@ -352,22 +366,17 @@ vbuf_begin( struct draw_stage *stage )
const struct vertex_info *vinfo = vbuf->render->get_vertex_info(vbuf->render);
unsigned vertex_size = vinfo->size * sizeof(float);

if(vbuf->vertex_size != vertex_size)
vbuf_flush_vertices(&vbuf->stage, vertex_size);
/* XXX: Overkill */
vbuf_alloc_vertices(&vbuf->stage, vertex_size);
}


static void
vbuf_end( struct draw_stage *stage )
{
#if 0
// vbuf_flush_indices( stage );
/* XXX: Overkill */
vbuf_flush_indices( stage );
#else
/* By flushing vertices we avoid having the vertex buffer grow and grow */
struct vbuf_stage *vbuf = vbuf_stage(stage);
vbuf_flush_vertices( stage, vbuf->vertex_size );
#endif
vbuf_flush_vertices( stage );
stage->point = vbuf_first_point;
stage->line = vbuf_first_line;

+ 1
- 5
src/mesa/pipe/draw/draw_vbuf.h View File

@@ -82,12 +82,8 @@ struct vbuf_render {
* DrawElements, note indices are ushort:
*/
void (*draw)( struct vbuf_render *,
uint prim,
const ushort *indices,
uint nr_indices,
const void *vertices,
uint nr_vertices,
uint vertex_bytes);
uint nr_indices );

/**
* Called when vbuf is done with this set of vertices:

+ 1
- 5
src/mesa/pipe/i915simple/i915_prim_vbuf.c View File

@@ -136,12 +136,8 @@ i915_vbuf_render_set_primitive( struct vbuf_render *render,

static void
i915_vbuf_render_draw( struct vbuf_render *render,
uint prim,
const ushort *indices,
uint nr_indices,
const void *vertices,
uint nr_vertices,
uint vertex_bytes)
uint nr_indices)
{
struct i915_vbuf_render *i915_render = i915_vbuf_render(render);
struct i915_context *i915 = i915_render->i915;

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