|
|
|
@@ -128,210 +128,3 @@ _eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m, |
|
|
|
|
|
|
|
return EGL_TRUE; |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
* Creates a set of \c _EGLConfigs that a driver will expose. |
|
|
|
* |
|
|
|
* A set of \c __GLcontextModes will be created based on the supplied |
|
|
|
* parameters. The number of modes processed will be 2 * |
|
|
|
* \c num_depth_stencil_bits * \c num_db_modes. |
|
|
|
* |
|
|
|
* For the most part, data is just copied from \c depth_bits, \c stencil_bits, |
|
|
|
* \c db_modes, and \c visType into each \c __GLcontextModes element. |
|
|
|
* However, the meanings of \c fb_format and \c fb_type require further |
|
|
|
* explanation. The \c fb_format specifies which color components are in |
|
|
|
* each pixel and what the default order is. For example, \c GL_RGB specifies |
|
|
|
* that red, green, blue are available and red is in the "most significant" |
|
|
|
* position and blue is in the "least significant". The \c fb_type specifies |
|
|
|
* the bit sizes of each component and the actual ordering. For example, if |
|
|
|
* \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11] |
|
|
|
* are the blue value, bits [10:5] are the green value, and bits [4:0] are |
|
|
|
* the red value. |
|
|
|
* |
|
|
|
* One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either |
|
|
|
* of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the |
|
|
|
* \c __GLcontextModes structure is \b identical to the \c GL_RGBA or |
|
|
|
* \c GL_BGRA case, except the \c alphaMask is zero. This means that, as |
|
|
|
* far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8 |
|
|
|
* still uses 32-bits. |
|
|
|
* |
|
|
|
* If in doubt, look at the tables used in the function. |
|
|
|
* |
|
|
|
* \param configs the array of configs generated |
|
|
|
* \param fb_format Format of the framebuffer. Currently only \c GL_RGB, |
|
|
|
* \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported. |
|
|
|
* \param fb_type Type of the pixels in the framebuffer. Currently only |
|
|
|
* \c GL_UNSIGNED_SHORT_5_6_5, |
|
|
|
* \c GL_UNSIGNED_SHORT_5_6_5_REV, |
|
|
|
* \c GL_UNSIGNED_INT_8_8_8_8, and |
|
|
|
* \c GL_UNSIGNED_INT_8_8_8_8_REV are supported. |
|
|
|
* \param depth_bits Array of depth buffer sizes to be exposed. |
|
|
|
* \param stencil_bits Array of stencil buffer sizes to be exposed. |
|
|
|
* \param num_depth_stencil_bits Number of entries in both \c depth_bits and |
|
|
|
* \c stencil_bits. |
|
|
|
* \param db_modes Array of buffer swap modes. If an element has a |
|
|
|
* value of \c GLX_NONE, then it represents a |
|
|
|
* single-buffered mode. Other valid values are |
|
|
|
* \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and |
|
|
|
* \c GLX_SWAP_UNDEFINED_OML. See the |
|
|
|
* GLX_OML_swap_method extension spec for more details. |
|
|
|
* \param num_db_modes Number of entries in \c db_modes. |
|
|
|
* \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or |
|
|
|
* \c GLX_DIRECT_COLOR. |
|
|
|
* |
|
|
|
* \returns |
|
|
|
* \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only |
|
|
|
* cause of failure is a bad parameter (i.e., unsupported \c fb_format or |
|
|
|
* \c fb_type). |
|
|
|
* |
|
|
|
* \todo |
|
|
|
* There is currently no way to support packed RGB modes (i.e., modes with |
|
|
|
* exactly 3 bytes per pixel) or floating-point modes. This could probably |
|
|
|
* be done by creating some new, private enums with clever names likes |
|
|
|
* \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, |
|
|
|
* \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. |
|
|
|
*/ |
|
|
|
EGLBoolean |
|
|
|
_eglFillInConfigs(_EGLConfig * configs, |
|
|
|
GLenum fb_format, GLenum fb_type, |
|
|
|
const uint8_t * depth_bits, const uint8_t * stencil_bits, |
|
|
|
unsigned num_depth_stencil_bits, |
|
|
|
const GLenum * db_modes, unsigned num_db_modes, |
|
|
|
int visType) |
|
|
|
{ |
|
|
|
static const uint8_t bits_table[3][4] = { |
|
|
|
/* R G B A */ |
|
|
|
{ 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ |
|
|
|
{ 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ |
|
|
|
{ 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */ |
|
|
|
}; |
|
|
|
|
|
|
|
/* The following arrays are all indexed by the fb_type masked with 0x07. |
|
|
|
* Given the four supported fb_type values, this results in valid array |
|
|
|
* indices of 3, 4, 5, and 7. |
|
|
|
*/ |
|
|
|
static const uint32_t masks_table_rgb[8][4] = { |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */ |
|
|
|
{0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */ |
|
|
|
{0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000}, /* 8_8_8_8 */ |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000} /* 8_8_8_8_REV */ |
|
|
|
}; |
|
|
|
|
|
|
|
static const uint32_t masks_table_rgba[8][4] = { |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5 */ |
|
|
|
{0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5_REV */ |
|
|
|
{0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF}, /* 8_8_8_8 */ |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000}, /* 8_8_8_8_REV */ |
|
|
|
}; |
|
|
|
|
|
|
|
#if 0 |
|
|
|
static const uint32_t masks_table_bgr[8][4] = { |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */ |
|
|
|
{0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */ |
|
|
|
{0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000}, /* 8_8_8_8 */ |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000}, /* 8_8_8_8_REV */ |
|
|
|
}; |
|
|
|
|
|
|
|
static const uint32_t masks_table_bgra[8][4] = { |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x0000001F, 0x000007E0, 0x0000F800, 0x00000000}, /* 5_6_5 */ |
|
|
|
{0x0000F800, 0x000007E0, 0x0000001F, 0x00000000}, /* 5_6_5_REV */ |
|
|
|
{0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF}, /* 8_8_8_8 */ |
|
|
|
{0x00000000, 0x00000000, 0x00000000, 0x00000000}, |
|
|
|
{0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000}, /* 8_8_8_8_REV */ |
|
|
|
}; |
|
|
|
#endif |
|
|
|
|
|
|
|
static const uint8_t bytes_per_pixel[8] = { |
|
|
|
0, 0, 0, 2, 2, 4, 0, 4 |
|
|
|
}; |
|
|
|
|
|
|
|
const uint8_t * bits; |
|
|
|
const uint32_t * masks; |
|
|
|
const int index = fb_type & 0x07; |
|
|
|
_EGLConfig *config; |
|
|
|
unsigned i; |
|
|
|
unsigned j; |
|
|
|
unsigned k; |
|
|
|
|
|
|
|
if ( bytes_per_pixel[index] == 0 ) { |
|
|
|
_eglLog(_EGL_INFO, |
|
|
|
"[_eglFillInConfigs:%u] Framebuffer type 0x%04x has 0 bytes per pixel.", |
|
|
|
__LINE__, fb_type); |
|
|
|
return GL_FALSE; |
|
|
|
} |
|
|
|
|
|
|
|
/* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and |
|
|
|
* the _REV versions. |
|
|
|
* |
|
|
|
* Valid formats are GL_RGBA, GL_RGB, and GL_BGRA. |
|
|
|
*/ |
|
|
|
switch ( fb_format ) { |
|
|
|
case GL_RGB: |
|
|
|
bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1]; |
|
|
|
masks = masks_table_rgb[index]; |
|
|
|
break; |
|
|
|
|
|
|
|
case GL_RGBA: |
|
|
|
bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2]; |
|
|
|
masks = masks_table_rgba[index]; |
|
|
|
break; |
|
|
|
|
|
|
|
#if 0 |
|
|
|
case GL_BGR: |
|
|
|
bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[1]; |
|
|
|
masks = masks_table_bgr[index]; |
|
|
|
break; |
|
|
|
|
|
|
|
case GL_BGRA: |
|
|
|
bits = (bytes_per_pixel[index] == 2) ? bits_table[0] : bits_table[2]; |
|
|
|
masks = masks_table_bgra[index]; |
|
|
|
break; |
|
|
|
#endif |
|
|
|
|
|
|
|
default: |
|
|
|
_eglLog(_EGL_WARNING, |
|
|
|
"[_eglFillInConfigs:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.", |
|
|
|
__LINE__, fb_format); |
|
|
|
return GL_FALSE; |
|
|
|
} |
|
|
|
|
|
|
|
config = configs; |
|
|
|
for (k = 0; k < num_depth_stencil_bits; k++) { |
|
|
|
for (i = 0; i < num_db_modes; i++) { |
|
|
|
for (j = 0; j < 2; j++) { |
|
|
|
_eglSetConfigAttrib(config, EGL_RED_SIZE, bits[0]); |
|
|
|
_eglSetConfigAttrib(config, EGL_GREEN_SIZE, bits[1]); |
|
|
|
_eglSetConfigAttrib(config, EGL_BLUE_SIZE, bits[2]); |
|
|
|
_eglSetConfigAttrib(config, EGL_ALPHA_SIZE, bits[3]); |
|
|
|
_eglSetConfigAttrib(config, EGL_BUFFER_SIZE, |
|
|
|
bits[0] + bits[1] + bits[2] + bits[3]); |
|
|
|
|
|
|
|
_eglSetConfigAttrib(config, EGL_STENCIL_SIZE, stencil_bits[k]); |
|
|
|
_eglSetConfigAttrib(config, EGL_DEPTH_SIZE, depth_bits[i]); |
|
|
|
|
|
|
|
_eglSetConfigAttrib(config, EGL_SURFACE_TYPE, EGL_SCREEN_BIT_MESA | |
|
|
|
EGL_PBUFFER_BIT | EGL_PIXMAP_BIT | EGL_WINDOW_BIT); |
|
|
|
|
|
|
|
config++; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
return GL_TRUE; |
|
|
|
} |
|
|
|
|