| @@ -139,12 +139,6 @@ void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM, | |||
| COPY_4FV( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], | |||
| IM->Attrib[VERT_ATTRIB_NORMAL][count]); | |||
| if (flag & VERT_BIT_INDEX) | |||
| ctx->Current.Index = IM->Index[count]; | |||
| if (flag & VERT_BIT_EDGEFLAG) | |||
| ctx->Current.EdgeFlag = IM->EdgeFlag[count]; | |||
| if (flag & VERT_BIT_COLOR0) { | |||
| COPY_4FV(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], | |||
| IM->Attrib[VERT_ATTRIB_COLOR0][count]); | |||
| @@ -162,6 +156,12 @@ void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM, | |||
| if (flag & VERT_BIT_FOG) | |||
| ctx->Current.Attrib[VERT_ATTRIB_FOG][0] = IM->Attrib[VERT_ATTRIB_FOG][count][0]; | |||
| if (flag & VERT_BIT_SIX) | |||
| COPY_4FV(ctx->Current.Attrib[VERT_ATTRIB_SIX], IM->Attrib[VERT_ATTRIB_SIX][count]); | |||
| if (flag & VERT_BIT_SEVEN) | |||
| COPY_4FV(ctx->Current.Attrib[VERT_ATTRIB_SEVEN], IM->Attrib[VERT_ATTRIB_SEVEN][count]); | |||
| if (flag & VERT_BITS_TEX_ANY) { | |||
| GLuint i; | |||
| for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) { | |||
| @@ -172,6 +172,12 @@ void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM, | |||
| } | |||
| } | |||
| if (flag & VERT_BIT_INDEX) | |||
| ctx->Current.Index = IM->Index[count]; | |||
| if (flag & VERT_BIT_EDGEFLAG) | |||
| ctx->Current.EdgeFlag = IM->EdgeFlag[count]; | |||
| if (flag & VERT_BIT_MATERIAL) { | |||
| _mesa_update_material( ctx, | |||
| IM->Material[IM->LastMaterial], | |||