| @@ -904,6 +904,7 @@ i915_init_packets(struct i915_context *i915) | |||
| { | |||
| I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS); | |||
| #if 0 | |||
| /* color buffer offset/stride */ | |||
| i915->state.Buffer[I915_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD; | |||
| /* XXX FBO: remove this? Also get set in i915_set_draw_region() */ | |||
| @@ -914,6 +915,7 @@ i915_init_packets(struct i915_context *i915) | |||
| /* XXX FBO: remove this? Also get set in i915_set_draw_region() */ | |||
| i915->state.Buffer[I915_DESTREG_DBUFADDR1] = (BUF_3D_ID_DEPTH | BUF_3D_PITCH(screen->depth.pitch) | /* pitch in bytes */ | |||
| BUF_3D_USE_FENCE); | |||
| #endif | |||
| i915->state.Buffer[I915_DESTREG_DV0] = _3DSTATE_DST_BUF_VARS_CMD; | |||
| @@ -160,6 +160,9 @@ intelWindowMoved(struct intel_context *intel) | |||
| intel->numClipRects = 0; | |||
| } | |||
| /* Update Mesa's notion of window size */ | |||
| driUpdateFramebufferSize(ctx, dPriv); | |||
| intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ | |||
| if (intel->intelScreen->driScrnPriv->ddxMinor >= 7) { | |||
| drmI830Sarea *sarea = intel->sarea; | |||
| @@ -277,10 +280,6 @@ intelWindowMoved(struct intel_context *intel) | |||
| intel_fb->vblank_flags &= ~VBLANK_FLAG_SECONDARY; | |||
| } | |||
| /* Update Mesa's notion of window size */ | |||
| driUpdateFramebufferSize(ctx, dPriv); | |||
| intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ | |||
| /* Update hardware scissor */ | |||
| ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, | |||
| ctx->Scissor.Width, ctx->Scissor.Height); | |||
| @@ -707,6 +706,9 @@ intelPageFlip(const __DRIdrawablePrivate * dPriv) | |||
| intel_flip_renderbuffers(intel_fb); | |||
| intel_draw_buffer(&intel->ctx, &intel_fb->Base); | |||
| if (INTEL_DEBUG & DEBUG_IOCTL) | |||
| fprintf(stderr, "%s: success\n", __FUNCTION__); | |||
| return GL_TRUE; | |||
| } | |||
| @@ -263,7 +263,7 @@ do_blit_copypixels(GLcontext * ctx, | |||
| || !(irbread->region->cpp == 2)) | |||
| return GL_FALSE; | |||
| } | |||
| else if (GL_DEPTH_STENCIL_EXT) { | |||
| else if (type == GL_DEPTH_STENCIL_EXT) { | |||
| /* Does it matter whether it is stencil/depth or depth/stencil? | |||
| */ | |||
| irbread = intel_renderbuffer(ctx->ReadBuffer->_DepthBuffer->Wrapped); | |||
| @@ -271,7 +271,7 @@ do_blit_copypixels(GLcontext * ctx, | |||
| if (!irbread || !irbread->region || !irbdraw || !irbdraw->region) | |||
| return GL_FALSE; | |||
| } | |||
| else if (GL_STENCIL) { | |||
| else if (type == GL_STENCIL) { | |||
| /* Don't think this is really possible. | |||
| */ | |||
| return GL_FALSE; | |||
| @@ -237,14 +237,14 @@ do_blit_drawpixels(GLcontext * ctx, | |||
| if (!irbdraw || !irbdraw->region || !(irbdraw->region->cpp == 2)) | |||
| return GL_FALSE; | |||
| } | |||
| else if (GL_DEPTH_STENCIL_EXT) { | |||
| else if (type == GL_DEPTH_STENCIL_EXT) { | |||
| /* Does it matter whether it is stencil/depth or depth/stencil? | |||
| */ | |||
| irbdraw = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped); | |||
| if (!irbdraw || !irbdraw->region) | |||
| return GL_FALSE; | |||
| } | |||
| else if (GL_STENCIL) { | |||
| else if (type == GL_STENCIL) { | |||
| /* Don't think this is really possible. | |||
| */ | |||
| return GL_FALSE; | |||
| @@ -355,6 +355,7 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, | |||
| intelScreen->front.handle = sarea->front_handle; | |||
| intelScreen->front.size = sarea->front_size; | |||
| #if 0 | |||
| intelScreen->back.offset = sarea->back_offset; | |||
| intelScreen->back.pitch = sarea->pitch * intelScreen->cpp; | |||
| intelScreen->back.handle = sarea->back_handle; | |||
| @@ -376,6 +377,7 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, | |||
| intelScreen->logTextureGranularity = sarea->log_tex_granularity; | |||
| intelScreen->tex.handle = sarea->tex_handle; | |||
| intelScreen->tex.size = sarea->tex_size; | |||
| #endif | |||
| intelScreen->rotated.offset = sarea->rotated_offset; | |||
| intelScreen->rotated.pitch = sarea->rotated_pitch * intelScreen->cpp; | |||