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tweak output

tags/post-merge-glsl-compiler-1
Brian 19 years ago
parent
commit
c8e148e38c
1 changed files with 4 additions and 3 deletions
  1. 4
    3
      src/mesa/shader/slang/slang_print.c

+ 4
- 3
src/mesa/shader/slang/slang_print.c View File

@@ -226,7 +226,7 @@ slang_print_tree(const slang_operation *op, int indent)

case slang_oper_block_no_new_scope:
spaces(indent);
printf("{ locals %p\n", (void*)op->locals);
printf("{ locals %p outer %p\n", (void*)op->locals, (void*)op->locals->outer_scope);
print_generic(op, NULL, indent+3);
spaces(indent);
printf("}\n");
@@ -1108,15 +1108,16 @@ _slang_print_var_scope(const slang_variable_scope *vars, int indent)
GLuint i;

spaces(indent);
printf("Var scope %p %d vars\n", (void *) vars, vars->num_variables);
printf("Var scope %p %d vars:\n", (void *) vars, vars->num_variables);
for (i = 0; i < vars->num_variables; i++) {
spaces(indent + 3);
printf("%s\n", (char *) vars->variables[i].a_name);
}
spaces(indent + 3);
printf("outer_scope = %p\n", (void*) vars->outer_scope);

if (vars->outer_scope) {
spaces(indent + 3);
printf("outer_scope = %p\n", (void*) vars->outer_scope);
_slang_print_var_scope(vars->outer_scope, indent + 3);
}
}

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