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@@ -57,6 +57,18 @@ static const nir_shader_compiler_options options = { |
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.lower_helper_invocation = true, |
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.lower_bitfield_insert_to_shifts = true, |
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.lower_bitfield_extract_to_shifts = true, |
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.lower_pack_half_2x16 = true, |
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.lower_pack_half_2x16_split = true, |
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.lower_pack_snorm_4x8 = true, |
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.lower_pack_snorm_2x16 = true, |
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.lower_pack_unorm_4x8 = true, |
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.lower_pack_unorm_2x16 = true, |
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.lower_unpack_half_2x16 = true, |
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.lower_unpack_half_2x16_split = true, |
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.lower_unpack_snorm_4x8 = true, |
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.lower_unpack_snorm_2x16 = true, |
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.lower_unpack_unorm_4x8 = true, |
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.lower_unpack_unorm_2x16 = true, |
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.use_interpolated_input_intrinsics = true, |
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.lower_rotate = true, |
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.lower_to_scalar = true, |
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@@ -87,6 +99,18 @@ static const nir_shader_compiler_options options_a6xx = { |
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.lower_helper_invocation = true, |
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.lower_bitfield_insert_to_shifts = true, |
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.lower_bitfield_extract_to_shifts = true, |
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.lower_pack_half_2x16 = true, |
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.lower_pack_half_2x16_split = true, |
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.lower_pack_snorm_4x8 = true, |
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.lower_pack_snorm_2x16 = true, |
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.lower_pack_unorm_4x8 = true, |
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.lower_pack_unorm_2x16 = true, |
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.lower_unpack_half_2x16 = true, |
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.lower_unpack_half_2x16_split = true, |
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.lower_unpack_snorm_4x8 = true, |
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.lower_unpack_snorm_2x16 = true, |
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.lower_unpack_unorm_4x8 = true, |
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.lower_unpack_unorm_2x16 = true, |
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.use_interpolated_input_intrinsics = true, |
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.lower_rotate = true, |
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.vectorize_io = true, |