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i965: Generalize GL_FIXED VS w/a support

Next few patches build on this to add other workarounds
for packed formats.

V2: rename BRW_ATTRIB_WA_COMPONENTS to BRW_ATTRIB_WA_COMPONENT_MASK;
V3 (Kayden): remove separate bit for ES3 signed normalization

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
tags/gles3-fmt-v1
Chris Forbes il y a 12 ans
Parent
révision
c3c680950d

+ 7
- 7
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp Voir le fichier

@@ -815,13 +815,13 @@ vec4_visitor::visit(ir_variable *ir)
* come in as floating point conversions of the integer values.
*/
for (int i = ir->location; i < ir->location + type_size(ir->type); i++) {
if (!c->key.gl_fixed_input_size[i])
continue;
dst_reg dst = *reg;
dst.type = brw_type_for_base_type(ir->type);
dst.writemask = (1 << c->key.gl_fixed_input_size[i]) - 1;
emit(MUL(dst, src_reg(dst), src_reg(1.0f / 65536.0f)));
uint8_t wa_flags = c->key.gl_attrib_wa_flags[i];
if (wa_flags & BRW_ATTRIB_WA_COMPONENT_MASK) {
dst_reg dst = *reg;
dst.type = brw_type_for_base_type(ir->type);
dst.writemask = (1 << (wa_flags & BRW_ATTRIB_WA_COMPONENT_MASK)) - 1;
emit(MUL(dst, src_reg(dst), src_reg(1.0f / 65536.0f)));
}
}
break;


+ 5
- 4
src/mesa/drivers/dri/i965/brw_vs.c Voir le fichier

@@ -362,9 +362,9 @@ brw_vs_debug_recompile(struct brw_context *brw,
}

for (unsigned int i = 0; i < VERT_ATTRIB_MAX; i++) {
found |= key_debug("GL_FIXED rescaling",
old_key->gl_fixed_input_size[i],
key->gl_fixed_input_size[i]);
found |= key_debug("Vertex attrib w/a flags",
old_key->gl_attrib_wa_flags[i],
key->gl_attrib_wa_flags[i]);
}

found |= key_debug("user clip flags",
@@ -446,9 +446,10 @@ static void brw_upload_vs_prog(struct brw_context *brw)

/* BRW_NEW_VERTICES */
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
/* TODO: flag w/a for packed vertex formats here too */
if (vp->program.Base.InputsRead & BITFIELD64_BIT(i) &&
brw->vb.inputs[i].glarray->Type == GL_FIXED) {
key.gl_fixed_input_size[i] = brw->vb.inputs[i].glarray->Size;
key.gl_attrib_wa_flags[i] = brw->vb.inputs[i].glarray->Size;
}
}


+ 14
- 3
src/mesa/drivers/dri/i965/brw_vs.h Voir le fichier

@@ -39,13 +39,24 @@
#include "brw_program.h"
#include "program/program.h"

/**
* The VF can't natively handle certain types of attributes, such as GL_FIXED
* or most 10_10_10_2 types. These flags enable various VS workarounds to
* "fix" attributes at the beginning of shaders.
*/
#define BRW_ATTRIB_WA_COMPONENT_MASK 7 /* mask for GL_FIXED scale channel count */
#define BRW_ATTRIB_WA_NORMALIZE 8 /* normalize in shader */
#define BRW_ATTRIB_WA_BGRA 16 /* swap r/b channels in shader */
#define BRW_ATTRIB_WA_SIGN 32 /* interpret as signed in shader */
#define BRW_ATTRIB_WA_SCALE 64 /* interpret as scaled in shader */

struct brw_vs_prog_key {
GLuint program_string_id;
/**
* Number of channels of the vertex attribute that need GL_FIXED rescaling

/*
* Per-attribute workaround flags
*/
uint8_t gl_fixed_input_size[VERT_ATTRIB_MAX];
uint8_t gl_attrib_wa_flags[VERT_ATTRIB_MAX];

/**
* True if at least one clip flag is enabled, regardless of whether the

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