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gallium: fix comments, whitespace changes

tags/mesa_20090313
Brian Paul 18 years ago
parent
commit
bff371c431
1 changed files with 7 additions and 14 deletions
  1. 7
    14
      src/gallium/auxiliary/draw/draw_pipe_pstipple.c

+ 7
- 14
src/gallium/auxiliary/draw/draw_pipe_pstipple.c View File

@@ -433,9 +433,7 @@ pstip_create_texture(struct pstip_stage *pstip)


/**
* Create the sampler CSO that'll be used for antialiasing.
* By using a mipmapped texture, we don't have to generate a different
* texture image for each line size.
* Create the sampler CSO that'll be used for stippling.
*/
static boolean
pstip_create_sampler(struct pstip_stage *pstip)
@@ -463,8 +461,8 @@ pstip_create_sampler(struct pstip_stage *pstip)


/**
* When we're about to draw our first AA line in a batch, this function is
* called to tell the driver to bind our modified fragment shader.
* When we're about to draw our first stipple polygon in a batch, this function
* is called to tell the driver to bind our modified fragment shader.
*/
static boolean
bind_pstip_fragment_shader(struct pstip_stage *pstip)
@@ -478,7 +476,6 @@ bind_pstip_fragment_shader(struct pstip_stage *pstip)
}



static INLINE struct pstip_stage *
pstip_stage( struct draw_stage *stage )
{
@@ -486,9 +483,6 @@ pstip_stage( struct draw_stage *stage )
}





static void
pstip_first_tri(struct draw_stage *stage, struct prim_header *header)
{
@@ -521,7 +515,7 @@ pstip_first_tri(struct draw_stage *stage, struct prim_header *header)
pstip->driver_bind_sampler_states(pipe, num_samplers, pstip->state.samplers);
pstip->driver_set_sampler_textures(pipe, num_samplers, pstip->state.textures);

/* now really draw first line */
/* now really draw first triangle */
stage->tri = draw_pipe_passthrough_tri;
stage->tri(stage, header);
}
@@ -698,11 +692,10 @@ pstip_set_polygon_stipple(struct pipe_context *pipe,
}



/**
* Called by drivers that want to install this AA line prim stage
* Called by drivers that want to install this polygon stipple stage
* into the draw module's pipeline. This will not be used if the
* hardware has native support for AA lines.
* hardware has native support for polygon stipple.
*/
boolean
draw_install_pstipple_stage(struct draw_context *draw,
@@ -713,7 +706,7 @@ draw_install_pstipple_stage(struct draw_context *draw,
pipe->draw = (void *) draw;

/*
* Create / install AA line drawing / prim stage
* Create / install pgon stipple drawing / prim stage
*/
pstip = draw_pstip_stage( draw );
if (pstip == NULL)

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