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ilo: clean up Gen6 WAs

Add a help function for each WA and make PIPE_CONTROL flags match the WA
descriptions.  Call gen6_wa_pre_pipe_contro() only before PIPE_CONTROLs.
Fix missing gen6_wa_pre_3dstate_vs_toggle() in the rectlist path.
tags/10.6-branchpoint
Chia-I Wu 10 vuotta sitten
vanhempi
commit
bf061a3d2e
1 muutettua tiedostoa jossa 62 lisäystä ja 34 poistoa
  1. 62
    34
      src/gallium/drivers/ilo/ilo_render_gen6.c

+ 62
- 34
src/gallium/drivers/ilo/ilo_render_gen6.c Näytä tiedosto

@@ -111,6 +111,26 @@ gen6_wa_pre_non_pipelined(struct ilo_render *r)
gen6_wa_pre_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_STALL);
}

static void
gen6_wa_post_3dstate_urb_no_gs(struct ilo_render *r)
{
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 27:
*
* "Because of a urb corruption caused by allocating a previous
* gsunit's urb entry to vsunit software is required to send a
* "GS NULL Fence" (Send URB fence with VS URB size == 1 and GS URB
* size == 0) plus a dummy DRAW call before any case where VS will
* be taking over GS URB space."
*/
const uint32_t dw1 = GEN6_PIPE_CONTROL_CS_STALL;

if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
gen6_wa_pre_pipe_control(r, dw1);
if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
ilo_render_pipe_control(r, dw1);
}

static void
gen6_wa_post_3dstate_constant_vs(struct ilo_render *r)
{
@@ -123,8 +143,31 @@ gen6_wa_post_3dstate_constant_vs(struct ilo_render *r)
GEN6_PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE |
GEN6_PIPE_CONTROL_STATE_CACHE_INVALIDATE;

gen6_wa_pre_pipe_control(r, dw1);
if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
gen6_wa_pre_pipe_control(r, dw1);
if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
ilo_render_pipe_control(r, dw1);
}

static void
gen6_wa_pre_3dstate_vs_toggle(struct ilo_render *r)
{
/*
* The classic driver has this undocumented WA:
*
* From the BSpec, 3D Pipeline > Geometry > Vertex Shader > State,
* 3DSTATE_VS, Dword 5.0 "VS Function Enable":
*
* [DevSNB] A pipeline flush must be programmed prior to a 3DSTATE_VS
* command that causes the VS Function Enable to toggle. Pipeline
* flush can be executed by sending a PIPE_CONTROL command with CS
* stall bit set and a post sync operation.
*/
const uint32_t dw1 = GEN6_PIPE_CONTROL_WRITE_IMM |
GEN6_PIPE_CONTROL_CS_STALL;

if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
gen6_wa_pre_pipe_control(r, dw1);
if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
ilo_render_pipe_control(r, dw1);
}
@@ -143,8 +186,8 @@ gen6_wa_pre_3dstate_wm_max_threads(struct ilo_render *r)

ILO_DEV_ASSERT(r->dev, 6, 6);

gen6_wa_pre_pipe_control(r, dw1);
if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
gen6_wa_pre_pipe_control(r, dw1);
if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
ilo_render_pipe_control(r, dw1);
}
@@ -165,8 +208,8 @@ gen6_wa_pre_3dstate_multisample(struct ilo_render *r)

ILO_DEV_ASSERT(r->dev, 6, 6);

gen6_wa_pre_pipe_control(r, dw1);
if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
gen6_wa_pre_pipe_control(r, dw1);
if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
ilo_render_pipe_control(r, dw1);
}
@@ -340,17 +383,8 @@ gen6_draw_common_urb(struct ilo_render *r,
gen6_3DSTATE_URB(r->builder, vs_total_size, gs_total_size,
vs_entry_size, gs_entry_size);

/*
* From the Sandy Bridge PRM, volume 2 part 1, page 27:
*
* "Because of a urb corruption caused by allocating a previous
* gsunit's urb entry to vsunit software is required to send a
* "GS NULL Fence" (Send URB fence with VS URB size == 1 and GS URB
* size == 0) plus a dummy DRAW call before any case where VS will
* be taking over GS URB space."
*/
if (r->state.gs.active && !gs_active)
ilo_render_emit_flush(r);
gen6_wa_post_3dstate_urb_no_gs(r);

r->state.gs.active = gs_active;
}
@@ -469,30 +503,24 @@ gen6_draw_vs(struct ilo_render *r,
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session)
{
const bool emit_3dstate_vs = (DIRTY(VS) || r->instruction_bo_changed);
const bool emit_3dstate_constant_vs = session->pcb_vs_changed;

/*
* the classic i965 does this in upload_vs_state(), citing a spec that I
* cannot find
*/
if (emit_3dstate_vs && ilo_dev_gen(r->dev) == ILO_GEN(6))
gen6_wa_pre_non_pipelined(r);

/* 3DSTATE_CONSTANT_VS */
if (emit_3dstate_constant_vs) {
if (session->pcb_vs_changed) {
gen6_3DSTATE_CONSTANT_VS(r->builder,
&r->state.vs.PUSH_CONSTANT_BUFFER,
&r->state.vs.PUSH_CONSTANT_BUFFER_size,
1);

if (ilo_dev_gen(r->dev) == ILO_GEN(6))
gen6_wa_post_3dstate_constant_vs(r);
}

/* 3DSTATE_VS */
if (emit_3dstate_vs)
gen6_3DSTATE_VS(r->builder, vec->vs);
if (DIRTY(VS) || r->instruction_bo_changed) {
if (ilo_dev_gen(r->dev) == ILO_GEN(6))
gen6_wa_pre_3dstate_vs_toggle(r);

if (emit_3dstate_constant_vs && ilo_dev_gen(r->dev) == ILO_GEN(6))
gen6_wa_post_3dstate_constant_vs(r);
gen6_3DSTATE_VS(r->builder, vec->vs);
}
}

static void
@@ -829,10 +857,11 @@ gen6_rectlist_vs_to_sf(struct ilo_render *r,
const struct ilo_blitter *blitter)
{
gen6_3DSTATE_CONSTANT_VS(r->builder, NULL, NULL, 0);
gen6_disable_3DSTATE_VS(r->builder);

gen6_wa_post_3dstate_constant_vs(r);

gen6_wa_pre_3dstate_vs_toggle(r);
gen6_disable_3DSTATE_VS(r->builder);

gen6_3DSTATE_CONSTANT_GS(r->builder, NULL, NULL, 0);
gen6_disable_3DSTATE_GS(r->builder);

@@ -941,9 +970,8 @@ ilo_render_emit_rectlist_commands_gen6(struct ilo_render *r,
(blitter->ve.count + blitter->ve.prepend_nosrc_cso) * 4 * sizeof(float),
0);

/* 3DSTATE_URB workaround */
if (r->state.gs.active) {
ilo_render_emit_flush(r);
gen6_wa_post_3dstate_urb_no_gs(r);
r->state.gs.active = false;
}


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