瀏覽代碼

fix compare w/ zero warnings (bug #988766)

tags/R300_DRIVER_0
Brian Paul 21 年之前
父節點
當前提交
bd997cd11f
共有 2 個文件被更改,包括 13 次插入9 次删除
  1. 12
    8
      src/mesa/shader/arbprogparse.c
  2. 1
    1
      src/mesa/shader/grammar.c

+ 12
- 8
src/mesa/shader/arbprogparse.c 查看文件

@@ -801,9 +801,9 @@ static GLuint
parse_generic_attrib_num(GLcontext *ctx, GLubyte ** inst,
struct arb_program *Program, GLuint *attrib)
{
*attrib = parse_integer(inst, Program);
GLint i = parse_integer(inst, Program);

if ((*attrib < 0) || (*attrib > MAX_VERTEX_PROGRAM_ATTRIBS))
if ((i < 0) || (i > MAX_VERTEX_PROGRAM_ATTRIBS))
{
_mesa_set_program_error (ctx, Program->Position,
"Invalid generic vertex attribute index");
@@ -812,6 +812,8 @@ parse_generic_attrib_num(GLcontext *ctx, GLubyte ** inst,
return 1;
}

*attrib = (GLuint) i;

return 0;
}

@@ -824,15 +826,16 @@ static GLuint
parse_texcoord_num (GLcontext * ctx, GLubyte ** inst,
struct arb_program *Program, GLuint * coord)
{
*coord = parse_integer (inst, Program);
GLint i = parse_integer (inst, Program);

if ((*coord < 0) || (*coord >= ctx->Const.MaxTextureUnits)) {
if ((i < 0) || (i >= ctx->Const.MaxTextureUnits)) {
_mesa_set_program_error (ctx, Program->Position,
"Invalid texture unit index");
_mesa_error (ctx, GL_INVALID_OPERATION, "Invalid texture unit index");
return 1;
}

*coord = (GLuint) i;
return 0;
}

@@ -1833,7 +1836,8 @@ static GLuint
parse_param (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head,
struct arb_program *Program)
{
GLuint found, specified_length, err;
GLuint found, err;
GLint specified_length;
char *error_msg;
struct var_cache *param_var;

@@ -2435,7 +2439,8 @@ parse_src_reg (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head,
GLboolean *IsRelOffset )
{
struct var_cache *src;
GLuint binding_state, binding_idx, is_generic, found, offset;
GLuint binding_state, binding_idx, is_generic, found;
GLint offset;

/* And the binding for the src */
switch (*(*inst)++) {
@@ -3861,7 +3866,6 @@ _mesa_parse_arb_program (GLcontext * ctx, const GLubyte * str, GLsizei len,
grammar_get_last_error ((GLubyte *) error_msg, 300, &error_pos);
_mesa_set_program_error (ctx, error_pos, error_msg);
_mesa_error (ctx, GL_INVALID_OPERATION, "Parse Error");

grammar_destroy (arbprogram_syn_id);
return 1;
}
@@ -3903,7 +3907,7 @@ _mesa_parse_arb_program (GLcontext * ctx, const GLubyte * str, GLsizei len,
/* Check the grammer rev */
if (*inst++ != REVISION) {
_mesa_set_program_error (ctx, 0, "Grammar version mismatch");
_mesa_error (ctx, GL_INVALID_OPERATION, "Grammar verison mismatch");
_mesa_error (ctx, GL_INVALID_OPERATION, "Grammar version mismatch");
err = 1;
}
else {

+ 1
- 1
src/mesa/shader/grammar.c 查看文件

@@ -2754,7 +2754,7 @@ int grammar_destroy (grammar id)

void grammar_get_last_error (byte *text, unsigned int size, int *pos)
{
unsigned int len = 0, dots_made = 0;
int len = 0, dots_made = 0;
const byte *p = error_message;

*text = '\0';

Loading…
取消
儲存