There's no reason to have separate slots in the dispatch table for these two functions, since they are synonymous. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>tags/gles3-fmt-v1
@@ -150,7 +150,7 @@ | |||
<return type="const GLubyte *"/> | |||
</function> | |||
<function name="ClampColor" offset="assign"> | |||
<function name="ClampColor" alias="ClampColorARB"> | |||
<param name="target" type="GLenum"/> | |||
<param name="clamp" type="GLenum"/> | |||
</function> |
@@ -768,7 +768,6 @@ _mesa_create_exec_table(struct gl_context *ctx) | |||
SET_ClearBufferfv(exec, _mesa_ClearBufferfv); | |||
SET_ClearBufferfi(exec, _mesa_ClearBufferfi); | |||
SET_GetStringi(exec, _mesa_GetStringi); | |||
SET_ClampColor(exec, _mesa_ClampColorARB); | |||
} | |||
/* GL_ARB_instanced_arrays */ |
@@ -10143,7 +10143,6 @@ _mesa_create_save_table(const struct gl_context *ctx) | |||
/* GL_ARB_color_buffer_float */ | |||
SET_ClampColorARB(table, save_ClampColorARB); | |||
SET_ClampColor(table, save_ClampColorARB); | |||
/* GL 3.0 */ | |||
SET_ClearBufferiv(table, save_ClearBufferiv); |