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r600: convert to using common radeon state atoms

switches more state handling to common code.  We need
should be more fine grained with the state atoms
eventually.
tags/mesa_7_6_rc1
Alex Deucher 16 лет назад
Родитель
Сommit
ba48e78b1f

+ 4
- 6
src/mesa/drivers/dri/r600/r600_cmdbuf.c Просмотреть файл

@@ -451,12 +451,10 @@ struct radeon_cs_manager * r600_radeon_cs_manager_legacy_ctor(struct radeon_cont

void r600InitCmdBuf(context_t *r600) /* from rcommonInitCmdBuf */
{
radeonContextPtr rmesa = &r600->radeon;
GLuint size;
rmesa->hw.max_state_size = 4000; /* rough estimate */
radeonContextPtr rmesa = &r600->radeon;
GLuint size;

rmesa->hw.all_dirty = GL_TRUE;
rmesa->hw.is_dirty = GL_TRUE;
r600InitAtoms(r600);

/* Initialize command buffer */
size = 256 * driQueryOptioni(&rmesa->optionCache,
@@ -480,7 +478,7 @@ void r600InitCmdBuf(context_t *r600) /* from rcommonInitCmdBuf */
rmesa->cmdbuf.cs = radeon_cs_create(rmesa->cmdbuf.csm, size);
assert(rmesa->cmdbuf.cs != NULL);
rmesa->cmdbuf.size = size;
if (!rmesa->radeonScreen->kernel_mm) {
radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_VRAM, rmesa->radeonScreen->texSize[0]);
radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_GTT, rmesa->radeonScreen->gartTextures.size);

+ 25
- 19
src/mesa/drivers/dri/r600/r600_context.h Просмотреть файл

@@ -55,9 +55,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
struct r600_context;
typedef struct r600_context context_t;

GLboolean r700SendPSState(context_t *context);
GLboolean r700SendVSState(context_t *context);
GLboolean r700SendSQConfig(context_t *context);
extern GLboolean r700SendPSState(context_t *context);
extern GLboolean r700SendVSState(context_t *context);
extern GLboolean r700SendFSState(context_t *context);

#include "main/mm.h"

@@ -112,6 +112,22 @@ enum
RIGHT_SHIFT = 2,
};

struct r600_hw_state {
struct radeon_state_atom sq;
struct radeon_state_atom db;
struct radeon_state_atom db_target;
struct radeon_state_atom sc;
struct radeon_state_atom cl;
struct radeon_state_atom ucp;
struct radeon_state_atom su;
struct radeon_state_atom cb;
struct radeon_state_atom cb_target;
struct radeon_state_atom sx;
struct radeon_state_atom vgt;
struct radeon_state_atom spi;
struct radeon_state_atom vpt;
};

/**
* \brief R600 context structure.
*/
@@ -121,6 +137,8 @@ struct r600_context {
/* ------ */
R700_CHIP_CONTEXT hw;

struct r600_hw_state atoms;

/* Vertex buffers
*/
GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
@@ -143,28 +161,14 @@ do { \
rmesa->radeon.dma.flush( rmesa->radeon.glCtx ); \
} while (0)

#define R600_STATECHANGE(r600, atom) \
#define R600_STATECHANGE(r600, ATOM) \
do { \
R600_NEWPRIM(r600); \
(atom) = GL_TRUE; \
r600->atoms.ATOM.dirty = GL_TRUE; \
r600->radeon.hw.is_dirty = GL_TRUE; \
} while(0)

extern GLboolean r700SendSPIState(context_t *context);
extern GLboolean r700SendVGTState(context_t *context);
extern GLboolean r700SendSXState(context_t *context);
extern GLboolean r700SendDBState(context_t *context);
extern GLboolean r700SendCBState(context_t *context);
extern GLboolean r700SendSUState(context_t *context);
extern GLboolean r700SendCLState(context_t *context);
extern GLboolean r700SendSCState(context_t *context);
extern GLboolean r700SendViewportState(context_t *context, int id);
extern GLboolean r700SendRenderTargetState(context_t *context, int id);
extern GLboolean r700SendTextureState(context_t *context);
extern GLboolean r700SendDepthTargetState(context_t *context);
extern GLboolean r700SendUCPState(context_t *context);
extern GLboolean r700SendFSState(context_t *context);
extern void r700EmitState(GLcontext * ctx);

extern GLboolean r700SyncSurf(context_t *context,
struct radeon_bo *pbo,
@@ -180,6 +184,8 @@ extern void r700SetupVTXConstants(GLcontext * ctx,
unsigned int stride,
unsigned int Count); /* number of vectors in stream */

extern void r600InitAtoms(context_t *context);

#define RADEON_D_CAPTURE 0
#define RADEON_D_PLAYBACK 1
#define RADEON_D_PLAYBACK_RAW 2

+ 0
- 1
src/mesa/drivers/dri/r600/r600_emit.c Просмотреть файл

@@ -49,7 +49,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

void r600EmitCacheFlush(context_t *rmesa)
{
BATCH_LOCALS(&rmesa->radeon);
}

GLboolean r600EmitShader(GLcontext * ctx,

+ 77
- 70
src/mesa/drivers/dri/r600/r700_chip.c Просмотреть файл

@@ -27,6 +27,7 @@

#include "main/imports.h"
#include "main/glheader.h"
#include "main/simple_list.h"

#include "r600_context.h"
#include "r600_cmdbuf.h"
@@ -220,8 +221,9 @@ int r700SetupStreams(GLcontext * ctx)
return R600_FALLBACK_NONE;
}

GLboolean r700SendDepthTargetState(context_t *context)
static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
struct radeon_renderbuffer *rrb;
BATCH_LOCALS(&context->radeon);
@@ -229,7 +231,7 @@ GLboolean r700SendDepthTargetState(context_t *context)
rrb = radeon_get_depthbuffer(&context->radeon);
if (!rrb || !rrb->bo) {
fprintf(stderr, "no rrb\n");
return GL_FALSE;
return;
}

BEGIN_BATCH_NO_AUTOSTATE(8 + 2);
@@ -255,31 +257,27 @@ GLboolean r700SendDepthTargetState(context_t *context)

COMMIT_BATCH();

r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM,
DB_ACTION_ENA_bit | DB_DEST_BASE_ENA_bit);

r700->db_target_dirty = GL_FALSE;

return GL_TRUE;
}

GLboolean r700SendRenderTargetState(context_t *context, int id)
static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
struct radeon_renderbuffer *rrb;
BATCH_LOCALS(&context->radeon);
int id = 0;

rrb = radeon_get_colorbuffer(&context->radeon);
if (!rrb || !rrb->bo) {
fprintf(stderr, "no rrb\n");
return GL_FALSE;
return;
}

if (id > R700_MAX_RENDER_TARGETS)
return GL_FALSE;
return;

if (!r700->render_target[id].enabled)
return GL_FALSE;
return;

BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
R600_OUT_BATCH_REGSEQ(CB_COLOR0_BASE + (4 * id), 1);
@@ -309,12 +307,6 @@ GLboolean r700SendRenderTargetState(context_t *context, int id)

COMMIT_BATCH();

r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM,
CB_ACTION_ENA_bit | (1 << (id + 6)));

r700->render_target[id].dirty = GL_FALSE;

return GL_TRUE;
}

GLboolean r700SendPSState(context_t *context)
@@ -429,16 +421,18 @@ GLboolean r700SendFSState(context_t *context)
return GL_TRUE;
}

GLboolean r700SendViewportState(context_t *context, int id)
static void r700SendViewportState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
int id = 0;

if (id > R700_MAX_VIEWPORTS)
return GL_FALSE;
return;

if (!r700->viewport[id].enabled)
return GL_FALSE;
return;

BEGIN_BATCH_NO_AUTOSTATE(16);
R600_OUT_BATCH_REGSEQ(PA_SC_VPORT_SCISSOR_0_TL + (8 * id), 2);
@@ -458,13 +452,11 @@ GLboolean r700SendViewportState(context_t *context, int id)

COMMIT_BATCH();

r700->viewport[id].dirty = GL_FALSE;

return GL_TRUE;
}

GLboolean r700SendSQConfig(context_t *context)
static void r700SendSQConfig(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);

@@ -496,20 +488,17 @@ GLboolean r700SendSQConfig(context_t *context)
END_BATCH();

COMMIT_BATCH();

r700->sq_dirty = GL_FALSE;

return GL_TRUE;
}

GLboolean r700SendUCPState(context_t *context)
static void r700SendUCPState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
int i;

for (i = 0; i < R700_MAX_UCP; i++) {
if (r700->ucp[i].enabled && r700->ucp[i].dirty) {
if (r700->ucp[i].enabled) {
BEGIN_BATCH_NO_AUTOSTATE(6);
R600_OUT_BATCH_REGSEQ(PA_CL_UCP_0_X + (16 * i), 4);
R600_OUT_BATCH(r700->ucp[i].PA_CL_UCP_0_X.u32All);
@@ -518,15 +507,13 @@ GLboolean r700SendUCPState(context_t *context)
R600_OUT_BATCH(r700->ucp[i].PA_CL_UCP_0_W.u32All);
END_BATCH();
COMMIT_BATCH();
r700->ucp[i].dirty = GL_FALSE;
}
}

return GL_TRUE;
}

GLboolean r700SendSPIState(context_t *context)
static void r700SendSPIState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
unsigned int ui;
@@ -596,14 +583,11 @@ GLboolean r700SendSPIState(context_t *context)

END_BATCH();
COMMIT_BATCH();

r700->spi_dirty = GL_FALSE;

return GL_TRUE;
}

GLboolean r700SendVGTState(context_t *context)
static void r700SendVGTState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);

@@ -644,14 +628,11 @@ GLboolean r700SendVGTState(context_t *context)

END_BATCH();
COMMIT_BATCH();

r700->vgt_dirty = GL_FALSE;

return GL_TRUE;
}

GLboolean r700SendSXState(context_t *context)
static void r700SendSXState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);

@@ -661,14 +642,11 @@ GLboolean r700SendSXState(context_t *context)
R600_OUT_BATCH_REGVAL(SX_ALPHA_REF, r700->SX_ALPHA_REF.u32All);
END_BATCH();
COMMIT_BATCH();

r700->sx_dirty = GL_FALSE;

return GL_TRUE;
}

GLboolean r700SendDBState(context_t *context)
static void r700SendDBState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);

@@ -695,14 +673,11 @@ GLboolean r700SendDBState(context_t *context)

END_BATCH();
COMMIT_BATCH();

r700->db_dirty = GL_FALSE;

return GL_TRUE;
}

GLboolean r700SendCBState(context_t *context)
static void r700SendCBState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
unsigned int ui;
@@ -757,13 +732,11 @@ GLboolean r700SendCBState(context_t *context)

COMMIT_BATCH();

r700->cb_dirty = GL_FALSE;

return GL_TRUE;
}

GLboolean r700SendSUState(context_t *context)
static void r700SendSUState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);

@@ -789,13 +762,11 @@ GLboolean r700SendSUState(context_t *context)
END_BATCH();
COMMIT_BATCH();

r700->su_dirty = GL_FALSE;

return GL_TRUE;
}

GLboolean r700SendCLState(context_t *context)
static void r700SendCLState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);

@@ -813,15 +784,12 @@ GLboolean r700SendCLState(context_t *context)

END_BATCH();
COMMIT_BATCH();

r700->cl_dirty = GL_FALSE;

return GL_TRUE;
}

// XXX need to split this up
GLboolean r700SendSCState(context_t *context)
static void r700SendSCState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);

@@ -860,8 +828,47 @@ GLboolean r700SendSCState(context_t *context)

END_BATCH();
COMMIT_BATCH();
}

r700->sc_dirty = GL_FALSE;
static int check_always(GLcontext *ctx, struct radeon_state_atom *atom)
{
return atom->cmd_size;
}

return GL_TRUE;
#define ALLOC_STATE( ATOM, SZ, EMIT ) \
do { \
context->atoms.ATOM.cmd_size = (SZ); \
context->atoms.ATOM.cmd = NULL; \
context->atoms.ATOM.name = #ATOM; \
context->atoms.ATOM.idx = 0; \
context->atoms.ATOM.check = check_always; \
context->atoms.ATOM.dirty = GL_FALSE; \
context->atoms.ATOM.emit = (EMIT); \
context->radeon.hw.max_state_size += (SZ); \
insert_at_tail(&context->radeon.hw.atomlist, &context->atoms.ATOM); \
} while (0)

void r600InitAtoms(context_t *context)
{

/* Setup the atom linked list */
make_empty_list(&context->radeon.hw.atomlist);
context->radeon.hw.atomlist.name = "atom-list";

ALLOC_STATE(sq, 34, r700SendSQConfig);
ALLOC_STATE(db, 27, r700SendDBState);
ALLOC_STATE(db_target, 19, r700SendDepthTargetState);
ALLOC_STATE(sc, 47, r700SendSCState);
ALLOC_STATE(cl, 18, r700SendCLState);
ALLOC_STATE(ucp, 36, r700SendUCPState);
ALLOC_STATE(su, 19, r700SendSUState);
ALLOC_STATE(cb, 39, r700SendCBState);
ALLOC_STATE(cb_target, 32, r700SendRenderTargetState);
ALLOC_STATE(sx, 9, r700SendSXState);
ALLOC_STATE(vgt, 41, r700SendVGTState);
ALLOC_STATE(spi, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState);
ALLOC_STATE(vpt, 16, r700SendViewportState);

context->radeon.hw.is_dirty = GL_TRUE;
context->radeon.hw.all_dirty = GL_TRUE;
}

+ 1
- 24
src/mesa/drivers/dri/r600/r700_ioctl.c Просмотреть файл

@@ -41,33 +41,10 @@
#include "r700_ioctl.h"
#include "r700_clear.h"

static void r700Flush(GLcontext *ctx)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);

if (RADEON_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s %d\n", __FUNCTION__, radeon->cmdbuf.cs->cdw);

/* okay if we have no cmds in the buffer &&
we have no DMA flush &&
we have no DMA buffer allocated.
then no point flushing anything at all.
*/
if (!radeon->dma.flush && !radeon->cmdbuf.cs->cdw && is_empty_list(&radeon->dma.reserved))
return;

if (radeon->dma.flush)
radeon->dma.flush( ctx );

r700EmitState(ctx);

if (radeon->cmdbuf.cs->cdw)
rcommonFlushCmdBuf(radeon, __FUNCTION__);
}

void r700InitIoctlFuncs(struct dd_function_table *functions)
{
functions->Clear = r700Clear;
functions->Finish = radeonFinish;
functions->Flush = r700Flush;
functions->Flush = radeonFlush;
}

+ 14
- 72
src/mesa/drivers/dri/r600/r700_render.c Просмотреть файл

@@ -332,96 +332,28 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim

}

static void r700EmitAtoms(GLcontext * ctx, GLboolean dirty)
{
context_t *context = R700_CONTEXT(ctx);
radeonContextPtr radeon = &context->radeon;
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);

if ((r700->sq_dirty || radeon->hw.all_dirty) == dirty)
r700SendSQConfig(context);
r700SendUCPState(context);
if ((r700->sc_dirty || radeon->hw.all_dirty) == dirty)
r700SendSCState(context);
if ((r700->su_dirty || radeon->hw.all_dirty) == dirty)
r700SendSUState(context);
if ((r700->cl_dirty || radeon->hw.all_dirty) == dirty)
r700SendCLState(context);
if ((r700->cb_dirty || radeon->hw.all_dirty) == dirty)
r700SendCBState(context);
if ((r700->db_dirty || radeon->hw.all_dirty) == dirty)
r700SendDBState(context);
if ((r700->sx_dirty || radeon->hw.all_dirty) == dirty)
r700SendSXState(context);
if ((r700->vgt_dirty || radeon->hw.all_dirty) == dirty)
r700SendVGTState(context);
if ((r700->spi_dirty || radeon->hw.all_dirty) == dirty)
r700SendSPIState(context);
if ((r700->viewport[0].dirty || radeon->hw.all_dirty) == dirty)
r700SendViewportState(context, 0);
if ((r700->render_target[0].dirty || radeon->hw.all_dirty) == dirty)
r700SendRenderTargetState(context, 0);
if ((r700->db_target_dirty || radeon->hw.all_dirty) == dirty)
r700SendDepthTargetState(context);

}

void r700EmitState(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
radeonContextPtr radeon = &context->radeon;

if (RADEON_DEBUG & (DEBUG_STATE|DEBUG_PRIMS))
fprintf(stderr, "%s\n", __FUNCTION__);

if (radeon->vtbl.pre_emit_state)
radeon->vtbl.pre_emit_state(radeon);

if (radeon->cmdbuf.cs->cdw && !radeon->hw.is_dirty && !radeon->hw.all_dirty)
return;

rcommonEnsureCmdBufSpace(&context->radeon,
652, __FUNCTION__);

if (!radeon->cmdbuf.cs->cdw) {
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "Begin reemit state\n");

r700EmitAtoms(ctx, GL_FALSE);
}

if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "Begin dirty state\n");

r700EmitAtoms(ctx, GL_TRUE);
radeon->hw.is_dirty = GL_FALSE;
radeon->hw.all_dirty = GL_FALSE;

}

static GLboolean r700RunRender(GLcontext * ctx,
struct tnl_pipeline_stage *stage)
{
context_t *context = R700_CONTEXT(ctx);
radeonContextPtr radeon = &context->radeon;
unsigned int i, ind_count = 0;
unsigned int i, ind_count = 0, id = 0;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
struct radeon_renderbuffer *rrb;

for (i = 0; i < vb->PrimitiveCount; i++)
ind_count += vb->Primitive[i].count + 10;

/* just an estimate, need to properly calculate this */
rcommonEnsureCmdBufSpace(&context->radeon,
radeon->hw.max_state_size + ind_count, __FUNCTION__);
radeon->hw.max_state_size + ind_count + 1000, __FUNCTION__);

r700Start3D(context);

r700UpdateShaders(ctx);
r700SetScissor(context);
r700SetupShaders(ctx);

r700EmitState(ctx);
radeonEmitState(radeon);

/* richard test code */
for (i = 0; i < vb->PrimitiveCount; i++) {
@@ -434,6 +366,16 @@ static GLboolean r700RunRender(GLcontext * ctx,
/* Flush render op cached for last several quads. */
r700WaitForIdleClean(context);

rrb = radeon_get_colorbuffer(&context->radeon);
if (!rrb || !rrb->bo)
r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM,
CB_ACTION_ENA_bit | (1 << (id + 6)));

rrb = radeon_get_depthbuffer(&context->radeon);
if (!rrb || !rrb->bo)
r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM,
DB_ACTION_ENA_bit | DB_DEST_BASE_ENA_bit);

radeonReleaseArrays(ctx, ~0);

return GL_FALSE;

+ 33
- 34
src/mesa/drivers/dri/r600/r700_state.c Просмотреть файл

@@ -153,7 +153,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------
/* Note: this should also modify whatever data the context reset
* code uses...
*/
R600_STATECHANGE(context, r700->viewport[id].dirty);
R600_STATECHANGE(context, vpt);
r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty;
}
@@ -170,8 +170,8 @@ void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //---------------------
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);

R600_STATECHANGE(context, r700->render_target[0].dirty);
R600_STATECHANGE(context, r700->db_target_dirty);
R600_STATECHANGE(context, cb_target);
R600_STATECHANGE(context, db_target);

r700SetRenderTarget(context, 0);
r700SetDepthTarget(context);
@@ -244,8 +244,8 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-----------

r700UpdateStateParameters(ctx, new_state);

R600_STATECHANGE(context, r700->cl_dirty);
R600_STATECHANGE(context, r700->spi_dirty);
R600_STATECHANGE(context, cl);
R600_STATECHANGE(context, spi);

if(GL_TRUE == r700->bEnablePerspective)
{
@@ -278,7 +278,7 @@ static void r700SetDepthState(GLcontext * ctx)
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);

R600_STATECHANGE(context, r700->db_dirty);
R600_STATECHANGE(context, db);

if (ctx->Depth.Test)
{
@@ -346,7 +346,7 @@ static void r700SetAlphaState(GLcontext * ctx)
uint32_t alpha_func = REF_ALWAYS;
GLboolean really_enabled = ctx->Color.AlphaEnabled;

R600_STATECHANGE(context, r700->sx_dirty);
R600_STATECHANGE(context, sx);

switch (ctx->Color.AlphaFunc) {
case GL_NEVER:
@@ -400,7 +400,7 @@ static void r700BlendColor(GLcontext * ctx, const GLfloat cf[4]) //-------------
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);

R600_STATECHANGE(context, r700->cb_dirty);
R600_STATECHANGE(context, cb);

r700->CB_BLEND_RED.f32All = cf[0];
r700->CB_BLEND_GREEN.f32All = cf[1];
@@ -470,7 +470,7 @@ static void r700SetBlendState(GLcontext * ctx)
int id = 0;
uint32_t blend_reg = 0, eqn, eqnA;

R600_STATECHANGE(context, r700->cb_dirty);
R600_STATECHANGE(context, cb);

if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) {
SETfield(blend_reg,
@@ -661,7 +661,7 @@ static void r700SetLogicOpState(GLcontext *ctx)
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);

R600_STATECHANGE(context, r700->cb_dirty);
R600_STATECHANGE(context, cb);

if (RGBA_LOGICOP_ENABLED(ctx))
SETfield(r700->CB_COLOR_CONTROL.u32All,
@@ -685,7 +685,7 @@ static void r700UpdateCulling(GLcontext * ctx)
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);

R600_STATECHANGE(context, r700->su_dirty);
R600_STATECHANGE(context, su);

CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
@@ -733,7 +733,7 @@ static void r700UpdateLineStipple(GLcontext * ctx)
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);

R600_STATECHANGE(context, r700->sc_dirty);
R600_STATECHANGE(context, sc);

if (ctx->Line.StippleFlag)
{
@@ -817,7 +817,7 @@ static void r700ColorMask(GLcontext * ctx,
(a ? 8 : 0));

if (mask != r700->CB_SHADER_MASK.u32All) {
R600_STATECHANGE(context, r700->cb_dirty);
R600_STATECHANGE(context, cb);
SETfield(r700->CB_SHADER_MASK.u32All, mask, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask);
}
}
@@ -875,7 +875,7 @@ static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);

R600_STATECHANGE(context, r700->spi_dirty);
R600_STATECHANGE(context, spi);

/* also need to set/clear FLAT_SHADE bit per param in SPI_PS_INPUT_CNTL_[0-31] */
switch (mode) {
@@ -898,7 +898,7 @@ static void r700PointSize(GLcontext * ctx, GLfloat size)
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);

R600_STATECHANGE(context, r700->su_dirty);
R600_STATECHANGE(context, su);

/* We need to clamp to user defined range here, because
* the HW clamping happens only for per vertex point size. */
@@ -920,7 +920,7 @@ static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);

R600_STATECHANGE(context, r700->su_dirty);
R600_STATECHANGE(context, su);

/* format is 12.4 fixed point */
switch (pname) {
@@ -1006,7 +1006,7 @@ static void r700SetStencilState(GLcontext * ctx, GLboolean state)
}

if (hw_stencil) {
R600_STATECHANGE(context, r700->db_dirty);
R600_STATECHANGE(context, db);
if (state)
SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
else
@@ -1024,7 +1024,7 @@ static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face,
//fixme
//r300CatchStencilFallback(ctx);

R600_STATECHANGE(context, r700->db_dirty);
R600_STATECHANGE(context, db);

//front
SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0],
@@ -1055,7 +1055,7 @@ static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) /
//fixme
//r300CatchStencilFallback(ctx);

R600_STATECHANGE(context, r700->db_dirty);
R600_STATECHANGE(context, db);

// front
SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0],
@@ -1077,7 +1077,7 @@ static void r700StencilOpSeparate(GLcontext * ctx, GLenum face,
//fixme
//r300CatchStencilFallback(ctx);

R600_STATECHANGE(context, r700->db_dirty);
R600_STATECHANGE(context, db);

SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]),
STENCILFAIL_shift, STENCILFAIL_mask);
@@ -1121,7 +1121,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
GLfloat sz = v[MAT_SZ] * depthScale;
GLfloat tz = v[MAT_TZ] * depthScale;

R600_STATECHANGE(context, r700->viewport[id].dirty);
R600_STATECHANGE(context, vpt);

r700->viewport[id].PA_CL_VPORT_XSCALE.f32All = sx;
r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
@@ -1160,7 +1160,7 @@ static void r700LineWidth(GLcontext * ctx, GLfloat widthf) //---------------
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
uint32_t lineWidth = (uint32_t)((widthf * 0.5) * (1 << 4));

R600_STATECHANGE(context, r700->su_dirty);
R600_STATECHANGE(context, su);

if (lineWidth > 0xFFFF)
lineWidth = 0xFFFF;
@@ -1173,7 +1173,7 @@ static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern)
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);

R600_STATECHANGE(context, r700->sc_dirty);
R600_STATECHANGE(context, sc);

SETfield(r700->PA_SC_LINE_STIPPLE.u32All, pattern, LINE_PATTERN_shift, LINE_PATTERN_mask);
SETfield(r700->PA_SC_LINE_STIPPLE.u32All, (factor-1), REPEAT_COUNT_shift, REPEAT_COUNT_mask);
@@ -1185,7 +1185,7 @@ static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state)
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);

R600_STATECHANGE(context, r700->su_dirty);
R600_STATECHANGE(context, su);

if (state) {
SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
@@ -1215,7 +1215,7 @@ static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //

factor *= 12.0;

R600_STATECHANGE(context, r700->su_dirty);
R600_STATECHANGE(context, su);

r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
@@ -1228,7 +1228,7 @@ static void r700UpdatePolygonMode(GLcontext * ctx)
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);

R600_STATECHANGE(context, r700->su_dirty);
R600_STATECHANGE(context, su);

SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DISABLE_POLY_MODE, POLY_MODE_shift, POLY_MODE_mask);

@@ -1305,7 +1305,7 @@ static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
ip = (GLint *)ctx->Transform._ClipUserPlane[p];

R600_STATECHANGE(context, r700->ucp[p].dirty);
R600_STATECHANGE(context, ucp);

r700->ucp[p].PA_CL_UCP_0_X.u32All = ip[0];
r700->ucp[p].PA_CL_UCP_0_Y.u32All = ip[1];
@@ -1321,7 +1321,7 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state)

p = cap - GL_CLIP_PLANE0;

R600_STATECHANGE(context, r700->cl_dirty);
R600_STATECHANGE(context, cl);

if (state) {
r700->PA_CL_CLIP_CNTL.u32All |= (UCP_ENA_0_bit << p);
@@ -1356,7 +1356,7 @@ void r700SetScissor(context_t *context) //---------------
y2 = rrb->dPriv->y + rrb->dPriv->h;
}

R600_STATECHANGE(context, r700->sc_dirty);
R600_STATECHANGE(context, sc);

/* window */
SETbit(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
@@ -1426,8 +1426,8 @@ static void r700SetRenderTarget(context_t *context, int id)
return;
}

R600_STATECHANGE(context, r700->render_target[id].dirty);
R600_STATECHANGE(context, r700->cb_dirty);
R600_STATECHANGE(context, cb_target);
R600_STATECHANGE(context, cb);

/* screen/window/view */
SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
@@ -1475,8 +1475,7 @@ static void r700SetDepthTarget(context_t *context)
if (!rrb)
return;

R600_STATECHANGE(context, r700->db_target_dirty);
R600_STATECHANGE(context, r700->db_dirty);
R600_STATECHANGE(context, db_target);

/* depth buf */
r700->DB_DEPTH_SIZE.u32All = 0;
@@ -1538,7 +1537,7 @@ static void r700InitSQConfig(GLcontext * ctx)
int num_gs_stack_entries;
int num_es_stack_entries;

R600_STATECHANGE(context, r700->sq_dirty);
R600_STATECHANGE(context, sq);

// SQ
ps_prio = 0;

+ 0
- 7
src/mesa/drivers/dri/radeon/radeon_common_context.c Просмотреть файл

@@ -298,10 +298,6 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
GET_CURRENT_CONTEXT(ctx);
radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate;
radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) /* +r6/r7 */
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
#endif

if (radeon == current) {
radeon_firevertices(radeon);
@@ -338,9 +334,6 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )

rcommonDestroyCmdBuf(radeon);

#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) /* +r6/r7 */
if (!IS_R600_CLASS(screen))
#endif
radeon_destroy_atom_list(radeon);

if (radeon->state.scissor.pClipRects) {

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