We disable the vertex attributes, but also disable the VBO fetch details as well, just in case. Not known to fix anything. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>tags/12.0-branchpoint
@@ -1295,6 +1295,8 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info) | |||
NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 | | |||
NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST); | |||
} | |||
for (i = 1; i < n; ++i) | |||
IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 0); | |||
if (nvc0->state.instance_elts) { | |||
nvc0->state.instance_elts = 0; | |||
BEGIN_NVC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_PER_INSTANCE), 2); |