Browse Source

replaced gl_ggiRendererString() with gl_ggiGetString()

tags/mesa_3_3
Brian Paul 26 years ago
parent
commit
b6273023a2
1 changed files with 6 additions and 3 deletions
  1. 6
    3
      src/mesa/drivers/ggi/ggimesa.c

+ 6
- 3
src/mesa/drivers/ggi/ggimesa.c View File

@@ -193,9 +193,12 @@ static void gl_ggiSetReadBuffer(GLcontext *ctx, GLframebuffer *buffer, GLenum mo
}


static const char * gl_ggiRendererString(void)
static const GLubyte * gl_ggiGetString(GLcontext *ctx, GLenum name)
{
return "GGI";
if (name == GL_RENDERER)
return (GLubyte *) "Mesa GGI";
else
return NULL;
}

static void gl_ggiFlush(GLcontext *ctx)
@@ -208,7 +211,7 @@ static void gl_ggiSetupPointers( GLcontext *ctx )
/* Initialize all the pointers in the DD struct. Do this whenever */
/* a new context is made current or we change buffers via set_buffer! */

ctx->Driver.RendererString = gl_ggiRendererString;
ctx->Driver.GetString = gl_ggiGetString;
ctx->Driver.UpdateState = gl_ggiUpdateState;

ctx->Driver.ClearIndex = gl_ggiSetClearIndex;

Loading…
Cancel
Save