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zink: transform z-range

In vulkan, the Z-range of clip-space goes from 0..W instead of -W..+W
as is the case in OpenGL. So we need to transform the Z-range to
account for this.

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
tags/19.3-branchpoint
Erik Faye-Lund 7 년 전
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1개의 변경된 파일52개의 추가작업 그리고 0개의 파일을 삭제
  1. 52
    0
      src/gallium/drivers/zink/zink_compiler.c

+ 52
- 0
src/gallium/drivers/zink/zink_compiler.c 파일 보기

@@ -116,6 +116,57 @@ lower_uniforms_to_ubo(nir_shader *shader)
return progress;
}

static void
lower_store_output(nir_builder *b,
struct nir_instr *instr)
{
if (instr->type != nir_instr_type_intrinsic)
return;

nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
if (intr->intrinsic != nir_intrinsic_store_output)
return;

if (nir_intrinsic_base(intr) != VARYING_SLOT_POS)
return;

b->cursor = nir_before_instr(&intr->instr);

nir_ssa_def *src = nir_ssa_for_src(b, intr->src[0], 4);
nir_ssa_def *def = nir_vec4(b,
nir_channel(b, src, 0),
nir_channel(b, src, 1),
nir_fmul(b,
nir_fadd(b,
nir_channel(b, src, 2),
nir_channel(b, src, 3)),
nir_imm_float(b, 0.5)),
nir_channel(b, src, 3));
nir_instr_rewrite_src(&intr->instr, &intr->src[0], nir_src_for_ssa(def));
}

static void
position_to_vulkan(nir_shader *s)
{
if (s->info.stage != MESA_SHADER_VERTEX)
return;

nir_foreach_function(function, s) {
if (function->impl) {
nir_builder b;
nir_builder_init(&b, function->impl);

nir_foreach_block(block, function->impl) {
nir_foreach_instr_safe(instr, block)
lower_store_output(&b, instr);
}

nir_metadata_preserve(function->impl, nir_metadata_block_index |
nir_metadata_dominance);
}
}
}

static const struct nir_shader_compiler_options nir_options = {
.lower_all_io_to_temps = true,
.lower_ffma = true,
@@ -201,6 +252,7 @@ zink_compile_nir(struct zink_screen *screen, struct nir_shader *nir)

NIR_PASS_V(nir, nir_lower_io, nir_var_all, glsl_type_size, (nir_lower_io_options)0);
NIR_PASS_V(nir, lower_uniforms_to_ubo);
NIR_PASS_V(nir, position_to_vulkan);
NIR_PASS_V(nir, nir_lower_regs_to_ssa);
NIR_PASS_V(nir, nir_lower_bool_to_float);
optimize_nir(nir);

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