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Some more minor cleanups of macros.

tags/mesa_3_5
Gareth Hughes pirms 24 gadiem
vecāks
revīzija
b3678f1080
1 mainītis faili ar 37 papildinājumiem un 37 dzēšanām
  1. 37
    37
      src/mesa/main/mtypes.h

+ 37
- 37
src/mesa/main/mtypes.h Parādīt failu

@@ -1,4 +1,4 @@
/* $Id: mtypes.h,v 1.29 2001/03/23 06:01:03 gareth Exp $ */
/* $Id: mtypes.h,v 1.30 2001/03/23 06:07:31 gareth Exp $ */

/*
* Mesa 3-D graphics library
@@ -1640,20 +1640,20 @@ extern int MESA_DEBUG_FLAGS;


enum _verbose {
VERBOSE_VARRAY = 0x1,
VERBOSE_TEXTURE = 0x2,
VERBOSE_IMMEDIATE = 0x4,
VERBOSE_PIPELINE = 0x8,
VERBOSE_DRIVER = 0x10,
VERBOSE_STATE = 0x20,
VERBOSE_API = 0x40,
VERBOSE_DISPLAY_LIST = 0x200,
VERBOSE_LIGHTING = 0x400
VERBOSE_VARRAY = 0x0001,
VERBOSE_TEXTURE = 0x0002,
VERBOSE_IMMEDIATE = 0x0004,
VERBOSE_PIPELINE = 0x0008,
VERBOSE_DRIVER = 0x0010,
VERBOSE_STATE = 0x0020,
VERBOSE_API = 0x0040,
VERBOSE_DISPLAY_LIST = 0x0200,
VERBOSE_LIGHTING = 0x0400
};


enum _debug {
DEBUG_ALWAYS_FLUSH = 0x1
DEBUG_ALWAYS_FLUSH = 0x1
};


@@ -1664,40 +1664,40 @@ enum _debug {

/* Eventually let the driver specify what statechanges require a flush:
*/
#define FLUSH_VERTICES(ctx, newstate) \
do { \
if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \
ctx->NewState |= newstate; \
#define FLUSH_VERTICES(ctx, newstate) \
do { \
if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \
ctx->NewState |= newstate; \
} while (0)

#define FLUSH_CURRENT(ctx, newstate) \
do { \
if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
ctx->NewState |= newstate; \
#define FLUSH_CURRENT(ctx, newstate) \
do { \
if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
ctx->NewState |= newstate; \
} while (0)

#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
do { \
if (ctx->Driver.CurrentExecPrimitive != GL_POLYGON+1) { \
_mesa_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
return retval; \
} \
#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
do { \
if (ctx->Driver.CurrentExecPrimitive != GL_POLYGON+1) { \
_mesa_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
return retval; \
} \
} while (0)

#define ASSERT_OUTSIDE_BEGIN_END(ctx) \
do { \
if (ctx->Driver.CurrentExecPrimitive != GL_POLYGON+1) { \
_mesa_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
return; \
} \
#define ASSERT_OUTSIDE_BEGIN_END(ctx) \
do { \
if (ctx->Driver.CurrentExecPrimitive != GL_POLYGON+1) { \
_mesa_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
return; \
} \
} while (0)

#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \
do { \
ASSERT_OUTSIDE_BEGIN_END(ctx); \
FLUSH_VERTICES(ctx, 0); \
#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \
do { \
ASSERT_OUTSIDE_BEGIN_END(ctx); \
FLUSH_VERTICES(ctx, 0); \
} while (0)

#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \

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