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glx/drisw: explicitly assign struct components for glx_*_vtable

... to improve readability of code.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
tags/mesa-10.2-rc1
Emil Velikov před 11 roky
rodič
revize
b125c92aa9
1 změnil soubory, kde provedl 13 přidání a 11 odebrání
  1. 13
    11
      src/glx/drisw_glx.c

+ 13
- 11
src/glx/drisw_glx.c Zobrazit soubor

@@ -365,15 +365,15 @@ drisw_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
}

static const struct glx_context_vtable drisw_context_vtable = {
drisw_destroy_context,
drisw_bind_context,
drisw_unbind_context,
NULL,
NULL,
DRI_glXUseXFont,
drisw_bind_tex_image,
drisw_release_tex_image,
NULL, /* get_proc_address */
.destroy = drisw_destroy_context,
.bind = drisw_bind_context,
.unbind = drisw_unbind_context,
.wait_gl = NULL,
.wait_x = NULL,
.use_x_font = DRI_glXUseXFont,
.bind_tex_image = drisw_bind_tex_image,
.release_tex_image = drisw_release_tex_image,
.get_proc_address = NULL,
};

static struct glx_context *
@@ -635,8 +635,10 @@ driOpenSwrast(void)
}

static const struct glx_screen_vtable drisw_screen_vtable = {
drisw_create_context,
drisw_create_context_attribs
.create_context = drisw_create_context,
.create_context_attribs = drisw_create_context_attribs,
.query_renderer_integer = NULL,
.query_renderer_string = NULL,
};

static void

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