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@@ -1,4 +1,4 @@ |
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/* $Id: image.c,v 1.11 1999/11/03 17:27:05 brianp Exp $ */ |
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/* $Id: image.c,v 1.12 1999/11/03 18:24:05 brianp Exp $ */ |
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/* |
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* Mesa 3-D graphics library |
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@@ -3247,7 +3247,6 @@ _mesa_unpack_ubyte_color_span( const GLcontext *ctx, |
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ASSERT(ctx->Visual->RGBAflag); |
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applyTransferOps &= (ctx->Pixel.ScaleOrBiasRGBA || |
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ctx->Pixel.MapColorFlag || |
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ctx->Pixel.MapColorFlag); |
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/* Try simple cases first */ |
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@@ -3291,8 +3290,10 @@ _mesa_unpack_ubyte_color_span( const GLcontext *ctx, |
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return; |
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} |
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} |
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else if (dstFormat == GL_ALPHA && srcFormat == GL_ALPHA) { |
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MEMCPY( dest, source, n * sizeof(GLubyte) ); |
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else if (dstFormat == srcFormat) { |
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GLint comps = gl_components_in_format(srcFormat); |
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assert(comps > 0); |
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MEMCPY( dest, source, n * comps * sizeof(GLubyte) ); |
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return; |
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} |
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} |
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@@ -3363,8 +3364,10 @@ _mesa_unpack_ubyte_color_span( const GLcontext *ctx, |
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/* |
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* XXX this is where more color table lookups, convolution and |
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* histogram would take place, if implemented. |
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* XXX This is where more color table lookups, convolution, |
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* histograms, minmax, color matrix, etc would take place if |
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* implemented. |
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* See figure 3.7 in the OpenGL 1.2 specification for more info. |
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*/ |
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