| #include "nouveau/nouveau_screen.h" | #include "nouveau/nouveau_screen.h" | ||||
| #include "nvfx_screen.h" | #include "nvfx_screen.h" | ||||
| #include "nvfx_resource.h" | #include "nvfx_resource.h" | ||||
| #include "nvfx_transfer.h" | |||||
| #include "nv04_2d.h" | |||||
| static void | static void | ||||
| nvfx_miptree_choose_format(struct nvfx_miptree *mt) | nvfx_miptree_choose_format(struct nvfx_miptree *mt) |
| #include "pipe/p_context.h" | #include "pipe/p_context.h" | ||||
| #include "util/u_staging.h" | #include "util/u_staging.h" | ||||
| #include "nvfx_resource.h" | #include "nvfx_resource.h" | ||||
| #include "nvfx_transfer.h" | |||||
| #include "nouveau/nouveau_screen.h" | #include "nouveau/nouveau_screen.h" | ||||
| static unsigned int | static unsigned int |
| #include "util/u_math.h" | #include "util/u_math.h" | ||||
| #include "util/u_memory.h" | #include "util/u_memory.h" | ||||
| #include "util/u_pack_color.h" | #include "util/u_pack_color.h" | ||||
| #include "util/u_rect.h" | |||||
| #include "util/u_blitter.h" | #include "util/u_blitter.h" | ||||
| #include "nouveau/nouveau_winsys.h" | #include "nouveau/nouveau_winsys.h" |