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@@ -52,7 +52,7 @@ |
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* the VUE that are not needed by the fragment shader. It is measured in |
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* 256-bit increments. |
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*/ |
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uint32_t |
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static uint32_t |
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get_attr_override(const struct brw_vue_map *vue_map, int urb_entry_read_offset, |
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int fs_attr, bool two_side_color, uint32_t *max_source_attr) |
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{ |
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@@ -123,21 +123,98 @@ get_attr_override(const struct brw_vue_map *vue_map, int urb_entry_read_offset, |
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return source_attr; |
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} |
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/** |
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* Create the mapping from the FS inputs we produce to the previous pipeline |
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* stage (GS or VS) outputs they source from. |
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*/ |
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void |
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calculate_attr_overrides(const struct brw_context *brw, |
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uint16_t *attr_overrides, |
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uint32_t *point_sprite_enables, |
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uint32_t *flat_enables, |
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uint32_t *urb_entry_read_length) |
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{ |
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const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET; |
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uint32_t max_source_attr = 0; |
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int input_index = 0; |
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/* _NEW_LIGHT */ |
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bool shade_model_flat = brw->ctx.Light.ShadeModel == GL_FLAT; |
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for (int attr = 0; attr < VARYING_SLOT_MAX; attr++) { |
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enum glsl_interp_qualifier interp_qualifier = |
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brw->fragment_program->InterpQualifier[attr]; |
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bool is_gl_Color = attr == VARYING_SLOT_COL0 || attr == VARYING_SLOT_COL1; |
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if (!(brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr))) |
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continue; |
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/* _NEW_POINT */ |
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if (brw->ctx.Point.PointSprite && |
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(attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) && |
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brw->ctx.Point.CoordReplace[attr - VARYING_SLOT_TEX0]) { |
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*point_sprite_enables |= (1 << input_index); |
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} |
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if (attr == VARYING_SLOT_PNTC) |
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*point_sprite_enables |= (1 << input_index); |
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/* flat shading */ |
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if (interp_qualifier == INTERP_QUALIFIER_FLAT || |
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(shade_model_flat && is_gl_Color && |
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interp_qualifier == INTERP_QUALIFIER_NONE)) |
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*flat_enables |= (1 << input_index); |
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/* The hardware can only do the overrides on 16 overrides at a |
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* time, and the other up to 16 have to be lined up so that the |
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* input index = the output index. We'll need to do some |
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* tweaking to make sure that's the case. |
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*/ |
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assert(input_index < 16 || attr == input_index); |
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/* BRW_NEW_VUE_MAP_GEOM_OUT | _NEW_LIGHT | _NEW_PROGRAM */ |
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attr_overrides[input_index++] = |
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get_attr_override(&brw->vue_map_geom_out, |
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urb_entry_read_offset, attr, |
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brw->ctx.VertexProgram._TwoSideEnabled, |
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&max_source_attr); |
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} |
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for (; input_index < VARYING_SLOT_MAX; input_index++) |
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attr_overrides[input_index] = 0; |
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/* From the Sandy Bridge PRM, Volume 2, Part 1, documentation for |
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* 3DSTATE_SF DWord 1 bits 15:11, "Vertex URB Entry Read Length": |
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* |
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* "This field should be set to the minimum length required to read the |
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* maximum source attribute. The maximum source attribute is indicated |
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* by the maximum value of the enabled Attribute # Source Attribute if |
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* Attribute Swizzle Enable is set, Number of Output Attributes-1 if |
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* enable is not set. |
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* read_length = ceiling((max_source_attr + 1) / 2) |
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* |
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* [errata] Corruption/Hang possible if length programmed larger than |
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* recommended" |
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* |
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* Similar text exists for Ivy Bridge. |
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*/ |
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*urb_entry_read_length = ALIGN(max_source_attr + 1, 2) / 2; |
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} |
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static void |
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upload_sf_state(struct brw_context *brw) |
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{ |
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struct gl_context *ctx = &brw->ctx; |
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/* BRW_NEW_FRAGMENT_PROGRAM */ |
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uint32_t num_outputs = _mesa_bitcount_64(brw->fragment_program->Base.InputsRead); |
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/* _NEW_LIGHT */ |
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bool shade_model_flat = ctx->Light.ShadeModel == GL_FLAT; |
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uint32_t dw1, dw2, dw3, dw4, dw16, dw17; |
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int i; |
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/* _NEW_BUFFER */ |
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bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); |
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bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1; |
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int attr = 0, input_index = 0; |
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const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET; |
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float point_size; |
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uint16_t attr_overrides[VARYING_SLOT_MAX]; |
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@@ -276,68 +353,12 @@ upload_sf_state(struct brw_context *brw) |
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(1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT); |
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} |
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/* Create the mapping from the FS inputs we produce to the VS outputs |
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* they source from. |
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*/ |
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uint32_t max_source_attr = 0; |
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for (; attr < VARYING_SLOT_MAX; attr++) { |
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enum glsl_interp_qualifier interp_qualifier = |
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brw->fragment_program->InterpQualifier[attr]; |
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bool is_gl_Color = attr == VARYING_SLOT_COL0 || attr == VARYING_SLOT_COL1; |
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if (!(brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr))) |
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continue; |
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/* _NEW_POINT */ |
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if (ctx->Point.PointSprite && |
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(attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) && |
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ctx->Point.CoordReplace[attr - VARYING_SLOT_TEX0]) { |
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dw16 |= (1 << input_index); |
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} |
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if (attr == VARYING_SLOT_PNTC) |
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dw16 |= (1 << input_index); |
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/* flat shading */ |
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if (interp_qualifier == INTERP_QUALIFIER_FLAT || |
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(shade_model_flat && is_gl_Color && |
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interp_qualifier == INTERP_QUALIFIER_NONE)) |
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dw17 |= (1 << input_index); |
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/* The hardware can only do the overrides on 16 overrides at a |
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* time, and the other up to 16 have to be lined up so that the |
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* input index = the output index. We'll need to do some |
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* tweaking to make sure that's the case. |
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*/ |
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assert(input_index < 16 || attr == input_index); |
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/* BRW_NEW_VUE_MAP_GEOM_OUT | _NEW_LIGHT | _NEW_PROGRAM */ |
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attr_overrides[input_index++] = |
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get_attr_override(&brw->vue_map_geom_out, |
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urb_entry_read_offset, attr, |
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ctx->VertexProgram._TwoSideEnabled, |
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&max_source_attr); |
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} |
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for (; input_index < VARYING_SLOT_MAX; input_index++) |
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attr_overrides[input_index] = 0; |
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/* From the Sandy Bridge PRM, Volume 2, Part 1, documentation for |
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* 3DSTATE_SF DWord 1 bits 15:11, "Vertex URB Entry Read Length": |
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* |
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* "This field should be set to the minimum length required to read the |
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* maximum source attribute. The maximum source attribute is indicated |
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* by the maximum value of the enabled Attribute # Source Attribute if |
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* Attribute Swizzle Enable is set, Number of Output Attributes-1 if |
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* enable is not set. |
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* read_length = ceiling((max_source_attr + 1) / 2) |
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* |
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* [errata] Corruption/Hang possible if length programmed larger than |
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* recommended" |
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*/ |
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uint32_t urb_entry_read_length = ALIGN(max_source_attr + 1, 2) / 2; |
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dw1 |= urb_entry_read_length << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT | |
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urb_entry_read_offset << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT; |
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/* BRW_NEW_VUE_MAP_GEOM_OUT | _NEW_POINT | _NEW_LIGHT | _NEW_PROGRAM */ |
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uint32_t urb_entry_read_length; |
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calculate_attr_overrides(brw, attr_overrides, &dw16, &dw17, |
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&urb_entry_read_length); |
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dw1 |= (urb_entry_read_length << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT | |
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urb_entry_read_offset << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT); |
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BEGIN_BATCH(20); |
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OUT_BATCH(_3DSTATE_SF << 16 | (20 - 2)); |