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nir/lower_atomics: Rework the main walker loop a bit

This replaces some "if (...} { }" with "if (...) continue;" to reduce
nesting depth and makes nir_metadata_preserve conditional on progress
for the given impl.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
tags/18.1-branchpoint
Jason Ekstrand hace 8 años
padre
commit
ae3a856c34
Se han modificado 1 ficheros con 16 adiciones y 8 borrados
  1. 16
    8
      src/compiler/nir/nir_lower_atomics.c

+ 16
- 8
src/compiler/nir/nir_lower_atomics.c Ver fichero

@@ -183,18 +183,26 @@ nir_lower_atomics(nir_shader *shader,
bool progress = false;

nir_foreach_function(function, shader) {
if (function->impl) {
nir_foreach_block(block, function->impl) {
nir_foreach_instr_safe(instr, block) {
if (instr->type == nir_instr_type_intrinsic)
progress |= lower_instr(nir_instr_as_intrinsic(instr),
shader_program, shader,
use_binding_as_idx);
}
if (!function->impl)
continue;

bool impl_progress = false;

nir_foreach_block(block, function->impl) {
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;

impl_progress |= lower_instr(nir_instr_as_intrinsic(instr),
shader_program, shader,
use_binding_as_idx);
}
}

if (impl_progress) {
nir_metadata_preserve(function->impl, nir_metadata_block_index |
nir_metadata_dominance);
progress = true;
}
}


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