@@ -30,6 +30,7 @@ TBD | |||
<ul> | |||
<li>Fog was errantly applied when a fragment shader was enabled (bug 9346) | |||
<li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445) | |||
<li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong. | |||
</ul> | |||