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radeonsi: move image intrinsic building to amd/common

Reviewed-by: Dave Airlie <airlied@redhat.com>
tags/17.1-branchpoint
Marek Olšák 9 years ago
parent
commit
ad18d7f040

+ 68
- 0
src/amd/common/ac_llvm_build.c View File

@@ -932,3 +932,71 @@ void ac_emit_export(struct ac_llvm_context *ctx, struct ac_export_args *a)
ac_emit_llvm_intrinsic(ctx, "llvm.SI.export", ctx->voidt, args, 9,
AC_FUNC_ATTR_LEGACY);
}

LLVMValueRef ac_emit_image_opcode(struct ac_llvm_context *ctx,
struct ac_image_args *a)
{
LLVMTypeRef dst_type;
LLVMValueRef args[11];
unsigned num_args = 0;
const char *name;
char intr_name[128], type[64];

args[num_args++] = a->addr;
args[num_args++] = a->resource;

if (a->opcode == ac_image_load ||
a->opcode == ac_image_load_mip ||
a->opcode == ac_image_get_resinfo) {
dst_type = ctx->v4i32;
} else {
dst_type = ctx->v4f32;
args[num_args++] = a->sampler;
}

args[num_args++] = LLVMConstInt(ctx->i32, a->dmask, 0);
args[num_args++] = LLVMConstInt(ctx->i32, a->unorm, 0);
args[num_args++] = LLVMConstInt(ctx->i32, 0, 0); /* r128 */
args[num_args++] = LLVMConstInt(ctx->i32, a->da, 0);
args[num_args++] = LLVMConstInt(ctx->i32, 0, 0); /* glc */
args[num_args++] = LLVMConstInt(ctx->i32, 0, 0); /* slc */
args[num_args++] = LLVMConstInt(ctx->i32, 0, 0); /* tfe */
args[num_args++] = LLVMConstInt(ctx->i32, 0, 0); /* lwe */

switch (a->opcode) {
case ac_image_sample:
name = "llvm.SI.image.sample";
break;
case ac_image_gather4:
name = "llvm.SI.gather4";
break;
case ac_image_load:
name = "llvm.SI.image.load";
break;
case ac_image_load_mip:
name = "llvm.SI.image.load.mip";
break;
case ac_image_get_lod:
name = "llvm.SI.getlod";
break;
case ac_image_get_resinfo:
name = "llvm.SI.getresinfo";
break;
}

ac_build_type_name_for_intr(LLVMTypeOf(a->addr), type, sizeof(type));
snprintf(intr_name, sizeof(intr_name), "%s%s%s%s.%s",
name,
a->compare ? ".c" : "",
a->bias ? ".b" :
a->lod ? ".l" :
a->deriv ? ".d" :
a->level_zero ? ".lz" : "",
a->offset ? ".o" : "",
type);

return ac_emit_llvm_intrinsic(ctx, intr_name,
dst_type, args, num_args,
AC_FUNC_ATTR_READNONE |
AC_FUNC_ATTR_LEGACY);
}

+ 29
- 0
src/amd/common/ac_llvm_build.h View File

@@ -205,6 +205,35 @@ struct ac_export_args {

void ac_emit_export(struct ac_llvm_context *ctx, struct ac_export_args *a);

enum ac_image_opcode {
ac_image_sample,
ac_image_gather4,
ac_image_load,
ac_image_load_mip,
ac_image_get_lod,
ac_image_get_resinfo,
};

struct ac_image_args {
enum ac_image_opcode opcode;
bool level_zero;
bool bias;
bool lod;
bool deriv;
bool compare;
bool offset;

LLVMValueRef resource;
LLVMValueRef sampler;
LLVMValueRef addr;
unsigned dmask;
bool unorm;
bool da;
};

LLVMValueRef ac_emit_image_opcode(struct ac_llvm_context *ctx,
struct ac_image_args *a);

#ifdef __cplusplus
}
#endif

+ 62
- 92
src/gallium/drivers/radeonsi/si_shader.c View File

@@ -4061,49 +4061,33 @@ static void resq_emit(

static void set_tex_fetch_args(struct si_shader_context *ctx,
struct lp_build_emit_data *emit_data,
unsigned opcode, unsigned target,
unsigned target,
LLVMValueRef res_ptr, LLVMValueRef samp_ptr,
LLVMValueRef *param, unsigned count,
unsigned dmask)
{
struct gallivm_state *gallivm = &ctx->gallivm;
unsigned num_args;
unsigned is_rect = target == TGSI_TEXTURE_RECT ||
target == TGSI_TEXTURE_SHADOWRECT;
struct ac_image_args args = {};

/* Pad to power of two vector */
while (count < util_next_power_of_two(count))
param[count++] = LLVMGetUndef(ctx->i32);

/* Texture coordinates. */
if (count > 1)
emit_data->args[0] = lp_build_gather_values(gallivm, param, count);
args.addr = lp_build_gather_values(gallivm, param, count);
else
emit_data->args[0] = param[0];
args.addr = param[0];

/* Resource. */
emit_data->args[1] = res_ptr;
num_args = 2;
args.resource = res_ptr;
args.sampler = samp_ptr;
args.dmask = dmask;
args.unorm = target == TGSI_TEXTURE_RECT ||
target == TGSI_TEXTURE_SHADOWRECT;
args.da = tgsi_is_array_sampler(target);

if (opcode == TGSI_OPCODE_TXF || opcode == TGSI_OPCODE_TXQ)
emit_data->dst_type = ctx->v4i32;
else {
emit_data->dst_type = ctx->v4f32;

emit_data->args[num_args++] = samp_ptr;
}

emit_data->args[num_args++] = lp_build_const_int32(gallivm, dmask);
emit_data->args[num_args++] = lp_build_const_int32(gallivm, is_rect); /* unorm */
emit_data->args[num_args++] = lp_build_const_int32(gallivm, 0); /* r128 */
emit_data->args[num_args++] = lp_build_const_int32(gallivm,
tgsi_is_array_sampler(target)); /* da */
emit_data->args[num_args++] = lp_build_const_int32(gallivm, 0); /* glc */
emit_data->args[num_args++] = lp_build_const_int32(gallivm, 0); /* slc */
emit_data->args[num_args++] = lp_build_const_int32(gallivm, 0); /* tfe */
emit_data->args[num_args++] = lp_build_const_int32(gallivm, 0); /* lwe */

emit_data->arg_count = num_args;
/* Ugly, but we seem to have no other choice right now. */
STATIC_ASSERT(sizeof(args) <= sizeof(emit_data->args));
memcpy(emit_data->args, &args, sizeof(args));
}

static const struct lp_build_tgsi_action tex_action;
@@ -4261,7 +4245,7 @@ static void txq_fetch_args(
/* Textures - set the mip level. */
address = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);

set_tex_fetch_args(ctx, emit_data, TGSI_OPCODE_TXQ, target, res_ptr,
set_tex_fetch_args(ctx, emit_data, target, res_ptr,
NULL, &address, 1, 0xf);
}

@@ -4269,7 +4253,8 @@ static void txq_emit(const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data)
{
struct lp_build_context *base = &bld_base->base;
struct si_shader_context *ctx = si_shader_context(bld_base);
struct ac_image_args args;
unsigned target = emit_data->inst->Texture.Texture;

if (target == TGSI_TEXTURE_BUFFER) {
@@ -4278,10 +4263,11 @@ static void txq_emit(const struct lp_build_tgsi_action *action,
return;
}

emit_data->output[emit_data->chan] = lp_build_intrinsic(
base->gallivm->builder, "llvm.SI.getresinfo.i32",
emit_data->dst_type, emit_data->args, emit_data->arg_count,
LP_FUNC_ATTR_READNONE | LP_FUNC_ATTR_LEGACY);
memcpy(&args, emit_data->args, sizeof(args)); /* ugly */

args.opcode = ac_image_get_resinfo;
emit_data->output[emit_data->chan] =
ac_emit_image_opcode(&ctx->ac, &args);

/* Divide the number of layers by 6 to get the number of cubes. */
if (target == TGSI_TEXTURE_CUBE_ARRAY ||
@@ -4511,7 +4497,7 @@ static void tex_fetch_args(
inst.Texture.Texture = target;
txf_emit_data.inst = &inst;
txf_emit_data.chan = 0;
set_tex_fetch_args(ctx, &txf_emit_data, TGSI_OPCODE_TXF,
set_tex_fetch_args(ctx, &txf_emit_data,
target, fmask_ptr, NULL,
txf_address, txf_count, 0xf);
build_tex_intrinsic(&tex_action, bld_base, &txf_emit_data);
@@ -4620,7 +4606,7 @@ static void tex_fetch_args(
dmask = 1 << gather_comp;
}

set_tex_fetch_args(ctx, emit_data, opcode, target, res_ptr,
set_tex_fetch_args(ctx, emit_data, target, res_ptr,
samp_ptr, address, count, dmask);
}

@@ -4634,29 +4620,32 @@ static void tex_fetch_args(
* or (0.5 / size) from the normalized coordinates.
*/
static void si_lower_gather4_integer(struct si_shader_context *ctx,
struct lp_build_emit_data *emit_data,
const char *intr_name,
unsigned coord_vgpr_index)
struct ac_image_args *args,
unsigned target)
{
LLVMBuilderRef builder = ctx->gallivm.builder;
LLVMValueRef coord = emit_data->args[0];
LLVMValueRef coord = args->addr;
LLVMValueRef half_texel[2];
/* Texture coordinates start after:
* {offset, bias, z-compare, derivatives}
* Only the offset and z-compare can occur here.
*/
unsigned coord_vgpr_index = (int)args->offset + (int)args->compare;
int c;

if (emit_data->inst->Texture.Texture == TGSI_TEXTURE_RECT ||
emit_data->inst->Texture.Texture == TGSI_TEXTURE_SHADOWRECT) {
if (target == TGSI_TEXTURE_RECT ||
target == TGSI_TEXTURE_SHADOWRECT) {
half_texel[0] = half_texel[1] = LLVMConstReal(ctx->f32, -0.5);
} else {
struct tgsi_full_instruction txq_inst = {};
struct lp_build_emit_data txq_emit_data = {};

/* Query the texture size. */
txq_inst.Texture.Texture = emit_data->inst->Texture.Texture;
txq_inst.Texture.Texture = target;
txq_emit_data.inst = &txq_inst;
txq_emit_data.dst_type = ctx->v4i32;
set_tex_fetch_args(ctx, &txq_emit_data, TGSI_OPCODE_TXQ,
txq_inst.Texture.Texture,
emit_data->args[1], NULL,
set_tex_fetch_args(ctx, &txq_emit_data, target,
args->resource, NULL,
&ctx->bld_base.uint_bld.zero,
1, 0xf);
txq_emit(NULL, &ctx->bld_base, &txq_emit_data);
@@ -4686,11 +4675,7 @@ static void si_lower_gather4_integer(struct si_shader_context *ctx,
coord = LLVMBuildInsertElement(builder, coord, tmp, index, "");
}

emit_data->args[0] = coord;
emit_data->output[emit_data->chan] =
lp_build_intrinsic(builder, intr_name, emit_data->dst_type,
emit_data->args, emit_data->arg_count,
LP_FUNC_ATTR_READNONE | LP_FUNC_ATTR_LEGACY);
args->addr = coord;
}

static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
@@ -4700,14 +4685,9 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
struct si_shader_context *ctx = si_shader_context(bld_base);
struct lp_build_context *base = &bld_base->base;
const struct tgsi_full_instruction *inst = emit_data->inst;
struct ac_image_args args;
unsigned opcode = inst->Instruction.Opcode;
unsigned target = inst->Texture.Texture;
char intr_name[127];
bool has_offset = inst->Texture.NumOffsets > 0;
bool is_shadow = tgsi_is_shadow_target(target);
char type[64];
const char *name = "llvm.SI.image.sample";
const char *infix = "";

if (target == TGSI_TEXTURE_BUFFER) {
emit_data->output[emit_data->chan] = lp_build_intrinsic(
@@ -4718,53 +4698,52 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
return;
}

memcpy(&args, emit_data->args, sizeof(args)); /* ugly */

args.opcode = ac_image_sample;
args.compare = tgsi_is_shadow_target(target);
args.offset = inst->Texture.NumOffsets > 0;

switch (opcode) {
case TGSI_OPCODE_TXF:
name = target == TGSI_TEXTURE_2D_MSAA ||
target == TGSI_TEXTURE_2D_ARRAY_MSAA ?
"llvm.SI.image.load" :
"llvm.SI.image.load.mip";
is_shadow = false;
has_offset = false;
args.opcode = target == TGSI_TEXTURE_2D_MSAA ||
target == TGSI_TEXTURE_2D_ARRAY_MSAA ?
ac_image_load : ac_image_load_mip;
args.compare = false;
args.offset = false;
break;
case TGSI_OPCODE_LODQ:
name = "llvm.SI.getlod";
is_shadow = false;
has_offset = false;
args.opcode = ac_image_get_lod;
args.compare = false;
args.offset = false;
break;
case TGSI_OPCODE_TEX:
case TGSI_OPCODE_TEX2:
case TGSI_OPCODE_TXP:
if (ctx->type != PIPE_SHADER_FRAGMENT)
infix = ".lz";
args.level_zero = true;
break;
case TGSI_OPCODE_TXB:
case TGSI_OPCODE_TXB2:
assert(ctx->type == PIPE_SHADER_FRAGMENT);
infix = ".b";
args.bias = true;
break;
case TGSI_OPCODE_TXL:
case TGSI_OPCODE_TXL2:
infix = ".l";
args.lod = true;
break;
case TGSI_OPCODE_TXD:
infix = ".d";
args.deriv = true;
break;
case TGSI_OPCODE_TG4:
name = "llvm.SI.gather4";
infix = ".lz";
args.opcode = ac_image_gather4;
args.level_zero = true;
break;
default:
assert(0);
return;
}

/* Add the type and suffixes .c, .o if needed. */
ac_build_type_name_for_intr(LLVMTypeOf(emit_data->args[0]), type, sizeof(type));
sprintf(intr_name, "%s%s%s%s.%s",
name, is_shadow ? ".c" : "", infix,
has_offset ? ".o" : "", type);

/* The hardware needs special lowering for Gather4 with integer formats. */
if (opcode == TGSI_OPCODE_TG4) {
struct tgsi_shader_info *info = &ctx->shader->selector->info;
@@ -4777,21 +4756,12 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
assert(inst->Src[src_idx].Register.File == TGSI_FILE_SAMPLER);

if (info->sampler_type[sampler] == TGSI_RETURN_TYPE_SINT ||
info->sampler_type[sampler] == TGSI_RETURN_TYPE_UINT) {
/* Texture coordinates start after:
* {offset, bias, z-compare, derivatives}
* Only the offset and z-compare can occur here.
*/
si_lower_gather4_integer(ctx, emit_data, intr_name,
(int)has_offset + (int)is_shadow);
return;
}
info->sampler_type[sampler] == TGSI_RETURN_TYPE_UINT)
si_lower_gather4_integer(ctx, &args, target);
}

emit_data->output[emit_data->chan] = lp_build_intrinsic(
base->gallivm->builder, intr_name, emit_data->dst_type,
emit_data->args, emit_data->arg_count,
LP_FUNC_ATTR_READNONE | LP_FUNC_ATTR_LEGACY);
emit_data->output[emit_data->chan] =
ac_emit_image_opcode(&ctx->ac, &args);
}

static void si_llvm_emit_txqs(

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