Not all drivers cope gracefully with command-buffers with zillions of fullscreen quads.tags/mesa_7_7_rc1
| @@ -169,14 +169,31 @@ static void | |||
| DrawQuad(unsigned count) | |||
| { | |||
| unsigned i; | |||
| glClear(GL_COLOR_BUFFER_BIT); | |||
| for (i = 0; i < count; i++) { | |||
| glDrawArrays(GL_TRIANGLE_FAN, 0, 4); | |||
| /* Avoid sending command buffers with huge numbers of fullscreen | |||
| * quads. Graphics schedulers don't always cope well with | |||
| * this... | |||
| */ | |||
| if (i % 128 == 0) { | |||
| PerfSwapBuffers(); | |||
| glClear(GL_COLOR_BUFFER_BIT); | |||
| } | |||
| } | |||
| glFinish(); | |||
| if (0) | |||
| if (1) | |||
| PerfSwapBuffers(); | |||
| } | |||
| void | |||
| PerfNextRound(void) | |||
| { | |||
| } | |||
| /** Called from test harness/main */ | |||
| void | |||