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Cell: emit blend state to SPUs

tags/mesa_20090313
Brian 17 years ago
parent
commit
ab9b705c67

+ 2
- 1
src/mesa/pipe/cell/common.h View File

@@ -85,7 +85,8 @@
#define CELL_CMD_STATE_VERTEX_INFO 14
#define CELL_CMD_STATE_VIEWPORT 15
#define CELL_CMD_STATE_VS_ARRAY_INFO 16
#define CELL_CMD_VS_EXECUTE 17
#define CELL_CMD_STATE_BLEND 17
#define CELL_CMD_VS_EXECUTE 18


#define CELL_NUM_BUFFERS 4

+ 6
- 0
src/mesa/pipe/cell/ppu/cell_state_emit.c View File

@@ -61,6 +61,12 @@ cell_emit_state(struct cell_context *cell)
fb->height = cell->framebuffer.cbufs[0]->height;
}

if (cell->dirty & CELL_NEW_BLEND) {
emit_state_cmd(cell, CELL_CMD_STATE_BLEND,
cell->blend,
sizeof(struct pipe_blend_state));
}

if (cell->dirty & CELL_NEW_DEPTH_STENCIL) {
emit_state_cmd(cell, CELL_CMD_STATE_DEPTH_STENCIL,
cell->depth_stencil,

+ 17
- 0
src/mesa/pipe/cell/spu/spu_main.c View File

@@ -232,6 +232,18 @@ cmd_state_framebuffer(const struct cell_command_framebuffer *cmd)
}


static void
cmd_state_blend(const struct pipe_blend_state *state)
{
if (Debug)
printf("SPU %u: BLEND: ztest %d\n",
spu.init.id,
state->blend_enable);

memcpy(&spu.blend, state, sizeof(*state));
}


static void
cmd_state_depth_stencil(const struct pipe_depth_stencil_alpha_state *state)
{
@@ -398,6 +410,11 @@ cmd_batch(uint opcode)
cmd_finish();
pos += 1;
break;
case CELL_CMD_STATE_BLEND:
cmd_state_blend((struct pipe_blend_state *)
&buffer[pos+1]);
pos += (1 + sizeof(struct pipe_blend_state) / 4);
break;
case CELL_CMD_STATE_DEPTH_STENCIL:
cmd_state_depth_stencil((struct pipe_depth_stencil_alpha_state *)
&buffer[pos+1]);

+ 1
- 0
src/mesa/pipe/cell/spu/spu_main.h View File

@@ -86,6 +86,7 @@ struct spu_global
struct cell_init_info init;

struct spu_framebuffer fb;
struct pipe_blend_state blend_stencil;
struct pipe_depth_stencil_alpha_state depth_stencil;
struct pipe_blend_state blend;
struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS];

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