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/* |
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* Copyright © 2010 Intel Corporation |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a |
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* copy of this software and associated documentation files (the "Software"), |
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* to deal in the Software without restriction, including without limitation |
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* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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* and/or sell copies of the Software, and to permit persons to whom the |
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* Software is furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice (including the next |
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* paragraph) shall be included in all copies or substantial portions of the |
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* Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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* DEALINGS IN THE SOFTWARE. |
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*/ |
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/** |
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* \file lower_texture_projection.cpp |
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* |
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* IR lower pass to perform the division of texture coordinates by the texture |
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* projector if present. |
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* |
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* Many GPUs have a texture sampling opcode that takes the projector |
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* and does the divide internally, thus the presence of the projector |
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* in the IR. For GPUs that don't, this saves the driver needing the |
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* logic for handling the divide. |
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* |
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* \author Eric Anholt <eric@anholt.net> |
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*/ |
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#include "ir.h" |
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#include "ir_rvalue_visitor.h" |
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class lower_texture_projection_visitor : public ir_hierarchical_visitor { |
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public: |
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lower_texture_projection_visitor() |
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{ |
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progress = false; |
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} |
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ir_visitor_status visit_leave(ir_texture *ir); |
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bool progress; |
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}; |
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ir_visitor_status |
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lower_texture_projection_visitor::visit_leave(ir_texture *ir) |
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{ |
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if (!ir->projector) |
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return visit_continue; |
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void *mem_ctx = talloc_parent(ir); |
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ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type, |
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"projector", ir_var_auto); |
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base_ir->insert_before(var); |
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ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var); |
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ir_expression *expr = new(mem_ctx) ir_expression(ir_unop_rcp, |
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ir->projector->type, |
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ir->projector, |
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NULL); |
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ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr, NULL); |
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base_ir->insert_before(assign); |
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deref = new(mem_ctx) ir_dereference_variable(var); |
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ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul, |
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ir->coordinate->type, |
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ir->coordinate, |
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deref); |
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if (ir->shadow_comparitor) { |
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deref = new(mem_ctx) ir_dereference_variable(var); |
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ir->shadow_comparitor = new(mem_ctx) ir_expression(ir_binop_mul, |
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ir->shadow_comparitor->type, |
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ir->shadow_comparitor, |
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deref); |
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} |
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ir->projector = NULL; |
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progress = true; |
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return visit_continue; |
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} |
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bool |
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do_lower_texture_projection(exec_list *instructions) |
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{ |
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lower_texture_projection_visitor v; |
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visit_list_elements(&v, instructions); |
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return v.progress; |
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} |