Pārlūkot izejas kodu

basic work on GL_ARB_vertex_buffer_object

tags/vtx-0-2-21112003-freeze
Brian Paul pirms 22 gadiem
vecāks
revīzija
aac732546a
4 mainītis faili ar 389 papildinājumiem un 8 dzēšanām
  1. 182
    4
      src/mesa/main/bufferobj.c
  2. 184
    2
      src/mesa/main/get.c
  3. 16
    2
      src/mesa/main/mtypes.h
  4. 7
    0
      src/mesa/main/nvprogram.c

+ 182
- 4
src/mesa/main/bufferobj.c Parādīt failu

@@ -1,5 +1,3 @@
/* $Id: bufferobj.c,v 1.1 2003/03/29 17:01:00 brianp Exp $ */

/*
* Mesa 3-D graphics library
* Version: 5.1
@@ -34,22 +32,51 @@

#include "glheader.h"
#include "imports.h"
#include "context.h"
#include "bufferobj.h"


void
_mesa_BindBufferARB(GLenum target, GLuint buffer)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);

if (target == GL_ARRAY_BUFFER_ARB) {

}
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {

}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)");
return;
}
}

void
_mesa_DeleteBuffersARB(GLsizei n, const GLuint * buffer)
_mesa_DeleteBuffersARB(GLsizei n, const GLuint *buffer)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);

if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
return;
}

}

void
_mesa_GenBuffersARB(GLsizei n, GLuint * buffer)
_mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);

if (n < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB(n)");
return;
}
}

GLboolean
@@ -62,37 +89,188 @@ void
_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
const GLvoid * data, GLenum usage)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);

if (size < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
return;
}

switch (usage) {
case GL_STREAM_DRAW_ARB:
case GL_STREAM_READ_ARB:
case GL_STREAM_COPY_ARB:
case GL_STATIC_DRAW_ARB:
case GL_STATIC_READ_ARB:
case GL_STATIC_COPY_ARB:
case GL_DYNAMIC_DRAW_ARB:
case GL_DYNAMIC_READ_ARB:
case GL_DYNAMIC_COPY_ARB:
/* OK */
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
return;
}

if (target == GL_ARRAY_BUFFER_ARB) {

}
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {

}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)");
return;
}
}

void
_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid * data)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);

if (size < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glBufferSubDataARB(size < 0)");
return;
}

if (target == GL_ARRAY_BUFFER_ARB) {

}
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {

}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glBufferSubDataARB(target)");
return;
}
}

void
_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
GLsizeiptrARB size, void * data)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);

if (size < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetBufferSubDataARB(size < 0)");
return;
}

if (target == GL_ARRAY_BUFFER_ARB) {

}
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {

}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferSubDataARB(target)");
return;
}
}

void
_mesa_MapBufferARB(GLenum target, GLenum access)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);

switch (access) {
case GL_READ_ONLY_ARB:
case GL_WRITE_ONLY_ARB:
case GL_READ_WRITE_ARB:
/* OK */
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
return;
}

if (target == GL_ARRAY_BUFFER_ARB) {

}
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {

}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)");
return;
}
}

GLboolean
_mesa_UnmapBufferARB(GLenum target)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);

if (target == GL_ARRAY_BUFFER_ARB) {

}
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {

}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)");
return GL_FALSE;
}
return GL_FALSE;
}

void
_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);

switch (pname) {
case GL_BUFFER_SIZE_ARB:
case GL_BUFFER_USAGE_ARB:
case GL_BUFFER_ACCESS_ARB:
case GL_BUFFER_MAPPED_ARB:
/* ok */
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
return;
}

if (target == GL_ARRAY_BUFFER_ARB) {

}
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {

}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterARB(target)");
return;
}
}

void
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);

if (pname != GL_BUFFER_MAP_POINTER_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
return;
}

if (target == GL_ARRAY_BUFFER_ARB) {

}
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {

}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)");
return;
}
}

+ 184
- 2
src/mesa/main/get.c Parādīt failu

@@ -1,5 +1,3 @@
/* $Id: get.c,v 1.110 2003/04/01 19:07:35 brianp Exp $ */

/*
* Mesa 3-D graphics library
* Version: 5.1
@@ -1519,6 +1517,52 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
*params = ENUM_TO_BOOL(ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;

/* GL_ARB_vertex_buffer_object */
case GL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.ArrayBufferBinding);
break;
case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.VertexArrayBufferBinding);
break;
case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.NormalArrayBufferBinding);
break;
case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.ColorArrayBufferBinding);
break;
case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.IndexArrayBufferBinding);
break;
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.TextureArrayBufferBinding);
break;
case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.EdgeFlagArrayBufferBinding);
break;
case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.SecondaryColorArrayBufferBinding);
break;
case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.FogCoordArrayBufferBinding);
break;
case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.WeightArrayBufferBinding);
break;
case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname);
*params = INT_TO_BOOL(ctx->Array.ElementArrayBufferBinding);
break;

default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -2929,6 +2973,52 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
*params = (GLdouble) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;

/* GL_ARB_vertex_buffer_object */
case GL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.ArrayBufferBinding;
break;
case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.VertexArrayBufferBinding;
break;
case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.NormalArrayBufferBinding;
break;
case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.ColorArrayBufferBinding;
break;
case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.IndexArrayBufferBinding;
break;
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.TextureArrayBufferBinding;
break;
case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.EdgeFlagArrayBufferBinding;
break;
case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.SecondaryColorArrayBufferBinding;
break;
case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.FogCoordArrayBufferBinding;
break;
case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.WeightArrayBufferBinding;
break;
case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname);
*params = (GLdouble) ctx->Array.ElementArrayBufferBinding;
break;

default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetDoublev(pname=0x%x)", pname);
}
@@ -4315,6 +4405,52 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
*params = (GLfloat) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;

/* GL_ARB_vertex_buffer_object */
case GL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.ArrayBufferBinding;
break;
case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.VertexArrayBufferBinding;
break;
case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.NormalArrayBufferBinding;
break;
case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.ColorArrayBufferBinding;
break;
case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.IndexArrayBufferBinding;
break;
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.TextureArrayBufferBinding;
break;
case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.EdgeFlagArrayBufferBinding;
break;
case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.SecondaryColorArrayBufferBinding;
break;
case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.FogCoordArrayBufferBinding;
break;
case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.WeightArrayBufferBinding;
break;
case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname);
*params = (GLfloat) ctx->Array.ElementArrayBufferBinding;
break;

default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(0x%x)", pname);
}
@@ -5739,6 +5875,52 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
*params = (GLint) (ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT);
break;

/* GL_ARB_vertex_buffer_object */
case GL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.ArrayBufferBinding;
break;
case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.VertexArrayBufferBinding;
break;
case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.NormalArrayBufferBinding;
break;
case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.ColorArrayBufferBinding;
break;
case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.IndexArrayBufferBinding;
break;
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.TextureArrayBufferBinding;
break;
case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.EdgeFlagArrayBufferBinding;
break;
case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.SecondaryColorArrayBufferBinding;
break;
case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.FogCoordArrayBufferBinding;
break;
case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.WeightArrayBufferBinding;
break;
case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname);
*params = (GLint) ctx->Array.ElementArrayBufferBinding;
break;

default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}

+ 16
- 2
src/mesa/main/mtypes.h Parādīt failu

@@ -1093,8 +1093,8 @@ struct gl_array_attrib {
struct gl_client_array Index;
struct gl_client_array TexCoord[MAX_TEXTURE_COORD_UNITS];
struct gl_client_array EdgeFlag;
struct gl_client_array VertexAttrib[16]; /* GL_NV_vertex_program */
/* GL_NV_vertex_program */
struct gl_client_array VertexAttrib[VERT_ATTRIB_MAX];

GLint TexCoordInterleaveFactor;
GLint ActiveTexture; /* Client Active Texture */
@@ -1103,6 +1103,20 @@ struct gl_array_attrib {

GLuint _Enabled; /* _NEW_ARRAY_* - bit set if array enabled */
GLuint NewState; /* _NEW_ARRAY_* */

/* GL_ARB_vertex_buffer_object */
GLuint ArrayBufferBinding;
GLuint VertexArrayBufferBinding;
GLuint NormalArrayBufferBinding;
GLuint ColorArrayBufferBinding;
GLuint IndexArrayBufferBinding;
GLuint TextureArrayBufferBinding;
GLuint EdgeFlagArrayBufferBinding;
GLuint SecondaryColorArrayBufferBinding;
GLuint FogCoordArrayBufferBinding;
GLuint WeightArrayBufferBinding;
GLuint ElementArrayBufferBinding;
GLuint VertexAttribArrayBufferBinding[VERT_ATTRIB_MAX];
};



+ 7
- 0
src/mesa/main/nvprogram.c Parādīt failu

@@ -723,6 +723,13 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
case GL_CURRENT_ATTRIB_NV:
COPY_4V_CAST(params, ctx->Current.Attrib[index], GLint);
break;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
if (!ctx->Extensions.ARB_vertex_buffer_object) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
return;
}
params[0] = ctx->Array.VertexAttribArrayBufferBinding[index];
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
return;

Notiek ielāde…
Atcelt
Saglabāt