소스 검색

mesa: minor code simplification

tags/mesa_7_6_rc1
Brian Paul 16 년 전
부모
커밋
a65f385b8d
1개의 변경된 파일11개의 추가작업 그리고 9개의 파일을 삭제
  1. 11
    9
      src/mesa/main/bufferobj.c

+ 11
- 9
src/mesa/main/bufferobj.c 파일 보기

@@ -779,6 +779,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
if (bufObj) {
struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
GLuint j;

ASSERT(bufObj->Name == ids[i]);
@@ -791,18 +792,19 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
}

/* unbind any vertex pointers bound to this buffer */
unbind(ctx, &ctx->Array.ArrayObj->Vertex.BufferObj, bufObj);
unbind(ctx, &ctx->Array.ArrayObj->Normal.BufferObj, bufObj);
unbind(ctx, &ctx->Array.ArrayObj->Color.BufferObj, bufObj);
unbind(ctx, &ctx->Array.ArrayObj->SecondaryColor.BufferObj, bufObj);
unbind(ctx, &ctx->Array.ArrayObj->FogCoord.BufferObj, bufObj);
unbind(ctx, &ctx->Array.ArrayObj->Index.BufferObj, bufObj);
unbind(ctx, &ctx->Array.ArrayObj->EdgeFlag.BufferObj, bufObj);
unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj);
unbind(ctx, &arrayObj->Weight.BufferObj, bufObj);
unbind(ctx, &arrayObj->Normal.BufferObj, bufObj);
unbind(ctx, &arrayObj->Color.BufferObj, bufObj);
unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj);
unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj);
unbind(ctx, &arrayObj->Index.BufferObj, bufObj);
unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj);
for (j = 0; j < MAX_TEXTURE_COORD_UNITS; j++) {
unbind(ctx, &ctx->Array.ArrayObj->TexCoord[j].BufferObj, bufObj);
unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj);
}
for (j = 0; j < VERT_ATTRIB_MAX; j++) {
unbind(ctx, &ctx->Array.ArrayObj->VertexAttrib[j].BufferObj, bufObj);
unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
}

if (ctx->Array.ArrayBufferObj == bufObj) {

Loading…
취소
저장