Browse Source

mesa: remove unused gl_texture_format fields

tags/mesa_7_7_rc1
Brian Paul 16 years ago
parent
commit
a608257a02
4 changed files with 2 additions and 530 deletions
  1. 0
    16
      src/mesa/main/mtypes.h
  2. 2
    18
      src/mesa/main/texcompress_fxt1.c
  3. 0
    64
      src/mesa/main/texcompress_s3tc.c
  4. 0
    432
      src/mesa/main/texformat.c

+ 0
- 16
src/mesa/main/mtypes.h View File

@@ -1167,22 +1167,6 @@ struct gl_texture_format
/*@}*/

GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */

void *StoreImage;

/**
* \name Texel fetch function pointers
*/
/*@{*/
void *FetchTexel1D;
void *FetchTexel2D;
void *FetchTexel3D;
void *FetchTexel1Df;
void *FetchTexel2Df;
void *FetchTexel3Df;
/*@}*/

void *toreTexel;
};



+ 2
- 18
src/mesa/main/texcompress_fxt1.c View File

@@ -239,15 +239,7 @@ const struct gl_texture_format _mesa_texformat_rgb_fxt1 = {
0, /* IndexBits */
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
0 /* TexelBytes */
};

const struct gl_texture_format _mesa_texformat_rgba_fxt1 = {
@@ -263,15 +255,7 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = {
0, /* IndexBits */
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
0 /* TexelBytes */
};



+ 0
- 64
src/mesa/main/texcompress_s3tc.c View File

@@ -581,14 +581,6 @@ const struct gl_texture_format _mesa_texformat_rgb_dxt1 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
@@ -605,14 +597,6 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
@@ -629,14 +613,6 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
@@ -653,14 +629,6 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};

#if FEATURE_EXT_texture_sRGB
@@ -678,14 +646,6 @@ const struct gl_texture_format _mesa_texformat_srgb_dxt1 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_srgba_dxt1 = {
@@ -702,14 +662,6 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt1 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_srgba_dxt3 = {
@@ -726,14 +678,6 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt3 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_srgba_dxt5 = {
@@ -750,13 +694,5 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt5 = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /*impossible*/ /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /*impossible*/ /* FetchTexel3D */
NULL, /*impossible*/ /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /*impossible*/ /* FetchTexel3Df */
NULL /* StoreTexel */
};
#endif

+ 0
- 432
src/mesa/main/texformat.c View File

@@ -145,14 +145,6 @@ const struct gl_texture_format _mesa_texformat_rgba = {
0, /* DepthBits */
0, /* StencilBits */
4 * sizeof(GLchan), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgb = {
@@ -169,14 +161,6 @@ const struct gl_texture_format _mesa_texformat_rgb = {
0, /* DepthBits */
0, /* StencilBits */
3 * sizeof(GLchan), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_alpha = {
@@ -193,14 +177,6 @@ const struct gl_texture_format _mesa_texformat_alpha = {
0, /* DepthBits */
0, /* StencilBits */
sizeof(GLchan), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_luminance = {
@@ -217,14 +193,6 @@ const struct gl_texture_format _mesa_texformat_luminance = {
0, /* DepthBits */
0, /* StencilBits */
sizeof(GLchan), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_luminance_alpha = {
@@ -241,14 +209,6 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = {
0, /* DepthBits */
0, /* StencilBits */
2 * sizeof(GLchan), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_intensity = {
@@ -265,14 +225,6 @@ const struct gl_texture_format _mesa_texformat_intensity = {
0, /* DepthBits */
0, /* StencilBits */
sizeof(GLchan), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};


@@ -292,14 +244,6 @@ const struct gl_texture_format _mesa_texformat_srgb8 = {
0, /* DepthBits */
0, /* StencilBits */
3, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_srgba8 = {
@@ -316,14 +260,6 @@ const struct gl_texture_format _mesa_texformat_srgba8 = {
0, /* DepthBits */
0, /* StencilBits */
4, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_sargb8 = {
@@ -340,14 +276,6 @@ const struct gl_texture_format _mesa_texformat_sargb8 = {
0, /* DepthBits */
0, /* StencilBits */
4, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_sl8 = {
@@ -364,14 +292,6 @@ const struct gl_texture_format _mesa_texformat_sl8 = {
0, /* DepthBits */
0, /* StencilBits */
1, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

/* Note: this format name looks like a misnomer, make it sal8? */
@@ -389,14 +309,6 @@ const struct gl_texture_format _mesa_texformat_sla8 = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

#endif /* FEATURE_EXT_texture_sRGB */
@@ -415,14 +327,6 @@ const struct gl_texture_format _mesa_texformat_rgba_float32 = {
0, /* DepthBits */
0, /* StencilBits */
4 * sizeof(GLfloat), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgba_float16 = {
@@ -439,14 +343,6 @@ const struct gl_texture_format _mesa_texformat_rgba_float16 = {
0, /* DepthBits */
0, /* StencilBits */
4 * sizeof(GLhalfARB), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgb_float32 = {
@@ -463,14 +359,6 @@ const struct gl_texture_format _mesa_texformat_rgb_float32 = {
0, /* DepthBits */
0, /* StencilBits */
3 * sizeof(GLfloat), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgb_float16 = {
@@ -487,14 +375,6 @@ const struct gl_texture_format _mesa_texformat_rgb_float16 = {
0, /* DepthBits */
0, /* StencilBits */
3 * sizeof(GLhalfARB), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_alpha_float32 = {
@@ -511,14 +391,6 @@ const struct gl_texture_format _mesa_texformat_alpha_float32 = {
0, /* DepthBits */
0, /* StencilBits */
1 * sizeof(GLfloat), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_alpha_float16 = {
@@ -535,14 +407,6 @@ const struct gl_texture_format _mesa_texformat_alpha_float16 = {
0, /* DepthBits */
0, /* StencilBits */
1 * sizeof(GLhalfARB), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_luminance_float32 = {
@@ -559,14 +423,6 @@ const struct gl_texture_format _mesa_texformat_luminance_float32 = {
0, /* DepthBits */
0, /* StencilBits */
1 * sizeof(GLfloat), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_luminance_float16 = {
@@ -583,14 +439,6 @@ const struct gl_texture_format _mesa_texformat_luminance_float16 = {
0, /* DepthBits */
0, /* StencilBits */
1 * sizeof(GLhalfARB), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = {
@@ -607,14 +455,6 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = {
0, /* DepthBits */
0, /* StencilBits */
2 * sizeof(GLfloat), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = {
@@ -631,14 +471,6 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = {
0, /* DepthBits */
0, /* StencilBits */
2 * sizeof(GLhalfARB), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_intensity_float32 = {
@@ -655,14 +487,6 @@ const struct gl_texture_format _mesa_texformat_intensity_float32 = {
0, /* DepthBits */
0, /* StencilBits */
1 * sizeof(GLfloat), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_intensity_float16 = {
@@ -679,14 +503,6 @@ const struct gl_texture_format _mesa_texformat_intensity_float16 = {
0, /* DepthBits */
0, /* StencilBits */
1 * sizeof(GLhalfARB), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_dudv8 = {
@@ -705,14 +521,6 @@ const struct gl_texture_format _mesa_texformat_dudv8 = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_signed_rgba8888 = {
@@ -729,14 +537,6 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888 = {
0, /* DepthBits */
0, /* StencilBits */
4, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = {
@@ -753,14 +553,6 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = {
0, /* DepthBits */
0, /* StencilBits */
4, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

/*@}*/
@@ -784,14 +576,6 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = {
0, /* DepthBits */
0, /* StencilBits */
4, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgba8888_rev = {
@@ -808,14 +592,6 @@ const struct gl_texture_format _mesa_texformat_rgba8888_rev = {
0, /* DepthBits */
0, /* StencilBits */
4, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_argb8888 = {
@@ -832,14 +608,6 @@ const struct gl_texture_format _mesa_texformat_argb8888 = {
0, /* DepthBits */
0, /* StencilBits */
4, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_argb8888_rev = {
@@ -856,14 +624,6 @@ const struct gl_texture_format _mesa_texformat_argb8888_rev = {
0, /* DepthBits */
0, /* StencilBits */
4, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgb888 = {
@@ -880,14 +640,6 @@ const struct gl_texture_format _mesa_texformat_rgb888 = {
0, /* DepthBits */
0, /* StencilBits */
3, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_bgr888 = {
@@ -904,14 +656,6 @@ const struct gl_texture_format _mesa_texformat_bgr888 = {
0, /* DepthBits */
0, /* StencilBits */
3, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgb565 = {
@@ -928,14 +672,6 @@ const struct gl_texture_format _mesa_texformat_rgb565 = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgb565_rev = {
@@ -952,14 +688,6 @@ const struct gl_texture_format _mesa_texformat_rgb565_rev = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgba4444 = {
@@ -976,14 +704,6 @@ const struct gl_texture_format _mesa_texformat_rgba4444 = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_argb4444 = {
@@ -1000,14 +720,6 @@ const struct gl_texture_format _mesa_texformat_argb4444 = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_argb4444_rev = {
@@ -1024,14 +736,6 @@ const struct gl_texture_format _mesa_texformat_argb4444_rev = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgba5551 = {
@@ -1048,14 +752,6 @@ const struct gl_texture_format _mesa_texformat_rgba5551 = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_argb1555 = {
@@ -1072,14 +768,6 @@ const struct gl_texture_format _mesa_texformat_argb1555 = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_argb1555_rev = {
@@ -1096,14 +784,6 @@ const struct gl_texture_format _mesa_texformat_argb1555_rev = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_al88 = {
@@ -1120,14 +800,6 @@ const struct gl_texture_format _mesa_texformat_al88 = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_al88_rev = {
@@ -1144,14 +816,6 @@ const struct gl_texture_format _mesa_texformat_al88_rev = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_rgb332 = {
@@ -1168,14 +832,6 @@ const struct gl_texture_format _mesa_texformat_rgb332 = {
0, /* DepthBits */
0, /* StencilBits */
1, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_a8 = {
@@ -1192,14 +848,6 @@ const struct gl_texture_format _mesa_texformat_a8 = {
0, /* DepthBits */
0, /* StencilBits */
1, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_l8 = {
@@ -1216,14 +864,6 @@ const struct gl_texture_format _mesa_texformat_l8 = {
0, /* DepthBits */
0, /* StencilBits */
1, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_i8 = {
@@ -1240,14 +880,6 @@ const struct gl_texture_format _mesa_texformat_i8 = {
0, /* DepthBits */
0, /* StencilBits */
1, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_ci8 = {
@@ -1264,14 +896,6 @@ const struct gl_texture_format _mesa_texformat_ci8 = {
0, /* DepthBits */
0, /* StencilBits */
1, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_ycbcr = {
@@ -1288,14 +912,6 @@ const struct gl_texture_format _mesa_texformat_ycbcr = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
@@ -1312,14 +928,6 @@ const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
0, /* DepthBits */
0, /* StencilBits */
2, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_z24_s8 = {
@@ -1336,14 +944,6 @@ const struct gl_texture_format _mesa_texformat_z24_s8 = {
24, /* DepthBits */
8, /* StencilBits */
4, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_s8_z24 = {
@@ -1360,14 +960,6 @@ const struct gl_texture_format _mesa_texformat_s8_z24 = {
24, /* DepthBits */
8, /* StencilBits */
4, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel2D */
NULL, /* FetchTexel3D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel2Df */
NULL, /* FetchTexel3Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_z16 = {
@@ -1384,14 +976,6 @@ const struct gl_texture_format _mesa_texformat_z16 = {
sizeof(GLushort) * 8, /* DepthBits */
0, /* StencilBits */
sizeof(GLushort), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL /* StoreTexel */
};

const struct gl_texture_format _mesa_texformat_z32 = {
@@ -1408,14 +992,6 @@ const struct gl_texture_format _mesa_texformat_z32 = {
sizeof(GLuint) * 8, /* DepthBits */
0, /* StencilBits */
sizeof(GLuint), /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL /* StoreTexel */
};

/*@}*/
@@ -1439,14 +1015,6 @@ const struct gl_texture_format _mesa_null_texformat = {
0, /* DepthBits */
0, /* StencilBits */
0, /* TexelBytes */
NULL, /* StoreTexImageFunc */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1D */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL, /* FetchTexel1Df */
NULL, /* StoreTexel */
};

/*@}*/

Loading…
Cancel
Save