Some <math.h> files do not define M_PI, in which case, provide our own definition Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>tags/mesa_7_6_1_rc1
@@ -16,6 +16,9 @@ | |||
#include <GL/glut.h> | |||
#include "shaderutil.h" | |||
#ifndef M_PI | |||
#define M_PI 3.1415926535 | |||
#endif | |||
static char *FragProgFile = "skinning.frag"; | |||
static char *VertProgFile = "skinning.vert"; |
@@ -14,6 +14,9 @@ | |||
#include <GL/glew.h> | |||
#include <GL/glut.h> | |||
#ifndef M_PI | |||
#define M_PI 3.1415926535 | |||
#endif | |||
static GLint WinWidth = 300, WinHeight = 300; | |||
static GLint win = 0; |
@@ -16,6 +16,9 @@ | |||
#include <GL/glut.h> | |||
#include "shaderutil.h" | |||
#ifndef M_PI | |||
#define M_PI 3.1415926535 | |||
#endif | |||
static GLint WinWidth = 300, WinHeight = 300; | |||
static char *FragProgFile = NULL; |