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st/mesa: bail out of try_pbo_upload_common when vertex upload fails

At the same time, fix a memory leak noticed by Ilia Mirkin.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
tags/11.2-branchpoint
Nicolai Hähnle 9 年前
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共有 1 个文件被更改,包括 9 次插入1 次删除
  1. 9
    1
      src/mesa/state_tracker/st_cb_texture.c

+ 9
- 1
src/mesa/state_tracker/st_cb_texture.c 查看文件

@@ -1298,6 +1298,7 @@ try_pbo_upload_common(struct gl_context *ctx,
struct pipe_context *pipe = st->pipe;
unsigned depth = surface->u.tex.last_layer - surface->u.tex.first_layer + 1;
unsigned skip_pixels = 0;
bool success = false;

/* Check alignment. */
{
@@ -1382,6 +1383,8 @@ try_pbo_upload_common(struct gl_context *ctx,

u_upload_alloc(st->uploader, 0, 8 * sizeof(float), 4,
&vbo.buffer_offset, &vbo.buffer, (void **) &verts);
if (!verts)
goto fail_vertex_upload;

verts[0] = x0;
verts[1] = y0;
@@ -1405,6 +1408,8 @@ try_pbo_upload_common(struct gl_context *ctx,
cso_save_aux_vertex_buffer_slot(st->cso_context);
cso_set_vertex_buffers(st->cso_context, velem.vertex_buffer_index,
1, &vbo);

pipe_resource_reference(&vbo.buffer, NULL);
}

/* Upload constants */
@@ -1506,6 +1511,8 @@ try_pbo_upload_common(struct gl_context *ctx,
0, 4, 0, depth);
}

success = true;

cso_restore_framebuffer(st->cso_context);
cso_restore_viewport(st->cso_context);
cso_restore_blend(st->cso_context);
@@ -1519,9 +1526,10 @@ try_pbo_upload_common(struct gl_context *ctx,
cso_restore_constant_buffer_slot0(st->cso_context, PIPE_SHADER_FRAGMENT);
cso_restore_vertex_elements(st->cso_context);
cso_restore_aux_vertex_buffer_slot(st->cso_context);
fail_vertex_upload:
cso_restore_fragment_sampler_views(st->cso_context);

return true;
return success;
}

static bool

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