| @@ -1,4 +1,3 @@ | |||
| /* | |||
| * 3-D gear wheels. This program is in the public domain. | |||
| * | |||
| @@ -28,6 +27,7 @@ static GLint T0 = 0; | |||
| static GLint Frames = 0; | |||
| static GLint autoexit = 0; | |||
| /** | |||
| Draw a gear wheel. You'll probably want to call this function when | |||
| @@ -215,7 +215,14 @@ draw(void) | |||
| static void | |||
| idle(void) | |||
| { | |||
| angle += 2.0; | |||
| static double t0 = -1.; | |||
| double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; | |||
| if (t0 < 0.0) | |||
| t0 = t; | |||
| dt = t - t0; | |||
| t0 = t; | |||
| angle += 70.0 * dt; /* 90 degrees per second */ | |||
| glutPostRedisplay(); | |||
| } | |||