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fix up access to vertex attrib components which don't really exist but are defined to some default value by the spec (fogcoord yzw, normal w, secondary color w), by replacing those components with zero/one respectively using swizzling.

tags/mesa_6_5_2
Roland Scheidegger 19 anni fa
parent
commit
9f819dc014
1 ha cambiato i file con 39 aggiunte e 1 eliminazioni
  1. 39
    1
      src/mesa/drivers/dri/r200/r200_vertprog.c

+ 39
- 1
src/mesa/drivers/dri/r200/r200_vertprog.c Vedi File

@@ -587,8 +587,46 @@ static GLboolean r200_translate_vertex_program(struct r200_vertex_program *vp)
are_srcs_scalar = operands & SCALAR_FLAG;
operands &= OP_MASK;

for(i = 0; i < operands; i++)
for(i = 0; i < operands; i++) {
src[i] = vpi->SrcReg[i];
/* hack up default attrib values as per spec as swizzling.
normal, fog, secondary color. Crazy?
May need more if we don't submit vec4 elements? */
if (src[i].File == PROGRAM_INPUT) {
if (src[i].Index == VERT_ATTRIB_NORMAL) {
int j;
for (j = 0; j < 4; j++) {
if (GET_SWZ(src[i].Swizzle, j) == SWIZZLE_W) {
src[i].Swizzle &= ~(SWIZZLE_W << (j*3));
src[i].Swizzle |= SWIZZLE_ONE << (j*3);
}
}
}
else if (src[i].Index == VERT_ATTRIB_COLOR1) {
int j;
for (j = 0; j < 4; j++) {
if (GET_SWZ(src[i].Swizzle, j) == SWIZZLE_W) {
src[i].Swizzle &= ~(SWIZZLE_W << (j*3));
src[i].Swizzle |= SWIZZLE_ZERO << (j*3);
}
}
}
else if (src[i].Index == VERT_ATTRIB_FOG) {
int j;
for (j = 0; j < 4; j++) {
if (GET_SWZ(src[i].Swizzle, j) == SWIZZLE_W) {
src[i].Swizzle &= ~(SWIZZLE_W << (j*3));
src[i].Swizzle |= SWIZZLE_ONE << (j*3);
}
else if ((GET_SWZ(src[i].Swizzle, j) == SWIZZLE_Y) ||
GET_SWZ(src[i].Swizzle, j) == SWIZZLE_Z) {
src[i].Swizzle &= ~(SWIZZLE_W << (j*3));
src[i].Swizzle |= SWIZZLE_ZERO << (j*3);
}
}
}
}
}

if(operands == 3){
if( CMP_SRCS(src[1], src[2]) || CMP_SRCS(src[0], src[2]) ){

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