|
|
@@ -333,15 +333,15 @@ st_visual_to_context_mode(const struct st_visual *visual, |
|
|
|
} |
|
|
|
|
|
|
|
if (visual->depth_stencil_format != PIPE_FORMAT_NONE) { |
|
|
|
mode->haveDepthBuffer = GL_TRUE; |
|
|
|
mode->haveStencilBuffer = GL_TRUE; |
|
|
|
|
|
|
|
mode->depthBits = |
|
|
|
util_format_get_component_bits(visual->depth_stencil_format, |
|
|
|
UTIL_FORMAT_COLORSPACE_ZS, 0); |
|
|
|
mode->stencilBits = |
|
|
|
util_format_get_component_bits(visual->depth_stencil_format, |
|
|
|
UTIL_FORMAT_COLORSPACE_ZS, 1); |
|
|
|
|
|
|
|
mode->haveDepthBuffer = mode->depthBits > 0; |
|
|
|
mode->haveStencilBuffer = mode->stencilBits > 0; |
|
|
|
} |
|
|
|
|
|
|
|
if (visual->accum_format != PIPE_FORMAT_NONE) { |