- Eval not compiled correctly - Material colors computed incorrectly Reworked the VERT_TEX flags, now support upto 12 texture units in tnl.tags/mesa_3_5
| @@ -1,4 +1,4 @@ | |||
| # $Id: Makefile.X11,v 1.34 2000/11/24 10:25:05 keithw Exp $ | |||
| # $Id: Makefile.X11,v 1.35 2000/11/24 15:21:59 keithw Exp $ | |||
| # Mesa 3-D graphics library | |||
| # Version: 3.5 | |||
| @@ -188,8 +188,8 @@ ASM_SOURCES = | |||
| ADDITIONAL_OBJ = | |||
| OBJECTS = $(ASM_SOURCES:.S=.o) \ | |||
| $(DRIVER_SOURCES:.c=.o) \ | |||
| $(CORE_SOURCES:.c=.o) \ | |||
| $(DRIVER_SOURCES:.c=.o) \ | |||
| $(ADDITIONAL_OBJ) | |||
| @@ -1,4 +1,4 @@ | |||
| # $Id: Makefile.X11,v 1.34 2000/11/24 10:25:05 keithw Exp $ | |||
| # $Id: Makefile.X11,v 1.35 2000/11/24 15:21:59 keithw Exp $ | |||
| # Mesa 3-D graphics library | |||
| # Version: 3.5 | |||
| @@ -188,8 +188,8 @@ ASM_SOURCES = | |||
| ADDITIONAL_OBJ = | |||
| OBJECTS = $(ASM_SOURCES:.S=.o) \ | |||
| $(DRIVER_SOURCES:.c=.o) \ | |||
| $(CORE_SOURCES:.c=.o) \ | |||
| $(DRIVER_SOURCES:.c=.o) \ | |||
| $(ADDITIONAL_OBJ) | |||
| @@ -10,7 +10,7 @@ | |||
| * hence 'loopback'. | |||
| * | |||
| * The driver must supply all of the remaining entry points, which are | |||
| * listed in vtxfmt.h. The easiest way for a driver to do this is to | |||
| * listed in dd.h. The easiest way for a driver to do this is to | |||
| * install the supplied software t&l module. | |||
| */ | |||
| #define DRIVER(x) gl##x | |||
| @@ -1,4 +1,4 @@ | |||
| /* $Id: dlist.c,v 1.53 2000/11/24 10:25:05 keithw Exp $ */ | |||
| /* $Id: dlist.c,v 1.54 2000/11/24 15:21:59 keithw Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| @@ -1659,7 +1659,7 @@ static void save_Enable( GLenum cap ) | |||
| static void save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) | |||
| void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) | |||
| { | |||
| GET_CURRENT_CONTEXT(ctx); | |||
| Node *n; | |||
| @@ -1676,8 +1676,7 @@ static void save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) | |||
| } | |||
| static void save_EvalMesh2( | |||
| GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) | |||
| void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) | |||
| { | |||
| GET_CURRENT_CONTEXT(ctx); | |||
| Node *n; | |||
| @@ -4931,8 +4930,8 @@ _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize ) | |||
| table->DrawPixels = save_DrawPixels; | |||
| table->Enable = save_Enable; | |||
| table->EndList = _mesa_EndList; | |||
| table->EvalMesh1 = save_EvalMesh1; | |||
| table->EvalMesh2 = save_EvalMesh2; | |||
| table->EvalMesh1 = _mesa_save_EvalMesh1; | |||
| table->EvalMesh2 = _mesa_save_EvalMesh2; | |||
| table->Finish = _mesa_Finish; | |||
| table->Flush = _mesa_Flush; | |||
| table->Fogf = save_Fogf; | |||
| @@ -1,4 +1,4 @@ | |||
| /* $Id: dlist.h,v 1.8 2000/11/22 07:32:16 joukj Exp $ */ | |||
| /* $Id: dlist.h,v 1.9 2000/11/24 15:21:59 keithw Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| @@ -66,5 +66,9 @@ _mesa_alloc_opcode( GLcontext *ctx, GLuint sz, | |||
| void (*destroy)( GLcontext *, void * ), | |||
| void (*print)( GLcontext *, void * ) ); | |||
| extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); | |||
| extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); | |||
| #endif | |||
| @@ -1,4 +1,4 @@ | |||
| /* $Id: light.c,v 1.28 2000/11/24 10:25:05 keithw Exp $ */ | |||
| /* $Id: light.c,v 1.29 2000/11/24 15:21:59 keithw Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| @@ -601,14 +601,14 @@ void gl_update_material( GLcontext *ctx, | |||
| struct gl_material *mat = &ctx->Light.Material[0]; | |||
| COPY_4FV( mat->Specular, src[0].Specular ); | |||
| foreach (light, list) { | |||
| ACC_SCALE_3V( light->_MatSpecular[0], light->Specular, mat->Specular); | |||
| SCALE_3V( light->_MatSpecular[0], light->Specular, mat->Specular); | |||
| } | |||
| } | |||
| if (bitmask & BACK_SPECULAR_BIT) { | |||
| struct gl_material *mat = &ctx->Light.Material[1]; | |||
| COPY_4FV( mat->Specular, src[1].Specular ); | |||
| foreach (light, list) { | |||
| ACC_SCALE_3V( light->_MatSpecular[1], light->Specular, mat->Specular); | |||
| SCALE_3V( light->_MatSpecular[1], light->Specular, mat->Specular); | |||
| } | |||
| } | |||
| @@ -1,5 +1,6 @@ | |||
| #include "mtypes.h" | |||
| #include "mem.h" | |||
| #include "dlist.h" | |||
| #include "vtxfmt.h" | |||
| #include "t_context.h" | |||
| @@ -149,24 +150,16 @@ _tnl_CreateContext( GLcontext *ctx ) | |||
| _tnl_reset_input( ctx, 0, 0 ); /* initially outside begin/end */ | |||
| tnl->_CurrentFlag = (VERT_NORM | | |||
| VERT_INDEX | | |||
| VERT_RGBA | | |||
| VERT_SPEC_RGB | | |||
| VERT_FOG_COORD | | |||
| VERT_EDGE | | |||
| VERT_TEX0_12 | | |||
| VERT_TEX1_12 | | |||
| VERT_TEX2_12 | | |||
| VERT_TEX3_12 | | |||
| VERT_MATERIAL); | |||
| tnl->_CurrentTex3Flag = 0; | |||
| tnl->_CurrentTex4Flag = 0; | |||
| tnl->_CurrentPrimitive = GL_POLYGON+1; | |||
| /* Hook our functions into exec and compile dispatch tables. | |||
| */ | |||
| _mesa_install_save_vtxfmt( ctx, &tnl->vtxfmt ); | |||
| _mesa_install_exec_vtxfmt( ctx, &tnl->vtxfmt ); | |||
| _mesa_install_save_vtxfmt( ctx, &tnl->vtxfmt ); | |||
| ctx->Save->EvalMesh1 = _mesa_save_EvalMesh1; /* fixme */ | |||
| ctx->Save->EvalMesh2 = _mesa_save_EvalMesh2; | |||
| /* Set a few default values in the driver struct. | |||
| */ | |||
| @@ -250,7 +243,8 @@ _tnl_wakeup_exec( GLcontext *ctx ) | |||
| /* Special state not restored by other methods: | |||
| */ | |||
| _tnl_recalc_current_flag( ctx ); | |||
| _tnl_validate_current_tex_flags( ctx, ~0 ); | |||
| } | |||
| void | |||
| @@ -262,5 +256,7 @@ _tnl_wakeup_save_exec( GLcontext *ctx ) | |||
| _tnl_wakeup_exec( ctx ); | |||
| _mesa_install_save_vtxfmt( ctx, &tnl->vtxfmt ); | |||
| ctx->Save->EvalMesh1 = _mesa_save_EvalMesh1; /* fixme */ | |||
| ctx->Save->EvalMesh2 = _mesa_save_EvalMesh2; | |||
| } | |||
| @@ -1,5 +1,5 @@ | |||
| /* $Id: t_context.h,v 1.4 2000/11/24 10:25:12 keithw Exp $ */ | |||
| /* $Id: t_context.h,v 1.5 2000/11/24 15:22:00 keithw Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| @@ -91,24 +91,24 @@ | |||
| #define VERT_EDGE 0x200 /* glEdgeFlag */ | |||
| #define VERT_MATERIAL 0x400 /* glMaterial */ | |||
| #define VERT_END_VB 0x800 /* end vb marker */ | |||
| #define VERT_TEX0_12 0x1000 | |||
| #define VERT_TEX0_3 0x2000 | |||
| #define VERT_TEX0_4 0x4000 | |||
| #define VERT_TEX1_12 0x8000 | |||
| #define VERT_TEX1_3 0x10000 | |||
| #define VERT_TEX1_4 0x20000 | |||
| #define VERT_TEX2_12 0x40000 | |||
| #define VERT_TEX2_3 0x80000 | |||
| #define VERT_TEX2_4 0x100000 | |||
| #define VERT_TEX3_12 0x200000 | |||
| #define VERT_TEX3_3 0x400000 | |||
| #define VERT_TEX3_4 0x800000 | |||
| #define VERT_TEX0 0x1000 | |||
| #define VERT_TEX1 0x2000 | |||
| #define VERT_TEX2 0x3000 | |||
| #define VERT_TEX3 0x4000 | |||
| #define VERT_TEX4 0x10000 | |||
| #define VERT_TEX5 0x20000 | |||
| #define VERT_TEX6 0x30000 | |||
| #define VERT_TEX7 0x40000 | |||
| #define VERT_TEX8 0x100000 | |||
| #define VERT_TEX9 0x200000 | |||
| #define VERT_TEX10 0x300000 | |||
| #define VERT_TEX11 0x400000 | |||
| #define VERT_EVAL_C1 0x1000000 /* could reuse OBJ bits for this? */ | |||
| #define VERT_EVAL_C2 0x2000000 /* - or just use 3 bits */ | |||
| #define VERT_EVAL_P1 0x4000000 /* */ | |||
| #define VERT_EVAL_P2 0x8000000 /* */ | |||
| #define VERT_SPEC_RGB 0x10000000 | |||
| #define VERT_FOG_COORD 0x20000000 /* internal use only, currently */ | |||
| #define VERT_FOG_COORD 0x20000000 | |||
| #define VERT_EYE VERT_BEGIN /* reuse */ | |||
| #define VERT_WIN VERT_END /* reuse */ | |||
| @@ -117,7 +117,6 @@ | |||
| /* Shorthands. | |||
| */ | |||
| #define VERT_TEX0_SHIFT 11 | |||
| #define VERT_EVAL_ANY (VERT_EVAL_C1|VERT_EVAL_P1| \ | |||
| VERT_EVAL_C2|VERT_EVAL_P2) | |||
| @@ -126,43 +125,30 @@ | |||
| #define VERT_OBJ_234 (VERT_OBJ_4|VERT_OBJ_23) | |||
| #define VERT_OBJ_ANY VERT_OBJ_2 | |||
| #define VERT_TEX0_123 (VERT_TEX0_3|VERT_TEX0_12) | |||
| #define VERT_TEX0_1234 (VERT_TEX0_4|VERT_TEX0_123) | |||
| #define VERT_TEX0_ANY VERT_TEX0_12 | |||
| #define VERT_TEX1_123 (VERT_TEX1_3|VERT_TEX1_12) | |||
| #define VERT_TEX1_1234 (VERT_TEX1_4|VERT_TEX1_123) | |||
| #define VERT_TEX1_ANY VERT_TEX1_12 | |||
| #define VERT_TEX2_123 (VERT_TEX2_3|VERT_TEX2_12) | |||
| #define VERT_TEX2_1234 (VERT_TEX2_4|VERT_TEX2_123) | |||
| #define VERT_TEX2_ANY VERT_TEX2_12 | |||
| #define VERT_TEX3_123 (VERT_TEX3_3|VERT_TEX3_12) | |||
| #define VERT_TEX3_1234 (VERT_TEX3_4|VERT_TEX3_123) | |||
| #define VERT_TEX3_ANY VERT_TEX3_12 | |||
| #define VERT_TEX_ANY_ANY (VERT_TEX0_ANY|VERT_TEX1_ANY| \ | |||
| VERT_TEX2_ANY|VERT_TEX3_ANY) | |||
| #define NR_TEXSIZE_BITS 3 | |||
| #define VERT_TEX_ANY(i) (VERT_TEX0_ANY << ((i) * NR_TEXSIZE_BITS)) | |||
| #define VERT_FIXUP (VERT_TEX0_ANY | \ | |||
| VERT_TEX1_ANY | \ | |||
| VERT_TEX2_ANY | \ | |||
| VERT_TEX3_ANY | \ | |||
| VERT_RGBA | \ | |||
| VERT_SPEC_RGB | \ | |||
| VERT_FOG_COORD | \ | |||
| VERT_INDEX | \ | |||
| VERT_EDGE | \ | |||
| #define VERT_TEX0_SHIFT 11 | |||
| #define VERT_TEX(i) (VERT_TEX0 << i) | |||
| #define VERT_TEX_ANY (VERT_TEX0 | \ | |||
| VERT_TEX1 | \ | |||
| VERT_TEX2 | \ | |||
| VERT_TEX3 | \ | |||
| VERT_TEX4 | \ | |||
| VERT_TEX5 | \ | |||
| VERT_TEX6 | \ | |||
| VERT_TEX7 | \ | |||
| VERT_TEX8 | \ | |||
| VERT_TEX9 | \ | |||
| VERT_TEX10 | \ | |||
| VERT_TEX11) | |||
| #define VERT_FIXUP (VERT_TEX_ANY | \ | |||
| VERT_RGBA | \ | |||
| VERT_SPEC_RGB | \ | |||
| VERT_FOG_COORD | \ | |||
| VERT_INDEX | \ | |||
| VERT_EDGE | \ | |||
| VERT_NORM) | |||
| #define VERT_DATA (VERT_TEX0_ANY | \ | |||
| VERT_TEX1_ANY | \ | |||
| VERT_TEX2_ANY | \ | |||
| VERT_TEX3_ANY | \ | |||
| #define VERT_DATA (VERT_TEX_ANY | \ | |||
| VERT_RGBA | \ | |||
| VERT_SPEC_RGB | \ | |||
| VERT_FOG_COORD | \ | |||
| @@ -256,6 +242,7 @@ struct immediate | |||
| GLuint Start, Count; | |||
| GLuint LastData; /* count or count+1 */ | |||
| GLuint AndFlag, OrFlag; | |||
| GLuint Tex3Flag, Tex4Flag; /* keep track of texcoord sizes */ | |||
| GLuint BeginState, SavedBeginState; | |||
| GLuint LastPrimitive; | |||
| @@ -264,11 +251,6 @@ struct immediate | |||
| GLuint ArrayEltFlush; | |||
| GLuint FlushElt; | |||
| GLuint TF1[MAX_TEXTURE_UNITS]; /* precalc'ed for glTexCoord */ | |||
| GLuint TF2[MAX_TEXTURE_UNITS]; | |||
| GLuint TF3[MAX_TEXTURE_UNITS]; | |||
| GLuint TF4[MAX_TEXTURE_UNITS]; | |||
| GLuint Primitive[VB_SIZE]; /* GLubyte would do... */ | |||
| GLuint NextPrimitive[VB_SIZE]; | |||
| @@ -338,6 +320,8 @@ typedef struct vertex_buffer | |||
| GLuint PurgeFlags; | |||
| GLuint IndirectCount; /* defaults to count */ | |||
| GLuint OrFlag, SavedOrFlag; | |||
| GLuint Tex3Flag, Tex4Flag; | |||
| GLuint SavedTex3Flag, SavedTex4Flag; | |||
| GLuint EarlyCull; | |||
| GLuint Culled, CullDone; | |||
| @@ -457,10 +441,7 @@ typedef GLuint (*clip_poly_func)( struct vertex_buffer *VB, | |||
| #define PIPE_OP_NORM_XFORM 0x2 | |||
| #define PIPE_OP_LIGHT 0x4 | |||
| #define PIPE_OP_FOG 0x8 | |||
| #define PIPE_OP_TEX0 0x10 | |||
| #define PIPE_OP_TEX1 0x20 | |||
| #define PIPE_OP_TEX2 0x40 | |||
| #define PIPE_OP_TEX3 0x80 | |||
| #define PIPE_OP_TEX 0x10 | |||
| #define PIPE_OP_RAST_SETUP_0 0x100 | |||
| #define PIPE_OP_RAST_SETUP_1 0x200 | |||
| #define PIPE_OP_RENDER 0x400 | |||
| @@ -561,6 +542,8 @@ typedef struct tnl_context { | |||
| GLuint _ArrayFlags; | |||
| GLuint _ArraySummary; /* Like flags, but no size information */ | |||
| GLuint _ArrayNewState; /* Tracks which arrays have been changed. */ | |||
| GLuint _ArrayTex3Flag; | |||
| GLuint _ArrayTex4Flag; | |||
| /* Pipeline stages - shared between the two pipelines, | |||
| @@ -592,7 +575,8 @@ typedef struct tnl_context { | |||
| shade_func *_shade_func_tab; /* Current shading function table */ | |||
| GLenum _CurrentPrimitive; /* Prim or GL_POLYGON+1 */ | |||
| GLuint _CurrentFlag; | |||
| GLuint _CurrentTex3Flag; | |||
| GLuint _CurrentTex4Flag; | |||
| GLboolean _ReplayHardBeginEnd; /* Display list execution of rect, etc */ | |||
| @@ -1,4 +1,4 @@ | |||
| /* $Id: t_pipeline.c,v 1.4 2000/11/24 10:25:12 keithw Exp $ */ | |||
| /* $Id: t_pipeline.c,v 1.5 2000/11/24 15:22:00 keithw Exp $ */ | |||
| /* | |||
| * Mesa 3-D graphics library | |||
| @@ -67,10 +67,7 @@ void _tnl_print_pipe_ops( const char *msg, GLuint flags ) | |||
| (flags & PIPE_OP_NORM_XFORM) ? "norm-xform, " : "", | |||
| (flags & PIPE_OP_LIGHT) ? "light, " : "", | |||
| (flags & PIPE_OP_FOG) ? "fog, " : "", | |||
| (flags & PIPE_OP_TEX0) ? "tex-0, " : "", | |||
| (flags & PIPE_OP_TEX1) ? "tex-1, " : "", | |||
| (flags & PIPE_OP_TEX2) ? "tex-2, " : "", | |||
| (flags & PIPE_OP_TEX3) ? "tex-3, " : "", | |||
| (flags & PIPE_OP_TEX) ? "tex-gen/tex-mat, " : "", | |||
| (flags & PIPE_OP_RAST_SETUP_0) ? "rast-0, " : "", | |||
| (flags & PIPE_OP_RAST_SETUP_1) ? "rast-1, " : "", | |||
| (flags & PIPE_OP_RENDER) ? "render, " : ""); | |||
| @@ -164,16 +161,9 @@ void _tnl_pipeline_init( GLcontext *ctx ) | |||
| #define MINIMAL_VERT_DATA (VERT_DATA & ~(VERT_TEX0_4 | \ | |||
| VERT_TEX1_4 | \ | |||
| VERT_TEX2_4 | \ | |||
| VERT_TEX3_4 | \ | |||
| VERT_EVAL_ANY)) | |||
| #define MINIMAL_VERT_DATA (VERT_DATA & ~VERT_EVAL_ANY) | |||
| #define VERT_CURRENT_DATA (VERT_TEX0_1234 | \ | |||
| VERT_TEX1_1234 | \ | |||
| VERT_TEX2_1234 | \ | |||
| VERT_TEX3_1234 | \ | |||
| #define VERT_CURRENT_DATA (VERT_TEX_ANY | \ | |||
| VERT_RGBA | \ | |||
| VERT_SPEC_RGB | \ | |||
| VERT_FOG_COORD | \ | |||
| @@ -197,7 +187,7 @@ static void build_full_precalc_pipeline( GLcontext *ctx ) | |||
| GLuint changed_ops = 0; | |||
| GLuint oldoutputs = pre->outputs; | |||
| GLuint oldinputs = pre->inputs; | |||
| GLuint fallback = (VERT_CURRENT_DATA & tnl->_CurrentFlag & | |||
| GLuint fallback = (VERT_CURRENT_DATA & | |||
| ~tnl->_ArraySummary); | |||
| GLuint changed_outputs = (tnl->_ArrayNewState | | |||
| (fallback & cva->orflag)); | |||
| @@ -414,6 +404,7 @@ void _tnl_update_pipelines( GLcontext *ctx ) | |||
| cva->orflag != cva->last_orflag || | |||
| tnl->_ArrayFlags != cva->last_array_flags) | |||
| { | |||
| GLuint j; | |||
| GLuint flags = VERT_WIN; | |||
| if (ctx->Visual.RGBAflag) { | |||
| @@ -423,20 +414,10 @@ void _tnl_update_pipelines( GLcontext *ctx ) | |||
| } else | |||
| flags |= VERT_INDEX; | |||
| if (ctx->Texture._ReallyEnabled & TEXTURE0_ANY) | |||
| flags |= VERT_TEX0_ANY; | |||
| if (ctx->Texture._ReallyEnabled & TEXTURE1_ANY) | |||
| flags |= VERT_TEX1_ANY; | |||
| #if MAX_TEXTURE_UNITS > 2 | |||
| if (ctx->Texture._ReallyEnabled & TEXTURE2_ANY) | |||
| flags |= VERT_TEX2_ANY; | |||
| #endif | |||
| #if MAX_TEXTURE_UNITS > 3 | |||
| if (ctx->Texture._ReallyEnabled & TEXTURE3_ANY) | |||
| flags |= VERT_TEX3_ANY; | |||
| #endif | |||
| for (j = 0 ; j < ctx->Const.MaxTextureUnits ; j++) { | |||
| if (ctx->Texture.Unit[j]._ReallyEnabled) | |||
| flags |= VERT_TEX(j); | |||
| } | |||
| if (ctx->Polygon._Unfilled) | |||
| flags |= VERT_EDGE; | |||
| @@ -445,16 +426,8 @@ void _tnl_update_pipelines( GLcontext *ctx ) | |||
| flags |= VERT_FOG_COORD; | |||
| if (ctx->RenderMode==GL_FEEDBACK) { | |||
| flags = (VERT_WIN | VERT_RGBA | VERT_INDEX | VERT_NORM | VERT_EDGE | |||
| | VERT_TEX0_ANY | |||
| | VERT_TEX1_ANY | |||
| #if MAX_TEXTURE_UNITS > 2 | |||
| | VERT_TEX2_ANY | |||
| #endif | |||
| #if MAX_TEXTURE_UNITS > 3 | |||
| | VERT_TEX3_ANY | |||
| #endif | |||
| ); | |||
| flags = (VERT_WIN | VERT_RGBA | VERT_INDEX | VERT_NORM | | |||
| VERT_EDGE | VERT_TEX_ANY); | |||
| } | |||
| tnl->_RenderFlags = flags; | |||