Browse Source

i965: Set shader name for generator from call site

fs_generator no longer knows what stage it's generating code for, so
we have to set the debug name of the shader from the call site.

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
tags/10.5-branchpoint
Kristian Høgsberg 10 years ago
parent
commit
9a1af7b318

+ 3
- 1
src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp View File

@@ -31,8 +31,10 @@ brw_blorp_eu_emitter::brw_blorp_eu_emitter(struct brw_context *brw,
: mem_ctx(ralloc_context(NULL)),
generator(brw, mem_ctx, (void *) rzalloc(mem_ctx, struct brw_wm_prog_key),
(struct brw_stage_prog_data *) rzalloc(mem_ctx, struct brw_wm_prog_data),
NULL, NULL, false, debug_flag)
NULL, NULL, false)
{
if (debug_flag)
generator.enable_debug("blorp");
}

brw_blorp_eu_emitter::~brw_blorp_eu_emitter()

+ 15
- 2
src/mesa/drivers/dri/i965/brw_fs.cpp View File

@@ -3716,8 +3716,21 @@ brw_wm_fs_emit(struct brw_context *brw,
prog_data->no_8 = false;
}

fs_generator g(brw, mem_ctx, (void *) key, &prog_data->base, prog, &fp->Base,
v.runtime_check_aads_emit, INTEL_DEBUG & DEBUG_WM);
fs_generator g(brw, mem_ctx, (void *) key, &prog_data->base, prog,
&fp->Base, v.runtime_check_aads_emit);

if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
char *name;
if (prog)
name = ralloc_asprintf(mem_ctx, "%s fragment shader %d",
prog->Label ? prog->Label : "unnamed",
prog->Name);
else
name = ralloc_asprintf(mem_ctx, "fragment program %d", fp->Base.Id);

g.enable_debug(name);
}

if (simd8_cfg)
g.generate_code(simd8_cfg, 8);
if (simd16_cfg)

+ 4
- 3
src/mesa/drivers/dri/i965/brw_fs.h View File

@@ -693,10 +693,10 @@ public:
struct brw_stage_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_program *fp,
bool runtime_check_aads_emit,
bool debug_flag);
bool runtime_check_aads_emit);
~fs_generator();

void enable_debug(const char *shader_name);
int generate_code(const cfg_t *cfg, int dispatch_width);
const unsigned *get_assembly(unsigned int *assembly_size);

@@ -804,7 +804,8 @@ private:

exec_list discard_halt_patches;
bool runtime_check_aads_emit;
const bool debug_flag;
bool debug_flag;
const char *shader_name;
void *mem_ctx;
};


+ 13
- 18
src/mesa/drivers/dri/i965/brw_fs_generator.cpp View File

@@ -126,13 +126,12 @@ fs_generator::fs_generator(struct brw_context *brw,
struct brw_stage_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_program *prog,
bool runtime_check_aads_emit,
bool debug_flag)
bool runtime_check_aads_emit)

: brw(brw), key(key),
prog_data(prog_data), shader_prog(shader_prog),
prog(prog), runtime_check_aads_emit(runtime_check_aads_emit),
debug_flag(debug_flag), mem_ctx(mem_ctx)
debug_flag(false), mem_ctx(mem_ctx)
{
ctx = &brw->ctx;

@@ -1512,6 +1511,13 @@ fs_generator::generate_untyped_surface_read(fs_inst *inst, struct brw_reg dst,
brw_mark_surface_used(prog_data, surf_index.dw1.ud);
}

void
fs_generator::enable_debug(const char *shader_name)
{
debug_flag = true;
this->shader_name = shader_name;
}

int
fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
{
@@ -2015,21 +2021,10 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
int after_size = p->next_insn_offset - start_offset;

if (unlikely(debug_flag)) {
if (shader_prog) {
fprintf(stderr,
"Native code for %s fragment shader %d (SIMD%d dispatch):\n",
shader_prog->Label ? shader_prog->Label : "unnamed",
shader_prog->Name, dispatch_width);
} else if (prog) {
fprintf(stderr,
"Native code for fragment program %d (SIMD%d dispatch):\n",
prog->Id, dispatch_width);
} else {
fprintf(stderr, "Native code for blorp program (SIMD%d dispatch):\n",
dispatch_width);
}
fprintf(stderr, "SIMD%d shader: %d instructions. %d loops. Compacted %d to %d"
" bytes (%.0f%%)\n",
fprintf(stderr, "Native code for %s\n"
"SIMD%d shader: %d instructions. %d loops. Compacted %d to %d"
" bytes (%.0f%%)\n",
shader_name,
dispatch_width, before_size / 16, loop_count, before_size, after_size,
100.0f * (before_size - after_size) / before_size);


Loading…
Cancel
Save