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@@ -46,7 +46,7 @@ lp_print_counters(void) |
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{ |
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if (LP_DEBUG & DEBUG_COUNTERS) { |
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unsigned total_64, total_16, total_4; |
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float p1, p2, p3, p4; |
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float p1, p2, p3, p5, p6; |
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debug_printf("llvmpipe: nr_triangles: %9u\n", lp_count.nr_tris); |
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debug_printf("llvmpipe: nr_culled_triangles: %9u\n", lp_count.nr_culled_tris); |
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@@ -58,11 +58,15 @@ lp_print_counters(void) |
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p1 = 100.0 * (float) lp_count.nr_empty_64 / (float) total_64; |
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p2 = 100.0 * (float) lp_count.nr_fully_covered_64 / (float) total_64; |
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p3 = 100.0 * (float) lp_count.nr_partially_covered_64 / (float) total_64; |
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p4 = 100.0 * (float) lp_count.nr_shade_opaque_64 / (float) total_64; |
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p5 = 100.0 * (float) lp_count.nr_shade_opaque_64 / (float) total_64; |
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p6 = 100.0 * (float) lp_count.nr_shade_64 / (float) total_64; |
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debug_printf("llvmpipe: nr_64x64: %9u\n", total_64); |
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debug_printf("llvmpipe: nr_fully_covered_64x64: %9u (%3.0f%% of %u)\n", lp_count.nr_fully_covered_64, p2, total_64); |
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debug_printf("llvmpipe: nr_shade_opaque_64x64: %9u (%3.0f%% of %u)\n", lp_count.nr_shade_opaque_64, p4, total_64); |
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debug_printf("llvmpipe: nr_shade_opaque_64x64: %9u (%3.0f%% of %u)\n", lp_count.nr_shade_opaque_64, p5, total_64); |
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debug_printf("llvmpipe: nr_pure_shade_opaque: %9u (%3.0f%% of %u)\n", lp_count.nr_pure_shade_opaque_64, 0.0, lp_count.nr_shade_opaque_64); |
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debug_printf("llvmpipe: nr_shade_64x64: %9u (%3.0f%% of %u)\n", lp_count.nr_shade_64, p6, total_64); |
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debug_printf("llvmpipe: nr_pure_shade: %9u (%3.0f%% of %u)\n", lp_count.nr_pure_shade_64, 0.0, lp_count.nr_shade_64); |
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debug_printf("llvmpipe: nr_partially_covered_64x64: %9u (%3.0f%% of %u)\n", lp_count.nr_partially_covered_64, p3, total_64); |
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debug_printf("llvmpipe: nr_empty_64x64: %9u (%3.0f%% of %u)\n", lp_count.nr_empty_64, p1, total_64); |
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@@ -79,12 +83,17 @@ lp_print_counters(void) |
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debug_printf("llvmpipe: nr_partially_covered_16x16: %9u (%3.0f%% of %u)\n", lp_count.nr_partially_covered_16, p3, total_16); |
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debug_printf("llvmpipe: nr_empty_16x16: %9u (%3.0f%% of %u)\n", lp_count.nr_empty_16, p1, total_16); |
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total_4 = (lp_count.nr_empty_4 + lp_count.nr_non_empty_4); |
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total_4 = (lp_count.nr_empty_4 + |
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lp_count.nr_fully_covered_4 + |
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lp_count.nr_partially_covered_4); |
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p1 = 100.0 * (float) lp_count.nr_empty_4 / (float) total_4; |
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p2 = 100.0 * (float) lp_count.nr_non_empty_4 / (float) total_4; |
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p2 = 100.0 * (float) lp_count.nr_fully_covered_4 / (float) total_4; |
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p3 = 100.0 * (float) lp_count.nr_partially_covered_4 / (float) total_4; |
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debug_printf("llvmpipe: nr_4x4: %9u\n", total_4); |
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debug_printf("llvmpipe: nr_tri_4x4: %9u\n", total_4); |
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debug_printf("llvmpipe: nr_fully_covered_4x4: %9u (%3.0f%% of %u)\n", lp_count.nr_fully_covered_4, p2, total_4); |
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debug_printf("llvmpipe: nr_partially_covered_4x4: %9u (%3.0f%% of %u)\n", lp_count.nr_partially_covered_4, p3, total_4); |
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debug_printf("llvmpipe: nr_empty_4x4: %9u (%3.0f%% of %u)\n", lp_count.nr_empty_4, p1, total_4); |
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debug_printf("llvmpipe: nr_non_empty_4x4: %9u (%3.0f%% of %u)\n", lp_count.nr_non_empty_4, p2, total_4); |
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