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mesa: Use the stdio wrappers.

snprint symbol does not exist in Windows.
tags/mesa_20090313
José Fonseca 17 years ago
parent
commit
98a053cfd4
1 changed files with 22 additions and 22 deletions
  1. 22
    22
      src/mesa/shader/prog_print.c

+ 22
- 22
src/mesa/shader/prog_print.c View File

@@ -218,48 +218,48 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode,
switch (mode) {
case PROG_PRINT_DEBUG:
if (relAddr)
sprintf(str, "%s[ADDR+%d]", file_string(f, mode), index);
_mesa_sprintf(str, "%s[ADDR+%d]", file_string(f, mode), index);
else
sprintf(str, "%s[%d]", file_string(f, mode), index);
_mesa_sprintf(str, "%s[%d]", file_string(f, mode), index);
break;

case PROG_PRINT_ARB:
switch (f) {
case PROGRAM_INPUT:
sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
_mesa_sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
break;
case PROGRAM_OUTPUT:
sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
_mesa_sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
break;
case PROGRAM_TEMPORARY:
sprintf(str, "temp%d", index);
_mesa_sprintf(str, "temp%d", index);
break;
case PROGRAM_ENV_PARAM:
sprintf(str, "program.env[%d]", index);
_mesa_sprintf(str, "program.env[%d]", index);
break;
case PROGRAM_LOCAL_PARAM:
sprintf(str, "program.local[%d]", index);
_mesa_sprintf(str, "program.local[%d]", index);
break;
case PROGRAM_VARYING: /* extension */
sprintf(str, "varying[%d]", index);
_mesa_sprintf(str, "varying[%d]", index);
break;
case PROGRAM_CONSTANT: /* extension */
sprintf(str, "constant[%d]", index);
_mesa_sprintf(str, "constant[%d]", index);
break;
case PROGRAM_UNIFORM: /* extension */
sprintf(str, "uniform[%d]", index);
_mesa_sprintf(str, "uniform[%d]", index);
break;
case PROGRAM_STATE_VAR:
{
struct gl_program_parameter *param
= prog->Parameters->Parameters + index;
char *state = _mesa_program_state_string(param->StateIndexes);
sprintf(str, state);
_mesa_sprintf(str, state);
_mesa_free(state);
}
break;
case PROGRAM_ADDRESS:
sprintf(str, "A%d", index);
_mesa_sprintf(str, "A%d", index);
break;
default:
_mesa_problem(NULL, "bad file in reg_string()");
@@ -270,30 +270,30 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode,
switch (f) {
case PROGRAM_INPUT:
if (prog->Target == GL_VERTEX_PROGRAM_ARB)
sprintf(str, "v[%d]", index);
_mesa_sprintf(str, "v[%d]", index);
else
sprintf(str, "f[%d]", index);
_mesa_sprintf(str, "f[%d]", index);
break;
case PROGRAM_OUTPUT:
sprintf(str, "o[%d]", index);
_mesa_sprintf(str, "o[%d]", index);
break;
case PROGRAM_TEMPORARY:
sprintf(str, "R%d", index);
_mesa_sprintf(str, "R%d", index);
break;
case PROGRAM_ENV_PARAM:
sprintf(str, "c[%d]", index);
_mesa_sprintf(str, "c[%d]", index);
break;
case PROGRAM_VARYING: /* extension */
sprintf(str, "varying[%d]", index);
_mesa_sprintf(str, "varying[%d]", index);
break;
case PROGRAM_UNIFORM: /* extension */
sprintf(str, "uniform[%d]", index);
_mesa_sprintf(str, "uniform[%d]", index);
break;
case PROGRAM_CONSTANT: /* extension */
sprintf(str, "constant[%d]", index);
_mesa_sprintf(str, "constant[%d]", index);
break;
case PROGRAM_STATE_VAR: /* extension */
sprintf(str, "state[%d]", index);
_mesa_sprintf(str, "state[%d]", index);
break;
default:
_mesa_problem(NULL, "bad file in reg_string()");
@@ -898,7 +898,7 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
else
type = "vert";

snprintf(filename, strlen(filename), "shader_%u.%s", shader->Name, type);
_mesa_snprintf(filename, strlen(filename), "shader_%u.%s", shader->Name, type);
f = fopen(filename, "w");
if (!f) {
fprintf(stderr, "Unable to open %s for writing\n", filename);

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