If we're in GL_COMPILE_AND_EXECUTE mode and inside glBegin, calling glEndList() should generate an error. Fixes a failure in piglit's gl-1.0-beginend-coverage test. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>tags/mesa-9.2-rc1
@@ -8652,6 +8652,12 @@ _mesa_EndList(void) | |||
if (MESA_VERBOSE & VERBOSE_API) | |||
_mesa_debug(ctx, "glEndList\n"); | |||
if (ctx->ExecuteFlag && _mesa_inside_dlist_begin_end(ctx) | |||
&& ctx->Driver.CurrentSavePrimitive != PRIM_UNKNOWN) { | |||
_mesa_error(ctx, GL_INVALID_OPERATION, | |||
"glEndList() called inside glBegin/End"); | |||
} | |||
/* Check that a list is under construction */ | |||
if (!ctx->ListState.CurrentList) { | |||
_mesa_error(ctx, GL_INVALID_OPERATION, "glEndList"); |