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st/mesa: enable GL_ATI_fragment_shader

Signed-off-by: Miklós Máté <mtmkls@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
tags/12.0-branchpoint
Miklós Máté 9 年前
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共有 2 个文件被更改,包括 2 次插入0 次删除
  1. 1
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      docs/relnotes/11.3.0.html
  2. 1
    0
      src/mesa/state_tracker/st_extensions.c

+ 1
- 0
docs/relnotes/11.3.0.html 查看文件

@@ -48,6 +48,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_shader_atomic_counter_ops on nvc0</li>
<li>GL_ARB_shader_image_load_store on radeonsi</li>
<li>GL_ARB_shader_image_size on radeonsi</li>
<li>GL_ATI_fragment_shader on all Gallium drivers</li>
<li>GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all drivers that support GL_ARB_texture_border_clamp</li>
<li>GL_OES_shader_image_atomic on all drivers that support GL_ARB_shader_image_load_store</li>
</ul>

+ 1
- 0
src/mesa/state_tracker/st_extensions.c 查看文件

@@ -810,6 +810,7 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->EXT_texture_env_dot3 = GL_TRUE;
extensions->EXT_vertex_array_bgra = GL_TRUE;

extensions->ATI_fragment_shader = GL_TRUE;
extensions->ATI_texture_env_combine3 = GL_TRUE;

extensions->MESA_pack_invert = GL_TRUE;

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