@@ -505,9 +505,7 @@ _swrast_update_texture_samplers(GLcontext *ctx) | |||
for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) { | |||
const struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current; | |||
if (tObj) | |||
swrast->TextureSample[u] = | |||
_swrast_choose_texture_sample_func(ctx, tObj); | |||
swrast->TextureSample[u] = _swrast_choose_texture_sample_func(ctx, tObj); | |||
} | |||
} | |||