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mesa: use Elements() for loop limit

tags/mesa_7_6_rc1
Brian Paul 17 years ago
parent
commit
8e3f6c0f96
1 changed files with 2 additions and 3 deletions
  1. 2
    3
      src/mesa/vbo/vbo_exec_array.c

+ 2
- 3
src/mesa/vbo/vbo_exec_array.c View File

@@ -117,11 +117,10 @@ static void bind_array_obj( GLcontext *ctx )
}
exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag;

for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
for (i = 0; i < Elements(arrayObj->TexCoord); i++)
exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i];

for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) {
assert(i < Elements(arrayObj->VertexAttrib));
for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) {
assert(i < Elements(exec->array.generic_array));
exec->array.generic_array[i] = &arrayObj->VertexAttrib[i];
}

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